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Dungeons & raids

Blackwing Descent

Nefarian and his warped attempts to create a new breed of dragon were thought to be defeated after his death in Blackwing Lair. Yet tales have emerged that his father, Deathwing, has reanimated Nefarian and set him to work in Blackwing Descent. The gruesome experiments being conducted there are feared to be on a level of wickedness far surpassing Nefarian's previous crimes against nature.

Bosses
6 bosses
Mythic+ timer
No timer
Blackwing Descent

Bosses

  1. Omnotron Defense System

    Omnotron Defense System

    The Omnotron Defense System was once touted as the Dark Iron dwarves' greatest technological marvel. When Nefarian arrived in Blackwing Descent, he repurposed the run-down system to annihilate anyone intruding on his laboratories.

  2. Magmaw

    Magmaw

    Magmaw is a colossal lava worm summoned from the Firelands centuries ago by Ragnaros' Dark Iron servitors. Nefarian largely considers Magmaw a worrisome pest, but has grown fond of feeding the beast his failed experiments... and servants.

  3. Atramedes

    Atramedes

    Atramedes, or Experiment 25463-D, is a failed attempt to bestow enhanced senses on a black dragon whelp. The toxic salve applied to the broodling robbed him of sight, forcing him to rely on sound and smell for survival. A tragic story... if Atramedes weren't so evil.

  4. Chimaeron

    Chimaeron

    Terrifying. Ugly. Evil. Kill it.

  5. Maloriak

    Maloriak

    The human Malory was a bright young alchemist until he was kidnapped by Nefarian and fused with the corpse of a dragonspawn. The result-Maloriak-is a bumbling minion who possesses only a dull glimmer of his former intelligence.

  6. Nefarian's End

    Nefarian's End

    Deathwing's son, Nefarian, gained infamy for his horrifying efforts to create chromatic dragons from the essences of Azeroth's various dragonflights. After his death in Blackwing Lair, he was reanimated and charged by Deathwing to continue his insidious endeavors.

Boss by boss

Omnotron Defense System

Omnotron Defense System

  • Magmatron
  • Arcanotron
  • Electron
  • Poison Bomb

The four dwarven golems share a health pool and two are active at any given time. When a golem activates, it possesses 100 energy to use for its abilities. Once the golem's energy reaches 50, it gains a defensive shield and a new golem activates. Once the golem's energy reaches 0, the golem deactivates and another golem activates.

Abilities

  • Power Generator
  • Arcane Annihilator
  • Power Conversion
  • Converted Power
  • Overcharged Power Generator
  • Arcane Blowback
  • Lightning Conductor
  • Electrical Discharge
  • Unstable Shield
  • Shadow Infusion
  • Incineration Security Measure
  • Acquiring Target
  • Flamethrower
  • Encasing Shadows
  • Barrier
  • Chemical Bomb
Magmaw

Magmaw

  • Magmaw
  • Lava Parasite
  • Lord Victor Nefarius
  • Blazing Bone Construct

Magmaw spits a volley of magma at three random players, inflicting 0 Fire damage to each player.

Abilities

  • Pillar of Flame
  • Parasitic Infection
  • Lava Spew
  • Molten Tantrum
  • Mangle
  • Sweltering Armor
  • Massive Crash
  • Lava Worm Wrangling
  • Launch Hook
  • Point of Vulnerability
  • Blazing Inferno
  • Ignition
  • Fiery Slash
  • Armageddon
  • Shadow Breath
Atramedes

Atramedes

  • Atramedes
  • Obnoxious Fiend

Atramedes is blind and hunts based on sound. Players begin the battle with 0 Sound and gain Sound when taking damage. Atramedes channels Devastation on targets with 100 Sound and quickly kills them. Using an Ancient Dwarven Shield resets the Sound on all players.

Abilities

  • Ancient Dwarven Shields
  • Resonating Clash
  • Vertigo
  • Grounded Abilities
  • Sonar Pulse
  • Modulation
  • Sonic Breath
  • Searing Flames
  • Roaring Flames
  • Devastation
  • Airborne Abilities
  • Roaring Flame Breath
  • Sonar Bomb
  • Sonic Fireball
  • Phase Shift
  • Obnoxious
Chimaeron

Chimaeron

Pip Quickwit, gnome explorer extraordinare, has been captured by Nefarian and cannot be freed from his cage until Chimaeron is slain. A player can talk to Pip before the fight begins to convince him to activate his Bile-O-Tron, which helps keep the raid alive. Activating the Bile-O-Tron also wakes Chimaeron.

  • Bile-O-Tron: When Pip activates the Bile-O-Tron, it moves about the room and sprays raid members with Pip's Mixture as long as it is active. Chimaeron periodically knocks the Bile-O-Tron offline.

Abilities

  • Stage One: Truly Something to Behold
  • Caustic Slime
  • Massacre
  • Feud
  • Break
  • Double Attack
  • Stage Two: A Horrific Creation
  • Mortality
  • Mocking Shadows
Maloriak

Maloriak

  • Maloriak
  • Prime Subject

Periodically, Maloriak throws various vials into his cauldron, causing different effects. The first two Vials will be Red then Blue or Blue then Red, followed by Green, then the cycle repeats.

  • Arcane Storm: Maloriak channels an Arcane Storm inflicting 0 Arcane damage per second for 6 sec. to all players.
  • Remedy: Maloriak heals himself for 0 health and generates 0 mana per second for 10 sec. The amount healed increases by 0 per second.
  • Red Vial: Maloriak throws a Red Vial into his cauldron, giving him flaming breath. The effects of the Red Vial last for 40 seconds.
  • Blue Vial: Maloriak throws a Blue Vial into his cauldron, granting him freezing magic. The effects of the Blue Vial last for 40 seconds.
  • Green Vial: Maloriak throws a Green Vial into his cauldron. The mixture explodes and cancels the Growth Catalyst on the Aberrations. The effects of the Green Vial last for 40 seconds.
  • Dark Magic: Lord Victor Nefarius throws Dark Magic into the cauldron, causing Vile Swill to spew from the cauldron. The effects of the Dark Magic last for 90 seconds. The Dark Magic also grants Maloriak immunity to Taunt effects.

Abilities

  • Stage Two: Unpredictable Results
  • Release All
  • Magma Jets
  • Absolute Zero
  • Acid Nova
  • Growth Catalyst
Nefarian's End

Nefarian's End

  • Nefarian
  • Onyxia
  • Animated Bone Warriors
  • Chromatic Prototype

Throughout the battle, Nefarian electrocutes the entire raid every time he loses 10% of his health. Electrocute generates a massive crackle of lightning that inflicts 0 Nature damage on all players.

Abilities

  • Stage One: Rise, Sister!
  • Children of Deathwing
  • Hail of Bones
  • Shadowflame Breath
  • Tail Lash
  • Empowering Strikes
  • Dominion
  • Siphon Power
  • Stolen Power
  • Free Your Mind
  • Electrical Energy
  • Lightning Discharge
  • Electrical Overload
  • Stage Two: Curse You, Mortals!
  • Blast Nova
  • Shadowflame Barrage

Loot

What each boss can drop. With a class chosen, only what it can use (by armor type or because the item is for that class). Drop chances aren't published.

Omnotron Defense System

  • Circuit Design Breastplate
  • Jumbotron Power Belt
  • Electron Inductor Coils
  • Voltage Source Chestguard
  • Life Force Chargers
  • Poison Protocol Pauldrons
  • X-Tron Duct Tape
  • Lightning Conductor Band
  • Passive Resistor Spaulders
  • Organic Lifeform Inverter
  • Power Generator Hood
  • Security Measure Alpha
  • Security Measure Alpha
  • Circuit Design Breastplate
  • Power Generator Hood
  • Passive Resistor Spaulders
  • X-Tron Duct Tape
  • Life Force Chargers
  • Organic Lifeform Inverter
  • Lightning Conductor Band
  • Poison Protocol Pauldrons
  • Voltage Source Chestguard
  • Electron Inductor Coils
  • Jumbotron Power Belt
  • Rough-Hewn Remote

Magmaw

  • Molten Tantrum Boots
  • Parasitic Bands
  • Leggings of Lethal Force
  • Akirus the Worm-Breaker
  • Symbiotic Worm
  • Lava Spine
  • Lifecycle Waistguard
  • Scorched Wormling Vest
  • Flame Pillar Leggings
  • Breastplate of Avenging Flame
  • Incineratus
  • Akirus the Worm-Breaker
  • Incineratus
  • Breastplate of Avenging Flame
  • Flame Pillar Leggings
  • Scorched Wormling Vest
  • Lifecycle Waistguard
  • Lava Spine
  • Symbiotic Worm
  • Leggings of Lethal Force
  • Parasitic Bands
  • Molten Tantrum Boots
  • Crown of Burning Waters
  • Crown of Burning Waters
  • Gauntlets of the Forlorn Conqueror
  • Gauntlets of the Forlorn Vanquisher
  • Gauntlets of the Forlorn Protector

Atramedes

  • Bracers of the Burningeye
  • Themios the Darkbringer
  • Ironstar Amulet
  • Sark of the Unwatched
  • Legguards of the Unseeing
  • Battleplate of Ancient Kings
  • Boots of Vertigo
  • Helm of the Blind Seer
  • Helm of the Blind Seer
  • Boots of Vertigo
  • Battleplate of Ancient Kings
  • Legguards of the Unseeing
  • Sark of the Unwatched
  • Ironstar Amulet
  • Themios the Darkbringer
  • Bracers of the Burningeye
  • Gloves of Cacophony
  • Kingdom's Heart
  • Mantle of Roaring Flames
  • Bell of Enraging Resonance
  • Bell of Enraging Resonance
  • Mantle of Roaring Flames
  • Kingdom's Heart
  • Gloves of Cacophony

Chimaeron

  • Bile-O-Tron Nut
  • Quickstep Galoshes
  • Chimaeron Armguards
  • Pip's Solution Agitator
  • Brackish Gloves
  • Burden of Mortality
  • Chaos Beast Bracers
  • Quickstep Galoshes
  • Bile-O-Tron Nut
  • Chaos Beast Bracers
  • Burden of Mortality
  • Plated Fists of Provocation
  • Heart of Rage
  • Brackish Gloves
  • Double Attack Handguards
  • Pip's Solution Agitator
  • Massacre Treads
  • Massacre Treads
  • Double Attack Handguards
  • Heart of Rage
  • Plated Fists of Provocation
  • Chimaeron Armguards
  • Manacles of the Sleeping Beast
  • Manacles of the Sleeping Beast

Maloriak

  • Leggings of the Forlorn Vanquisher
  • Leggings of the Forlorn Protector
  • Leggings of the Forlorn Conqueror
  • Jar of Ancient Remedies
  • Leggings of Consuming Flames
  • Flash Freeze Gauntlets
  • Legwraps of the Greatest Son
  • Treads of Flawless Creation
  • Belt of Arcane Storms
  • Cloak of Biting Chill
  • Mace of Acrid Death
  • Tunic of Failed Experiments
  • Belt of Absolute Zero
  • Dragon Bone Warhelm
  • Aberration's Leggings
  • Aberration's Leggings
  • Belt of Absolute Zero
  • Dragon Bone Warhelm
  • Tunic of Failed Experiments
  • Mace of Acrid Death
  • Cloak of Biting Chill
  • Belt of Arcane Storms
  • Treads of Flawless Creation
  • Legwraps of the Greatest Son
  • Flash Freeze Gauntlets
  • Leggings of Consuming Flames
  • Jar of Ancient Remedies
  • Experiment-In-A-Jar

Nefarian's End

  • Crul'korak, the Lightning's Arc
  • Shadow of Dread
  • Rage of Ages
  • Belt of the Nightmare
  • Helm of the Forlorn Vanquisher
  • Prestor's Talisman of Machination
  • Helm of the Forlorn Conqueror
  • Andoros, Fist of the Dragon King
  • Pauldrons of the Apocalypse
  • Helm of the Forlorn Protector
  • Crown of the Forlorn Protector
  • Crown of the Forlorn Conqueror
  • Mantle of Nefarius
  • Crown of the Forlorn Vanquisher
  • Reclaimed Ashkandi, Greatsword of the Brotherhood
  • Prestor's Talisman of Machination
  • Rage of Ages
  • Spaulders of the Scarred Lady
  • Crul'korak, the Lightning's Arc
  • Mantle of Nefarius
  • Akmin-Kurai, Dominion's Shield
  • Spaulders of the Scarred Lady
  • Belt of the Nightmare
  • Andoros, Fist of the Dragon King
  • Belt of the Blackhand
  • Shadow of Dread
  • Shadowblaze Robes
  • Pauldrons of the Apocalypse
  • Shadowblaze Robes
  • Belt of the Blackhand
  • Reclaimed Ashkandi, Greatsword of the Brotherhood
  • Akmin-Kurai, Dominion's Shield
  • Illusion: Power Torrent
  • Shadowy Pile of Bones

Instance facts

  1. 1Modes: 10 Player, 25 Player, 10 Player (Heroic), 25 Player (Heroic).