When to use it
Constant fights in one lane: damage early to win the trades, survivability later to outlast the long team fights.
Map job
Battlegrounds change every match, so this is its job on any of them.
- Solo lanePriority 2Holds a lane alone so the rest of the team can rotate.
Double soakMainSoaks experience in a lane, usually alongside a teammate, and clears waves fast.- RotatePriority 3Rotates between lanes to create kills and pressure.
- Mercenary campsTakes mercenary camps when it is safe.
- With the teamStays with the team for fights and objectives.
Talents by level
En PointeShadow Waltz deals an increased 90% damage to enemies hit by its end and grants 1 additional Chaos.Q
Growing NightmareIncrease Dread's damage by 50%. Quest: Hit 3 enemy Heroes with a single cast of Dread's eruption. Reward: Permanently increase Dread's eruption damage by 50% and increase the Slow amount of Dread's eruption by 15%.EQuest
Ancestral StrengthNon-Heroic Abilities deal 15% more damage to Stunned, Rooted, Silenced or Slowed enemies. Enemy Heroes who are hit with Overflowing Chaos are Slowed by 20% for 2.5 seconds.Trait
- 1Upgrades Dread for more damage.
- 4The most damage-focused option at level 4.
- 7Quest talent: it only pays off if you complete it early, so commit to it.
- 10Heroic ability focused on damage.
- 13Upgrades Chomp for more survivability.
- 16Upgrades Shadow Waltz for more survivability.
- 20Upgrades Crushing Jaws for more survivability.










