Skip to content

Cho · Tank

Balanced talents

BalancedRecommendedData-drivenPatch 2.57.0.98304
2.2K

When to use it

At each level, the talent that serves more than one plan. A safe default when you don't know the enemy team yet. Built by reading the talent texts; Blizzard publishes no pick rates.

This build is part of the guide Cho Abilities and Combos.

Map job

Battlegrounds change every match, so this is its job on any of them.

  • Solo laneHolds a lane alone and wins it.
  • Double soakSoaks experience in two lanes at once.
  • RotateMoves between lanes to gank and help.
  • Mercenary campsTakes mercenary camps when it is safe.
  • With the teamMainStays with the team: it wins fights, not lanes.

Talents by level

  • Consuming FireConsuming Blaze restores 75 (+4% per level) more Health when a Hero is Ignited.
  • Calloused HideWhile under 50% maximum Health, Cho gains 15% increased Movement Speed and healing received.
  • The Will of ChoQuest: Killing enemy Minions grants 1 stack of The Will of Cho, and Hero takedowns grant 10 stacks. Gain 1 Armor for every 30 stacks of The Will of Cho, up to a maximum of 10 Armor. This Armor bonus stacks with Ogre Hide.
  • 1Fits more than one plan at level 1: survivability and utility.
  • 4Fits more than one plan at level 4: damage and survivability.
  • 7The most survivability-focused option at level 7.
  • 10Fits more than one plan at level 10: damage and utility.
  • 13Fits more than one plan at level 13: damage and survivability.
  • 16The most damage-focused option at level 16.
  • 20The most utility-focused option at level 20.