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Deckard · Healer

Early game talents

EquilibradoRecomendadaBaseado em dadosPatch 2.57.0.98304
87

Quando usar

Levels 1 to 7 lean on survivability to win the early soak and the first objective; from level 10 it follows the balanced plan.

Esta build faz parte do guia Deckard Early Game Guide.

Função no mapa

Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.

  • Rota soloSegura uma rota sozinho e vence nela.
  • Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
  • RotacionarVai de uma rota a outra para emboscar e ajudar.
  • Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
  • Com o timePrincipalStays with the team: it wins fights, not lanes.

Talentos por nível

  • Scroll of IdentifyQuest: Hitting an enemy Hero with Scroll of Sealing permanently increases its damage by 2. Reward: After hitting 15 Heroes, Scroll of Sealing reveals and reduces the Armor of Heroes hit by 10 for 4 seconds. Reward: After hitting 30 Heroes, this talent's Armor reduction effect is increased to 15 and its duration to 6 seconds.EMissão
  • Field StudyEach enemy Hero hit by Scroll of Sealing grants 20% Spell Power for 16 seconds, up to 40%.E
  • SapphireActivate to increase the damage of the next Horadric Cube by 100% and its slow by 30%. Only 1 Gem may be active at a time.Ativo
  • 1Quest talent: it only pays off if you complete it early, so commit to it.
  • 4Upgrades Healing Potion for more survivability.
  • 7Upgrades Horadric Cube for more survivability.
  • 10Fits more than one plan at level 10: damage and utility.
  • 13Fits more than one plan at level 13: damage and survivability.
  • 16The most damage-focused option at level 16.
  • 20Upgrades Healing Potion for more survivability.