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Muradin · Tank

Haymaker picks — knock them into your team

OffensiveAdvancedOfficialPatch 2.57.0.98304
3.2K

When to use it

For experienced players with a team that has burst damage to follow up. Haymaker knocks a target into your team or away from your carry, and Grand Slam gives it a second charge. You give up the forgiving health pool of Avatar, so positioning matters much more.

This build is part of the guide Muradin tank guide — the first tank worth learning.

Map job

Battlegrounds change every match, so this is its job on any of them.

  • Solo laneHolds a lane alone and wins it.
  • Double soakSoaks experience in two lanes at once.
  • RotatePriority 2Moves between lanes to gank and help.
  • Mercenary campsTakes mercenary camps when it is safe.
  • With the teamMainStays with the team for fights and objectives.

Talents by level

  • Dwarf BlockCasting Dwarf Toss grants 3 charges of Block. Each Block charge grants 75 Physical Armor against a single enemy Hero Basic Attack, reducing the damage taken by 75%.E
  • Third WindIncreases Health Restoration rate to 90 (+4% per level) per second, and raises Health threshold to 60% Health for improved 180 (+4% per level) per second Restoration.Trait
  • Give 'em the Axe!Attacking a Hero that is Stunned, Rooted, or Slowed increases Muradin's Basic Attack damage by 40% for 3 seconds.
  • 1More damage on the targets you stun
  • 4Still the best answer to basic attackers
  • 7A huge slow when you land
  • 10Stun, knockback, pick
  • 13Punish a lone target and keep the armour longer
  • 16Reach the backline from further away
  • 20A second Haymaker, and a reset on a kill