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Rogue · Melee DPS

Rogue Hardcore guide

HardcoreData-drivenMediumPatch 1.15.9
1.4KUpdated

This guide is assembled by the site from match data and the game's own information — nobody wrote it by hand. Official and community guides appear alongside it when they exist.

Overview

The Rogue is a Classic Era class that can play melee DPS. It is D tier on our ladder: 13.3% of the top players, average item level 67. In Hardcore realms death is permanent: every choice favors survival over speed.

Builds

Rogue · Hardcore

More damageHardcore
Open build

When to use it

What the 5 top Hardcore players we read are using. Average item level 53. Talent points 32/19/0.

Hardcore build

5 top profilesAverage item level 53Combat 32 · Assassination 19 · Subtlety 0

Talent trees

Assassination

19
20%0/25/5
3/32/23/3
1/10/25/5
0/520%
20%0/3
0/5
0/1

Combat

37
3/32/240%
0/35/55/5
2/21/12/2
0/20/55/5
0/51/15/50/5
2/23/3
1/1

Subtlety

0
20%0/5
0/20/20/5
0/30/10/3
0/30/30/3
0/20/10/20/1
0/5
0/1

Gold, what most of the top players take (with its rank); the rest shows the share of players who take it.

Secondary stat split

  1. 1. Spirit 100%

Gear by slot

  • Main hand

    • Thrash Bladeilvl 53 · 80%

    ✦ Weapon Damage +4 (40%)

  • Off hand

    • Vanquisher's Swordilvl 44 · 40%
    • Hameya's Slayerilvl 60 · 20%
    • Hanzo Swordilvl 55 · 20%

    ✦ Weapon Damage +4 (40%)

  • Ranged / relic

    • Sniper Rifleilvl 44 · 40%
    • Riphookilvl 59 · 20%
  • Trinket

    • Chained Essence of Eranikusilvl 60 · 40%
    • Nifty Stopwatchilvl 50 · 40%
    • Carrot on a Stickilvl 50 · 40%
  • Head

    • Shadowcraft Capilvl 62 · 20%
  • Neck

    • Talisman of Evasionilvl 60 · 20%
    • Zealous Shadowshard Pendantilvl 42 · 20%
  • Shoulders

    • Phytoskin Spauldersilvl 51 · 20%
  • Back

    • Adventurer's Capeilvl 60 · 20%
    • Deep River Cloakilvl 56 · 20%

    ✦ +5 All Resistances (20%)

  • Chest

    • Tombstone Breastplateilvl 62 · 20%

    ✦ Reinforced Armor +40 (20%)

  • Wrists

    • Shadowcraft Bracersilvl 57 · 40%
    • Deepfury Bracersilvl 55 · 20%
    • Darkmantle Bracersilvl 65 · 20%
  • Hands

    • Devilsaur Gauntletsilvl 58 · 80%

    ✦ Reinforced Armor +40 (40%)

  • Waist

    • Shadowcraft Beltilvl 58 · 40%
    • Serpentine Sashilvl 57 · 20%
  • Legs

    • Devilsaur Leggingsilvl 60 · 80%

    ✦ Reinforced Armor +40 (60%)

  • Feet

    • Albino Crocscale Bootsilvl 53 · 40%
    • Wanderer's Bootsilvl 56 · 20%

    ✦ Reinforced Armor +40 (40%)

  • Ring

    • Masons Fraternity Ringilvl 47 · 80%
    • Arctic Ringilvl 53 · 40%
    • Ring of Living Stoneilvl 57 · 20%

Abilities

  • VigorIncreases your maximum Energy by 10.
  • Adrenaline RushIncreases your Energy regeneration rate by 100% for 15 sec.
  • PremeditationWhen used, adds 2 combo points to your target. You must add to or use those combo points within 10 sec or the combo points are lost.

Strategy

1Surviving

Never pull more than you can kill, keep an escape and a healing potion ready and avoid elite quests without a group.

  • Playing safe means watching the threat meter and stopping before you pass the tank.
  • Tunnelling the boss while ignoring the adds that must die first.
  • Pulling threat off the tank: in Classic, threat is slow to build and a dead damage dealer deals no damage.
  • Running out of consumables: potions, flasks and food are part of the build in Classic raids.
  • Ignoring crowd control assignments: sheep, sap and fear the packs you are asked to, and don't break them.

2What the top Hardcore players wear

Secondary stat split of the top players: Spirit 100%.

  • Main hand: Thrash Blade (80%) · Weapon Damage +4
  • Off hand: Vanquisher's Sword (40%) · Weapon Damage +4
  • Ranged / relic: Sniper Rifle (40%)
  • Trinket: Chained Essence of Eranikus (40%)
  • Head: Shadowcraft Cap (20%)
  • Neck: Talisman of Evasion (20%)

Tips

  • Playing safe means watching the threat meter and stopping before you pass the tank.
  • Reach the hit cap for your content before stacking other stats.
  • Spend your talent points in the order of this guide and only change the rows the content asks for.
  • Hit rating comes first until you reach the cap for your content: missed spells and swings are wasted damage.

Changelog

  1. Guide created for patch 1.15.9.

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