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Tol Dagor

Once a highly maintained prison, Tol Dagor has since been purchased and run by the Ashvane Company. Now, it serves as indefinite holding for any who would oppose the Ashvane Trading Company.

Chefes
4 chefes
Cronômetro da Mítica+
Sem cronômetro
Entrada
Kul Tiraz · 77.6, 62.3
Tol Dagor

Chefes

  1. The Sand Queen

    The Sand Queen

    Little is known about the monstrosity that lives in the sands surrounding the prison. No prisoners have ever survived an escape attempt, guards only finding discarded clothing and bones.

  2. Jes Howlis

    Jes Howlis

    A vicious pirate of dubious loyalty, Jes Howlis was captured alongside his brother and locked away. After being released in a prison riot, Jes has since taken over as the de facto leader of the gang that controls the prison's lower levels.

  3. Knight Captain Valyri

    Knight Captain Valyri

    Knight Captain Valyri oversees the explosive munitions within Ashvane's armory. Unfortunately for her subordinates, her obsession with fire often creates hazardous working conditions.

  4. Overseer Korgus

    Overseer Korgus

    Warden to Tol Dagor, Overseer Korgus maintains the mighty island prison. His love of Azerite is widely known, even going so far as to infuse it into his bullets and test the results on his prisoners.

Chefe a chefe

The Sand Queen

The Sand Queen

  • The Sand Queen
  • Buzzing Drone

The Sand Queen creates [Sand Traps] around her enemies to isolate and incapacitate her prey. She also dives beneath the sands with [Upheaval] and springs up underneath victims.

  • Damage Dealers: Avoid running into [Sand Trap] as they can litter the field.
  • Damage Dealers: [Upheaval] inflicts high damage in an area around The Sand Queen's target.
  • Healers: Beware of high incoming damage when The Sand Queen uses [Enrage]!
  • Healers: Avoid running into [Sand Trap] as they can litter the field.
  • Healers: Beware of high incoming damage when The Sand Queen gains [Enrage]!
  • Healers: Avoid running into [Sand Trap] as they can litter the field.
  • Tanks: Avoid running into [Sand Trap] as they can litter the field.
  • Tanks: Beware of high incoming damage when The Sand Queen uses [Enrage]!
  • Tanks: Avoid running into [Sand Trap] as they can litter the field.
  • Tanks: Beware of high incoming damage when The Sand Queen gains [Enrage]!

Habilidades

  • Call of the Sand Queen
  • Sand Trap
  • Sandstorm
  • Upheaval
  • Itchy Bite
  • Enrage
Jes Howlis

Jes Howlis

  • Jes Howlis
  • Irontide Raider
  • Bobby Howlis

Jes Howlis seeks to crush his enemies and maintain leadership through [Flashing Daggers] and [Howling Fear]. At 70% health remaining, he uses [Smoke Powder] to distract them as he releases more fellow prisoners from their cells.

  • Damage Dealers: Get behind a pillar when [Flashing Daggers] is cast to prevent taking large damage.
  • Damage Dealers: Interrupt [Howling Fear] when it is being cast.
  • Healers: Get behind a pillar when [Flashing Daggers] is cast to prevent taking large damage.
  • Healers: Watch out for prisoners with stacks of [Motivated] as they will be inflicting high damage.
  • Tanks: Get behind a pillar when [Flashing Daggers] is cast to prevent taking large damage.
  • Tanks: Gain threat on released prisoners after [Smoke Powder] wears off.

Habilidades

  • Flashing Daggers
  • Crippling Shiv
  • Howling Fear
  • Smoke Powder
  • Vicious Mauling
  • Blade Turning
  • Motivating Cry
  • Motivated
Knight Captain Valyri

Knight Captain Valyri

Knight Captain Valyri uses the Munitions Barrels within the armory to crush her foes. When the Munitions Barrel comes into contact with fire, it will explode with [Burning Arsenal]. Interacting with the Munitions Barrel will allow safe transportation of it, assuming the bearer is not already on fire...

  • Damage Dealers: Avoid holding munitions piles when afflicted by [Fuselighter] to prevent triggering [Burning Arsenal].
  • Damage Dealers: Try to move munitions piles away from [Ignition] and [Cinderflame] to avoid triggering [Burning Arsenal].
  • Healers: Avoid holding munitions piles when afflicted by [Fuselighter] to prevent triggering [Burning Arsenal].
  • Healers: Try to move munitions piles away from [Ignition] and [Cinderflame] to avoid triggering [Burning Arsenal].
  • Tanks: Avoid holding munitions piles when afflicted by [Fuselighter] to prevent triggering [Burning Arsenal].
  • Tanks: Try to move munitions piles away from [Ignition] and [Cinderflame] to avoid triggering [Burning Arsenal].

Habilidades

  • Burning Arsenal
  • Ignition
  • Cinderflame
  • Fuselighter
Overseer Korgus

Overseer Korgus

Overseer Korgus attacks players with several of his gun abilities. Periodically, he will load [Azerite Rounds: Incendiary] and [Azerite Rounds: Blast] into his guns for different effects!

  • Damage Dealers: Try to not be struck by multiple applications of [Azerite Rounds: Incendiary], as the burning effect will stack.
  • Damage Dealers: [Deadeye] inflicts high damage to the first player in a line, causing them to take additional damage from subsequent [Deadeye] shots.
  • Damage Dealers: Watch the prison cannons as [Massive Blast] is being fired to avoid being destroyed.
  • Healers: Players struck with [Azerite Rounds: Incendiary] will suffer increasing Fire damage the more they are hit.
  • Healers: [Deadeye] inflicts high damage to the first player in a line, causing them to take additional damage from subsequent [Deadeye] shots.
  • Healers: Watch the prison cannons as [Massive Blast] is being fired to avoid being destroyed.
  • Tanks: Try to not be struck by multiple applications of [Azerite Rounds: Incendiary], as the burning effect will stack.
  • Tanks: [Deadeye] inflicts high damage to the first player in a line, causing them to take additional damage from subsequent [Deadeye] shots.
  • Tanks: Watch the prison cannons as [Massive Blast] is being fired to avoid being destroyed.

Habilidades

  • Heartstopper Venom
  • Azerite Rounds: Incendiary
  • Incendiary Rounds
  • Azerite Rounds: Blast
  • Cross Ignition
  • Explosive Burst
  • Deadeye
  • Massive Blast

Espólios

O que cada chefe pode dropar. Com uma classe escolhida, somente o que ela pode usar (pela armadura ou porque o item é dessa classe). A probabilidade de cada item não é publicada.

The Sand Queen

  • Halberd of the Unwary GuardTwo-Hand · Polearm
  • Wristguards of the SandswimmerWrist · Leather
  • Sewer Grate GirdleWaist · Plate
  • Warglaive of the Sand QueenOne-Hand · Warglaives
  • Gaoler's Chainmail GaitersLegs · Mail
  • Rattling Jar of EyesHeld In Off-hand · Miscellaneous
  • Overseer's Lost SealFinger · Miscellaneous

Jes Howlis

  • Claw-Slit Brawler's HandwrapsHands · Cloth
  • Singe-Blotched BritchesLegs · Leather
  • Improvised Riot ShieldOff Hand · Shield
  • Gnawed Iron FettersFeet · Mail
  • Howlis' Crystal ShivOne-Hand · Dagger
  • Turncoat's CapeBack · Cloth
  • Jes' HowlerTrinket · Miscellaneous

Knight Captain Valyri

  • Cincture of the Azerite ArsenalWaist · Leather
  • Flint-Linked WristguardsWrist · Mail
  • Valyri's Fire-Proof BracersWrist · Plate
  • Gunpowder-Scoured SabatonsFeet · Plate
  • Wild Pyromancer's TrousersLegs · Cloth
  • Spark Dampening FootpadsFeet · Leather
  • Knight Captain's WaistcordWaist · Cloth
  • Ignition Mage's FuseTrinket · Miscellaneous
  • Sure-Grip Munition HandlersHands · Mail

Overseer Korgus

  • Kul Tiran Cannonball RunnerTrinket · Miscellaneous
  • Ashvane Warden's CuirassChest · Plate
  • Cannoneer's MantleShoulder · Mail
  • Flamecaster BotefeuxTwo-Hand · Staff
  • Pistoleer's SpauldersShoulder · Leather
  • Flashpowder HoodHead · Leather
  • Hood of the Dark ReaperHead · Mail
  • Overseer's Riot HelmetHead · Plate
  • Korgus' Blackpowder RifleRanged · Gun
  • Inmate's Straight RobeChest · Cloth
  • Cudgel of Correctional OversightOne-Hand · Mace

Dados da instância

  1. 1Modes: Normal, Heroic, Mythic, Mythic+ Dungeons.