Mists of Pandaria ClassicDados do jogoThrone of the Four Winds
Al'Akir the Windlord's personal lair, the Throne of the Four Winds, glides high among Skywall's boundless vistas. Now that the barriers of the Elemental Plane have been ruptured, Al'Akir is free to travel Azeroth's winds at his leisure. He has mustered his fiercest tempests to scour Uldum of life and seize control of the mysterious titan-forged Halls of Origination.
- Chefes
- 2 chefes
- Cronômetro da Mítica+
- Sem cronômetro

Chefes

The Conclave of Wind
With Siamat, Lord of the South Wind, imprisoned by the Neferset tol'vir, Al'Akir's lieutenants are vying to fill the power vacuum that now exists in the Conclave of Wind. The remaining conclave members are Anshal, Lord of the West Wind, whose gales can heal allies or poison enemies; Rohash, Lord of the East Wind, whose tempests can grind the mightiest mountains to dust; and Nezir, Lord of the North Wind, whose frigid storms have claimed more lives than all other cardinal wind lords combined.

Al'Akir
Gifted with great intelligence and cunning, Al'Akir the Windlord once served as the foremost tactician in the Old Gods' horrific armies. In the wake of the Cataclysm, he has aligned with Deathwing and turned his godlike powers against many of the air elementals' ancient tol'vir nemeses.
Chefe a chefe

The Conclave of Wind
Anshal
Nezir
Rohash
Anshal has zero wind energy at the beginning of the encounter. He regains 1 wind energy every second, and when he reaches 90 wind energy, he casts Zephyr.
- Nurture: Anshal summons a Ravenous Creeper every second for 5 sec.
- Soothing Breeze: Anshal summons an area of calm winds at the location of a random Ravenous Creeper that lasts 30 sec. This 10 yard radius area heals Anshal and his Ravenous Creepers for 20,000 per second. Any enemies standing within the area are silenced and pacified.
- Zephyr: When Anshal accumulates 90 wind energy he casts Zephyr, which heals all Ravenous Creepers within 90 yards for 0 health per second. The Zephyr also increases the damage dealt by Ravenous Creepers by 15% for 15 sec. This effect stacks.
Habilidades
- Rohash
- Slicing Gale
- Wind Blast
- Tornado
- Hurricane
- Storm Shield
- Nezir
- Wind Chill
- Permafrost
- Ice Patch
- Sleet Storm

Al'Akir
Al'akir
Stormling
Al'Akir periodically casts Squall Line, Wind Burst, Ice Storm and Lightning Strike on random players. He casts Static Shock on any target in melee range and Electrocute on his primary target if that target leaves melee range.
- Wind Burst: Al'Akir casts a Wind Burst on all players, inflicting 0 Nature damage and knocking them back.
- Squall Line: Al'Akir summons a line of wind funnels that move around the platform in a circle. The squalls catch any player that stands within 4 yards, and inflict 0 Nature damage per second for 5 sec.
- Ice Storm: Al'akir casts an Ice Storm at random locations around the platform. The Ice Storm slowly moves, leaving behind an ice patch on the ground. The ice inflicts 0 Frost damage every 0.5 seconds and reduces the movement speed by 50% for all enemies standing within the ice patch.
- Lightning Strike: Al'Akir casts a Lightning Strike at a random player, inflicting 0 Nature damage to that player, and also 0 Nature damage to all other players within a 60 degree cone centered on the original target.
- Electrocute: Al'Akir channels a bolt of electricity to his current target if he is unable to reach that target with his melee attack, inflicting increasing Nature damage over time. He stops channeling Electrocute when his target returns to melee range.
- Static Shock: Al'Akir shocks all players within his melee range, inflicting 0 Nature damage and interrupting any spells cast for 0.1 sec.
Habilidades
- Stage Two: Your Persistence Angers Me!
- Squall Line
- Electrocute
- Acid Rain
- Feedback
- Stage Three: Enough!
- Eye of the Storm
- Wind Burst
- Lightning
- Lightning Rod
- Lightning Cloud
Espólios
O que cada chefe pode dropar. Com uma classe escolhida, somente o que ela pode usar (pela armadura ou porque o item é dessa classe). A probabilidade de cada item não é publicada.
The Conclave of Wind
Mistral Circle
Soul Breath Belt
Permafrost Signet
Soul Breath Belt
Mistral Circle
Star Chaser Belt
Sky Strider Belt
Thunder Wall Belt
Wind Stalker Belt
Permafrost Signet
Planetary Band
Gale Rouser Belt
Tempest Keeper Belt
Lightning Well Belt
Gale Rouser Belt
Lightning Well Belt
Sky Strider Belt
Thunder Wall Belt
Star Chaser Belt
Wind Stalker Belt
Planetary Band
Tempest Keeper Belt
Breezy Essence
Al'Akir
Shoulders of the Forlorn Conqueror
Shoulders of the Forlorn Vanquisher
Reins of the Drake of the South Wind
Helm of the Forlorn Vanquisher
Mistral Pendant
Helm of the Forlorn Conqueror
Permafrost Choker
Helm of the Forlorn Protector
Cloudburst Necklace
Planetary Amulet
Mistral Drape
Permafrost Cape
Cloudburst Cloak
Planetary Drape
Cloudburst Ring
Sky Strider Greaves
Thunder Wall Greaves
Star Chaser Legguards
Wind Stalker Leggings
Tempest Keeper Leggings
Lightning Well Legguards
Gale Rouser Leggings
Soul Breath Leggings
Stormwake, the Tempest's Reach
Stormwake, the Tempest's Reach
Stormwake, the Tempest's Reach
Stormwake, the Tempest's Reach
Star Chaser Legguards
Stormwake, the Tempest's Reach
Sky Strider Greaves
Stormwake, the Tempest's Reach
Thunder Wall Greaves
Wind Stalker Leggings
Cloudburst Ring
Soul Breath Leggings
Gale Rouser Leggings
Crown of the Forlorn Protector
Tempest Keeper Leggings
Crown of the Forlorn Conqueror
Lightning Well Legguards
Crown of the Forlorn Vanquisher
Permafrost Cape
Essence of the Forlorn
Cloudburst Cloak
Mistral Pendant
Planetary Drape
Mantle of the Forlorn Vanquisher
Planetary Amulet
Mantle of the Forlorn Conqueror
Permafrost Choker
Mantle of the Forlorn Protector
Mistral Drape
Cloudburst Necklace
Shoulders of the Forlorn Protector
Illusion: Windfury
Zephyr's Call
Dados da instância
- 1Modes: 10 Player, 25 Player, 10 Player (Heroic), 25 Player (Heroic).











