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Algeth'ar Academy

Long ago, the great Algeth'ar Academy was a place of higher learning for all dragons. Though it fell dormant with the rest of the Isles, it has reopened and is back under the guidance of Headteacher Doragosa. In a series of exciting, new changes the Academy is currently seeking new students from all walks of life, not just dragons, as well as volunteers to help get it back to the bustling halls of education it once was. Those who walk the Academy grounds are sure to learn something new.

Chefes
4 chefes
Cronômetro da Mítica+
Sem cronômetro
Entrada
Thaldraszus · 58.3, 42.4
Algeth'ar Academy

Chefes

  1. Vexamus

    Vexamus

    As one of the most tenured professors in the academy, Maxdormu uses his powers as a bronze dragon to help bring his history lessons to life. While this proves to be quite an educational and fun experience, it can occasionally go awry. Vexamus is one of Professor Maxdormu's favorite lessons, but if any historical detail is inaccurate he will be quick to scold any rowdy students.

  2. Overgrown Ancient

    Overgrown Ancient

    Professors Mystakria and Ichistrasz have used just a touch too much magic in an effort to clear the botany labs. Now they have a big, leafy problem on their hands in the form of an Overgrown Ancient that threatens to undo all their hard work.

  3. Crawth

    Crawth

    The Lish Llrath, or Talon Toss, arena is quite literally for the birds these days. Crawth has taken up residence in the center of the arena and has no immediate plans to move out soon. Let's see if we can get her to play ball... and leave.

  4. Echo of Doragosa

    Echo of Doragosa

    Headteacher Doragosa thought of everything when it came to Algeth'ar Academy. Including a complex simulacrum of herself to take care of any day to day tasks and upkeep while the Isles lay dormant. Now that the Academy is open once again, perhaps she can use it to help keep track of all the new students. It's done a fine job in the interim, and is absolutely the one spell that did not degrade after all these years. Perfectly stable and helpful. Right?

Chefe a chefe

Vexamus

Vexamus

  • Vexamus
  • Professor Maxdormu

Professor Maxdormu conjures a lesson that recalls the story of Vexamus, introducing the elemental's arsenal of Arcane abilities as the narrative progresses. The professor's magic book summons [Arcane Orbs] that gravitate towards Vexamus and grant it more power if not intercepted.

  • Tanks: [Arcane Expulsion] inflicts heavy damage in a frontal cone.
  • Tanks: Vexamus gains energy from absorbing [Arcane Orbs].
  • Damage Dealers: [Mana Bombs] leave behind a pool of [Corrupted Mana] after detonating.
  • Damage Dealers: Vexamus gains energy from absorbing [Arcane Orbs].
  • Healers: [Mana Bombs] leave behind a pool of [Corrupted Mana] after detonating.
  • Healers: Vexamus gains energy from absorbing [Arcane Orbs].

Habilidades

  • Arcane Orbs
  • Oversurge
  • Arcane Fissure
  • Mana Bombs
  • Corrupted Mana
  • Arcane Expulsion
Overgrown Ancient

Overgrown Ancient

  • Overgrown Ancient
  • Ancient Branch
  • Hungry Lasher

The Overgrown Ancient attempts to crush the tank with [Barkbreaker] and repeatedly forces waves of dormant lashers to grow with [Germinate]. Upon reaching 100 energy, the Overgrown Ancient uses [Burst Forth] to awaken all dormant lashers that have not yet been killed, causing them to attack players.

  • Tanks: Being hit by [Barkbreaker] greatly increases Physical damage taken for a short time after.
  • Tanks: Once awakened by [Burst Forth], Hungry Lashers can inflict significant damage if left unchecked.
  • Tanks: Ancient Branches cast [Healing Touch], which can be interrupted.
  • Damage Dealers: Hungry Lashers can be damaged and killed even before the Ancient awakens them with [Burst Forth].
  • Damage Dealers: Ancient Branches cast [Healing Touch], which can be interrupted.
  • Healers: The target of [Barkbreaker] takes greatly increased Physical damage for a short time after being hit.
  • Healers: [Burst Forth] inflicts significant damage to all party members.

Habilidades

  • Germinate
  • Lasher Toxin
  • Burst Forth
  • Branch Out
  • Splinterbark
  • Healing Touch
  • Abundance
  • Barkbreaker
Crawth

Crawth

Nesting on the sporting grounds of the old academy, Crawth loudly and violently objects to those that would reclaim the space. Unbeknownst to the massive bird, the goals of the ancient arena still contain some of their original power...

  • Tanks: [Savage Peck] inflicts high damage over time.
  • Tanks: Scoring goals during [Play Ball!] can activate the field's [Firestorm] or [Gale Force].
  • Tanks: [Overpowering Gust] knocks away players in front of Crawth.
  • Damage Dealers: Scoring goals during [Play Ball!] can activate the field's [Firestorm] or [Gale Force].
  • Damage Dealers: [Overpowering Gust] knocks away players in front of Crawth.
  • Damage Dealers: [Deafening Screech] interrupts spells and silences targets that are currently casting.
  • Healers: Scoring goals during [Play Ball!] can activate the field's [Firestorm] or [Gale Force].
  • Healers: [Overpowering Gust] knocks away players in front of Crawth.
  • Healers: [Deafening Screech] interrupts spells and silences targets that are currently casting.

Habilidades

  • Play Ball!
  • Goal of the Searing Blaze
  • Firestorm
  • Blistering Fire
  • Goal of the Rushing Winds
  • Gale Force
  • Roving Cyclone
  • Ruinous Winds
  • Overpowering Gust
  • Deafening Screech
  • Savage Peck
Echo of Doragosa

Echo of Doragosa

The Echo of Doragosa assaults her enemies with powerful Arcane attacks, applying [Overwhelming Power] and creating [Arcane Rifts].

  • Tanks: Multiple applications of [Overwhelming Power] will create [Arcane Rifts].
  • Tanks: [Astral Blast] inflicts heavy arcane damage and applies an application of [Overwhelming Power].
  • Healers: Multiple applications of [Overwhelming Power] will create [Arcane Rifts].
  • Damage Dealers: Multiple applications of [Overwhelming Power] will create [Arcane Rifts].

Habilidades

  • Overwhelming Power
  • Arcane Rift
  • Uncontrolled Energy
  • Unleash Energy
  • Astral Blast
  • Power Vacuum
  • Arcane Missiles
  • Energy Bomb

Espólios

O que cada chefe pode dropar. Com uma classe escolhida, somente o que ela pode usar (pela armadura ou porque o item é dessa classe). A probabilidade de cada item não é publicada.

Vexamus

  • Spellboon SaberOne-Hand · Sword
  • Platinum Star BandFinger · Miscellaneous
  • Vexamus' Expulsion RodHeld In Off-hand · Miscellaneous
  • Spellbane CutlassOne-Hand · Sword
  • Arcaneclaw SpearTwo-Hand · Polearm

Overgrown Ancient

  • Experimental Safety GlovesHands · Cloth
  • Boots of Explosive GrowthFeet · Mail
  • Algeth'ar HedgecleaverTwo-Hand · Axe
  • Potion-Stained CloakBack · Cloth
  • Mystakria's HarvesterOne-Hand · Warglaives
  • Frenzyroot CuffsWrist · Leather

Crawth

  • Bronze Challenger's RobeChest · Cloth
  • Emerald Coach's WhistleTrinket · Miscellaneous
  • Obsidian Goaltending SpireTwo-Hand · Staff
  • Ruby Contestant's GlovesHands · Leather
  • Azure Belt of CompetitionWaist · Mail
  • Dragon Games EquipmentTrinket · Miscellaneous
  • Crawth's ScaleguardOff Hand · Shield

Echo of Doragosa

  • Titan Training Matrix IVNon-equippable · Optional Reagents
  • Titan Training Matrix IINon-equippable · Optional Reagents
  • Titan Training Matrix IIINon-equippable · Optional Reagents
  • Algeth'ar Puzzle BoxTrinket · Miscellaneous
  • Final GradeTwo-Hand · Staff
  • Organized Pontificator's MaskHead · Cloth
  • Scaled Commencement SpauldersShoulder · Mail
  • Breastplate of Proven KnowledgeChest · Plate
  • Venerated Professor's GreavesLegs · Plate
  • Valdrakken BookcaseNon-equippable · Decor

Dados da instância

  1. 1Modes: Normal, Heroic, Mythic, Mythic+ Dungeons.