Pular para o conteúdo
Masmorras e raides
World of WarcraftWorld of WarcraftDados do jogoAtualizado para o patch 12.1.0

Return to Karazhan

From the moment of its mysterious creation, the purpose of this dark tower has been intertwined with the history of the Guardians of Tirisfal, once Azeroth's greatest bulwark against the Legion. It is now best known as the home of Medivh, who tragically betrayed Azeroth and brought the unbroken chain of Guardians to an end. This legacy makes Karazhan a place of particular interest for the Legion, who have descended in full force in an effort to open a new front in their war on the denizens of Azeroth.

Chefes
10 chefes
Cronômetro da Mítica+
Sem cronômetro
Return to Karazhan

Chefes

  1. Opera Hall: Wikket

    Opera Hall: Wikket

    Are villains born evil, or do they fall into wickedness due to the influence of others? Perhaps considering this quandary from the hozen point of view will offer enlightenment...

  2. Opera Hall: Westfall Story

    Opera Hall: Westfall Story

    Amidst the carnage of rival gangs battling for the turf of Westfall, two lovers from very different worlds fight for happiness. It is said that love is blind... but does it also need a translator?

  3. Opera Hall: Beautiful Beast

    Opera Hall: Beautiful Beast

    Cursed to take the form of a beastly monster, Brute must find true love before he loses his life to the dark magic that transformed him. Will he learn proper table manners in time to win the heart of the fair Bella?

  4. Maiden of Virtue

    Maiden of Virtue

    Arriving in Karazhan to cleanse the tower of vice and corruption, the titan watcher was infuriated by Medivh's infamous parties and debaucheries. As her crusade for virtue seeks converts to her cause, the Maiden remains committed to purging immorality using all the powers at her disposal.

  5. Attumen the Huntsman

    Attumen the Huntsman

    Once charged with hunting game for his master's feasts, Attumen now sets his sights on a very different kind of quarry. Ever wary of those seeking to steal his famed steed, Midnight, Attumen unleashes his well-honed fighting skills against all intruders.

  6. Moroes

    Moroes

    Moroes, the steward of Karazhan, dotes upon his master's dinner guests within the grand Banquet Hall. Eternally devoted to the care of the tower, he dispatches impolite party crashers with cruel efficiency.

  7. The Curator

    The Curator

    The Curator safeguards the Menagerie from unwelcome guests, terminating trespassers who seek to plunder the secrets of Karazhan. Though assembled by Medivh himself, the guardian construct has deteriorated over time, becoming prone to energy overloads and erratic behavior.

  8. Shade of Medivh

    Shade of Medivh

    So great was the power of the Last Guardian, Medivh, that his magic still echoes through the halls of Karazhan. Some of these echoes take the shape of visions, revealing past events to the tower's guests. Others assume more malevolent forms, recalling a time when the Guardian's will was not his own.

  9. Mana Devourer

    Mana Devourer

    Rarely does the sight of a mana wyrm cause a seasoned adventurer concern. These small, simple creatures float about, consuming stray pockets of arcane energy. But in Karazhan, tables are often turned, and what at first glance appears harmless may be revealed as an enormous threat.

  10. Viz'aduum the Watcher

    Viz'aduum the Watcher

    The all-seeing Viz'aduum was commanded by Kil'jaeden to capture Karazhan and tap into the tendrils of ley energy woven through the tower. Should he succeed in anchoring the structure to the myriad of worlds held by the Legion, the Dark Titan's army will overrun Azeroth and leave little more than a smoldering husk.

Chefe a chefe

Opera Hall: Wikket

Opera Hall: Wikket

  • Elfyra
  • Galindre
  • Winged Assistant

Avoid Galindre's [Magic Magnificent] by using the vortices left over from Elfyra's [Defy Gravity].

  • Tanks: Move out of [Wondrous Radiance] when it appears below you.
  • Damage Dealers: Kill off Winged Assistants summoned by [Summon Assistants] to avoid being overrun.
  • Healers: Expect a spike in healing needed if the tank does not avoid [Wondrous Radiance].
  • Healers: While there are Winged Assistants alive, the entire party will be taking damage and need healing.

Habilidades

  • Wikket Bond
  • Dreary Bolt
  • Summon Assistants
  • Throw "Stuff"
  • Defy Gravity
  • Flashy Bolt
  • Wondrous Radiance
  • Magic Magnificent
Opera Hall: Westfall Story

Opera Hall: Westfall Story

  • Toe Knee
  • Mrrgria
  • Gang Ruffian
  • Shoreline Tidespeaker

The Defias Brotherhood and The Fins attack separately, culminating in a finale with Toe Knee and Mrrgria.

  • Damage Dealers: Defeat the Gang Ruffians and Shoreline Tidespeakers first to reduce the danger to your party.
  • Damage Dealers: Move away from other party members when [Thunder Ritual] is about to expire.
  • Healers: Players struck by [Poisonous Shank] will require extra attention.
  • Healers: Move away from other party members when [Thunder Ritual] is about to expire.
  • Tanks: Back up when Toe Knee casts [Burning Leg Sweep] to avoid being stunned.
  • Tanks: Move away from other party members when [Thunder Ritual] is about to expire.

Habilidades

  • Dashing Flame Gale
  • Flame Gale
  • Burning Leg Sweep
  • Poisonous Shank
  • Thunder Ritual
  • Wash Away
  • Bubble Blast
Opera Hall: Beautiful Beast

Opera Hall: Beautiful Beast

  • Coggleston
  • Luminore
  • Mrs. Cauldrons
  • Babblet

Coggleston, along with the other castle servants, protects Bella and prevents any would-be interlopers from obstructing true love.

  • Damage Dealers: Interrupt Luminore's [Heat Wave] to help the party's survivability.
  • Damage Dealers: Try not to lead Babblet through [Burning Blaze] to prevent her from gaining [Sultry Heat].
  • Damage Dealers: Use [Drenched] to clear up [Burning Blaze] if it gets out of hand.
  • Healers: Try not to lead Babblet through [Burning Blaze] to prevent her from gaining [Sultry Heat].
  • Healers: Use [Drenched] to clear up [Burning Blaze] if it gets out of hand.
  • Tanks: Be careful when Coggleston uses [Dent Armor], as it can be very dangerous.
  • Tanks: Interrupt Coggleston's [Dinner Bell!] whenever possible.

Habilidades

  • Eminence
  • Burning Blaze
  • Heat Wave
  • Soup Spray
  • Drenched
  • Leftovers
  • Severe Dusting
  • Sultry Heat
  • Spectral Service
  • Dent Armor
  • Dinner Bell!
  • Kara Kazham!
  • Bloody Jab
  • Flashing Forks
Maiden of Virtue

Maiden of Virtue

The Maiden of Virtue will place patches of [Sacred Ground] underneath players which will slowly expand and inflict damage to players who enter. She will later cast [Mass Repentance], which places a stun on the entire group that breaks on damage taken. She then protects herself with [Holy Bulwark], which players must damage her to remove, and casts [Holy Wrath], which players should interrupt after removing [Holy Bulwark].

  • Tank: [Holy Shock] will deal increasing damage if not interrupted.
  • Tank: Stand near a growing patch of [Sacred Ground] when Maiden of Virtue casts [Mass Repentance].
  • Tank: When Maiden of Virtue is protected by [Holy Bulwark], damage her to remove it and then interrupt [Holy Wrath].
  • Healer: [Holy Shock] will deal increasing damage to the tank if not interrupted.
  • Healer: Avoid standing near other players to minimize [Holy Bolt] chaining.
  • Healer: Stand near a growing patch of [Sacred Ground] when Maiden of Virtue casts [Mass Repentance].
  • Damage Dealers: Avoid standing near other players to minimize [Holy Bolt] chaining.
  • Damage Dealers: Stand near a growing patch of [Sacred Ground] when Maiden of Virtue casts [Mass Repentance].
  • Damage Dealers: When Maiden of Virtue is protected by [Holy Bulwark], damage her to remove it and then interrupt [Holy Wrath].

Habilidades

  • Holy Bolt
  • Holy Shock
  • Sacred Ground
  • Mass Repentance
  • Holy Bulwark
  • Holy Wrath
Attumen the Huntsman

Attumen the Huntsman

  • Attumen the Huntsman
  • Midnight

Attumen fights from the saddle until Midnight has her health reduced to 50%. At this point Midnight and Attumen will fight separately for a short while. Midnight will regain her health, then Attumen will remount and fight from the saddle once again.

  • Tanks: While on foot, Attumen will constantly hit you with [Mortal Strike].
  • Tanks: Reposition Attumen so you and your Melee Damage Dealers can easily avoid Midnight's [Mezair].
  • Tanks: You will need the aid of your allies to survive [Shared Suffering].
  • Damage Dealers: Attumen is untargetable while riding Midnight.
  • Damage Dealers: [Mighty Stomp] will interrupt all spellcasting.
  • Damage Dealers: You will need to stand by your tank to help them survive [Shared Suffering].
  • Healers: Pay close attention to which player truly has the [Intangible Presence] haunting them and dispel that player.
  • Healers: [Mighty Stomp] will interrupt all spellcasting.
  • Healers: You will need to stand by your tank to help them survive [Shared Suffering].

Habilidades

  • Horse and Rider as One
  • Intangible Presence
  • Mighty Stomp
  • Spectral Charge
  • Fighting on Foot
  • Mezair
  • Mortal Strike
  • Shared Suffering
Moroes

Moroes

  • Moroes
  • Baroness Dorothea Millstipe
  • Lady Catriona Von'Indi
  • Baron Rafe Dreuger

As the fight progresses, Moroes uses [Garrote] to continously spread damage across the party. Moroes casts [Ghastly Purge] at 60% health, making all his dinner guests immune to crowd control abilities.

  • Damage Dealers: Kill the additional dinner guests before Moroes uses [Ghastly Purge] to make them immune to stuns and bonds.
  • Damage Dealers: Use [Ghost Traps] on Moroes' dinner guests.
  • Healers: Tanks take increased damage when effected by [Coat Check].
  • Healers: Moroes uses [Garrote] to spread damage throughout the party.
  • Healers: Use [Ghost Traps] on Moroes' dinner guests.
  • Tanks: Use cooldowns when effected by [Coat Check].

Habilidades

  • Ghost Trap
  • Vanish
  • Garrote
  • Coat Check
  • Ghastly Purge
  • Dinner Party
  • Arcane Blast
  • Mana Drain
  • Smite
  • Healing Stream
  • Iron Whirlwind
  • Empowered Arms
  • Whirling Edge
  • Will Breaker
The Curator

The Curator

  • The Curator
  • Volatile Energy

The Curator loses mana as it casts spells to strike its foes. When it reaches 10% mana, it will cease attacking and rapidly regenerate its mana. While it does so, it is very vulnerable to player attacks.

  • Tanks: The Curator targets you with [Power Discharge]. Place damaging area effects strategically.
  • Damage Dealers: Focus fire Volatile Energy before its [Arc Lightning] becomes unmanageable for healers.
  • Damage Dealers: The Curator is at its most vulnerable when it casts [Evocation].
  • Healers: The Curator inflicts heavy damage with [Overload] after finishing [Evocation].

Habilidades

  • Summon Volatile Energy
  • Arc Lightning
  • Static Charge
  • Power Discharge
  • Evocation
  • Overload
Shade of Medivh

Shade of Medivh

  • Shade of Medivh
  • Guardian's Image

Medivh assaults players with [Piercing Missiles], [Inferno Bolt] and [Frostbite] until he reaches full mana. Once he has reached full mana he uses one of his Focused Power abilities. Players must stop all movement when [Flamewreath] is cast.

  • Damage Dealers: [Guardian's Image] must be killed quickly.
  • Damage Dealers: Interrupt [Frostbite] whenever possible.
  • Healers: [Guardian's Image] inflicts heavy groupwide damage until all 3 images are killed.
  • Tanks: [Piercing Missiles] inflicts significant damage to the tank.

Habilidades

  • Piercing Missiles
  • Inferno Bolt
  • Frostbite
  • Focused Power
  • Ceaseless Winter
  • Flame Wreath
  • Guardian's Image
  • Arcane Bolt
  • Shimmer
Mana Devourer

Mana Devourer

When threatened, the Mana Devourer attacks its enemies with a variety of area effect attacks. Periodically during combat, the Mana Devourer will [Coalesce Power],expelling all of its mana as [Loose Unstable Mana]. Players will need to collect the [Loose Mana] before it reaches the Mana Devourer. After collecting the [Unstable Mana], the players need to clear its stacks by standing in [Energy Void]. If the Mana Devourer should ever reach full mana it will cast [Decimating Essence], most likely killing the entire party.

  • Damage Dealers: Absorb [Loose Mana] before it gets to the Mana Devourer to keep the Mana Devourer from reaching full mana and casting [Decimating Essence].
  • Damage Dealers: Use [Energy Void] to remove stacks of [Unstable Mana].
  • Healer: Absorb [Loose Mana] before it gets to the Mana Devourer to keep the Mana Devourer from reaching full mana and casting [Decimating Essence].
  • Healer: Use [Energy Void] to remove stacks of [Unstable Mana].
  • Tanks: Absorb [Loose Mana] before it gets to the Mana Devourer to keep the Mana Devourer from reaching full mana and casting [Decimating Essence].
  • Tanks: Use [Energy Void] to remove stacks of [Unstable Mana].

Habilidades

  • Decimating Essence
  • Energy Discharge
  • Coalesce Power
  • Loose Mana
  • Unstable Mana
  • Energy Void
  • Arcane Bomb
Viz'aduum the Watcher

Viz'aduum the Watcher

  • Viz'aduum the Watcher
  • Felguard Sentry
  • Fel Flame Spitter

Upon reaching 66% and 33% health, Viz'aduum the Watcher will open a [Demonic Portal] to retreat to a nearby Legion Command Ship.

  • Damage Dealers: During the initial phase, lead the [Fel Beam] away from your allies.
  • Damage Dealers: Avoid taking damage from the Legion Command Ship's [Bombardment].
  • Damage Dealers: While on a Legion Command Ship, avoid being knocked off by [Disintegrate].
  • Damage Dealers: In the final phase, prevent [Stabilize Rift] from completing.
  • Healers: During the initial phase, lead the [Fel Beam] away from your allies.
  • Healers: Avoid taking damage from the Legion Command Ship's [Bombardment].
  • Healers: While on a Legion Command Ship, avoid being knocked off by [Disintegrate].
  • Tanks: Avoid taking damage from the Legion Command Ship's [Bombardment].
  • Tanks: While on a Legion Command Ship, avoid being knocked off by [Disintegrate].
  • Tanks: In the final phase prevent [Stabilize Rift] from completing.

Habilidades

  • Stage One: Netherspace
  • Command: Fel Beam
  • Command: Bombardment
  • Chaotic Shadows
  • Explosive Shadows
  • Disintegrate
  • Burning Blast
  • Stage Two: Command Ship
  • Soul Harvest
  • Stage Three: The Rift!
  • Stabilize Rift
  • Blazing Hamstring
  • Shadow Phlegm

Espólios

O que cada chefe pode dropar. Com uma classe escolhida, somente o que ela pode usar (pela armadura ou porque o item é dessa classe). A probabilidade de cada item não é publicada.

Opera Hall: Wikket

  • Jabber Grookin' GauntletsHands · Leather
  • Horkin' Stuff-LobbersHands · Plate
  • Arcanum of WeightlessnessNon-equippable · Artifact Relic
  • Greaves of Miraculous MagnificenceLegs · Leather
  • Astonishingly Scarlet SlippersFeet · Cloth
  • Gloomy VortexNon-equippable · Artifact Relic
  • Boots of False PromisesFeet · Mail
  • Short Jibbet WaistguardWaist · Mail
  • Wikket Witch's HatHead · Cloth
  • Inordinately Wondrous WristguardsWrist · Plate
  • Memory of BetrayalNon-equippable · Artifact Relic

Opera Hall: Westfall Story

  • Mrrgria's FavorTrinket · Miscellaneous
  • Mrrmgmrl GrmmlmglrgNon-equippable · Artifact Relic
  • Ruffian's Poisoned BladeNon-equippable · Artifact Relic
  • Toe Knee's PromiseTrinket · Miscellaneous
  • Armguards of Burning PassionWrist · Mail
  • Blackfin WristbandWrist · Leather
  • Love's IntermissionNon-equippable · Artifact Relic
  • Bracelets of the Sorrowful BrideWrist · Cloth
  • Mantle of Conflicted LoyaltiesShoulder · Plate

Opera Hall: Beautiful Beast

  • Cinch of Improbable DesireWaist · Leather
  • Majordomo's Dinner BellTrinket · Miscellaneous
  • Ghastly CurseNon-equippable · Artifact Relic
  • Spellbound Rose PetalNon-equippable · Artifact Relic
  • Legguards of ImprisonmentLegs · Mail
  • Candle of Flickering LumensNon-equippable · Artifact Relic
  • Visage of Brutish IronHead · Plate
  • Cloak of Sweltering FlameBack · Cloth
  • Trousers of Royal VanityLegs · Cloth

Maiden of Virtue

  • Confiscated ManaclesWrist · Mail
  • Virtuous DirectiveNon-equippable · Artifact Relic
  • Treads of the DepravedFeet · Plate
  • Faith's CrucibleTrinket · Miscellaneous
  • Vest of Wanton DeedsChest · Leather
  • Begrudging ConfessionsNon-equippable · Artifact Relic
  • Drape of ShameBack · Cloth
  • Cord of the PenitentWaist · Cloth

Attumen the Huntsman

  • Fear of PredationNon-equippable · Artifact Relic
  • Calliard's GaloshesFeet · Leather
  • Lava-Quenched HoofplateNon-equippable · Artifact Relic
  • Helm of Phantasmal ScarsHead · Plate
  • Wilderness Stalker's SoftsolesFeet · Cloth
  • Choker of Barbed ReinsNeck · Miscellaneous
  • Mantle of Hideous TrophiesShoulder · Mail
  • Dirge of the HuntedNon-equippable · Artifact Relic
  • Inescapable DreadTrinket · Miscellaneous
  • Midnight's Eternal ReinsNon-equippable · Mount

Moroes

  • Illusion: MongooseNon-equippable · Other
  • Castellan's BlindersHead · Mail
  • Bloodstained HandkerchiefTrinket · Miscellaneous
  • Willbreaker LegguardsLegs · Leather
  • Perfectly Preserved AppleNon-equippable · Artifact Relic
  • Jagged EmeraldNon-equippable · Artifact Relic
  • Seal of Darkshire NobilityFinger · Miscellaneous
  • Breastplate of ObligationChest · Plate
  • Robes of Wicked ModestyChest · Cloth

The Curator

  • Gauntlets of ConfinementHands · Mail
  • Terestian's Signet RingFinger · Miscellaneous
  • Arcing Static ChargeNon-equippable · Artifact Relic
  • Bite-Marked WristplatesWrist · Plate
  • Gloves of Arcane ConfluenceHands · Cloth
  • Custodian's Soothing TouchHands · Leather
  • Seeping CorruptionNon-equippable · Artifact Relic
  • Deteriorated Construct CoreTrinket · Miscellaneous
  • Fauna Analysis WidgetNon-equippable · Artifact Relic
  • Repurposed Golem GripsHands · Plate

Shade of Medivh

  • Raven EidolonTrinket · Miscellaneous
  • Frozen-Link ChestguardChest · Mail
  • Illusion: SunfireNon-equippable · Other
  • Spellwarding WaistguardWaist · Plate
  • Amulet of the Last GuardianNeck · Miscellaneous
  • Ageless WinterNon-equippable · Artifact Relic
  • Girdle of Ghostly ExclusionWaist · Leather
  • Anthology of HorrorsNon-equippable · Artifact Relic
  • Shoulderpads of Chaotic ThoughtShoulder · Cloth
  • Aran's Relaxing RubyTrinket · Miscellaneous

Mana Devourer

  • Grisly SchismNon-equippable · Artifact Relic
  • Pauldrons of Encroaching LimitsShoulder · Plate
  • Wine-Stained MantleBack · Cloth
  • Fluctuating EnergyTrinket · Miscellaneous
  • Suffused ManapearlNon-equippable · Artifact Relic
  • Miniature BonfireNon-equippable · Artifact Relic
  • Hood of Uncanny PerspectivesHead · Cloth
  • Legguards of Countless HoursLegs · Mail
  • Unending Horizon SpauldersShoulder · Leather

Viz'aduum the Watcher

  • Doomstride FootguardsFeet · Mail
  • Ring of Collapsing FuturesFinger · Miscellaneous
  • Leggings of Countless WorldsLegs · Cloth
  • Unbound Reality MaskHead · Leather
  • Viz'aduum's MindstoneNon-equippable · Artifact Relic
  • Tassets of Perpetual DespairLegs · Plate
  • Eye of CommandTrinket · Miscellaneous
  • Rift Stabilization ShardNon-equippable · Artifact Relic
  • Tome of Reliquary InsightsNon-equippable · Decor
  • Tome of Reliquary InsightsNon-equippable · Decor

Dados da instância

  1. 1Modes: Heroic, Mythic, Mythic+ Dungeons.