Quando usar
Levels 1 to 7 lean on survivability to win the early soak and the first objective; from level 10 it follows the balanced plan.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
- Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
Com o timePrincipalStays with the team: it wins fights, not lanes.
Talentos por nível
Scroll of IdentifyQuest: Hitting an enemy Hero with Scroll of Sealing permanently increases its damage by 2. Reward: After hitting 15 Heroes, Scroll of Sealing reveals and reduces the Armor of Heroes hit by 10 for 4 seconds. Reward: After hitting 30 Heroes, this talent's Armor reduction effect is increased to 15 and its duration to 6 seconds.EMissão
Field StudyEach enemy Hero hit by Scroll of Sealing grants 20% Spell Power for 16 seconds, up to 40%.E
SapphireActivate to increase the damage of the next Horadric Cube by 100% and its slow by 30%. Only 1 Gem may be active at a time.Ativo
- 1Quest talent: it only pays off if you complete it early, so commit to it.
- 4Upgrades Healing Potion for more survivability.
- 7Upgrades Horadric Cube for more survivability.
- 10Fits more than one plan at level 10: damage and utility.
- 13Fits more than one plan at level 13: damage and survivability.
- 16The most damage-focused option at level 16.
- 20Upgrades Healing Potion for more survivability.










