When the enemy has several heroes who jump on you: the survival picks at every level.
Builds
Todas as builds de todos os guias: itens, runas, talentos e ordem de habilidades para cada estilo. Cada uma leva ao guia que explica quando usá-la.
At each level, the talent with the most healing, shields or armor. Choose it against dive or heavy burst.
At each level, the talent that serves more than one plan. A safe default when you don't know the enemy team yet. Built by reading the talent texts; Blizzard publishes no pick rates.
At each level, the talent most focused on damage. Choose it when your team has enough frontline and needs you to kill.
When the enemy has several heroes who jump on you: the survival picks at every level.
At each level, the talent most focused on damage. Choose it when your team has enough frontline and needs you to kill.
Constant fights in one lane: damage early to win the trades, survivability later to outlast the long team fights.
The build for most games: sustain in lane, a stronger Iron Skin, healing reduction for your team and the easiest heroic to land. Indestructible at level 20 gives you one undone mistake per fight.
At each level, the talent most focused on damage. Choose it when your team has enough frontline and needs you to kill.
For teams that need a global engage or protection against heavy crowd control. Falling Sword crosses the map to join a fight and makes the allies beneath you Unstoppable while you are in the air. Zealous Glare doubles your blinds, which matters most against two or more auto-attackers.
At each level, the talent with the most healing, shields or armor. Choose it against dive or heavy burst.
At each level, the talent that serves more than one plan. A safe default when you don't know the enemy team yet. Built by reading the talent texts; Blizzard publishes no pick rates.
Levels 1 to 7 lean on survivability to win the early soak and the first objective; from level 10 it follows the balanced plan.
At each level, the talent with the most healing, shields or armor. Choose it against dive or heavy burst.
At each level, the talent with the most control, cooldown reduction or vision. Choose it when your team needs setup more than damage.
At each level, the talent that serves more than one plan. A safe default when you don't know the enemy team yet. Built by reading the talent texts; Blizzard publishes no pick rates.
Avoids quest and active talents where it can: passive picks that work without extra buttons or conditions.
At each level, the talent that serves more than one plan. A safe default when you don't know the enemy team yet. Built by reading the talent texts; Blizzard publishes no pick rates.
Slows, roots and stuns first, to pin down heroes who would otherwise escape.
Slows, roots and stuns first, to pin down heroes who would otherwise escape.













