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Anti-Mage · Carry (pos. 1)

Damage build

OffensiveAdvancedData-drivenPatch 7.41
352

When to use it

Moves the popular items that add damage — Battle Fury and Skull Basher — to the front. Choose it when your lane went well and you can afford to be greedy. Built from what Anti-Mage players buy in the public matches we measured.

This build is part of the guide Anti-Mage Items: What to Buy and When.

Where it's played

Picked before the game: the main lane first, then the alternatives.

Seen from RadiantRadiant · bottom leftDire · top right
  1. Safe laneMain92% of matchesSafe lane as the farming core (pos. 1).

Starting items

Iron Branch+1 All Attributes.Quelling BladeActive: Chop Tree.TangoCirclet+2 All Attributes.Magic StickActive: Energy Charge.Faerie Fire+2 Damage.

Core items

  1. 1Battle Fury+50 Damage, +7.5 Health Regeneration, +2.75 Mana Regeneration. Active: Chop Tree.
  2. 2Skull Basher+30 Damage, +10 Strength.
  3. 3Butterfly+30 Agility, +35% Evasion, +20% Base Attack Speed Percentage.
  4. 4Orchid Malevolence+35 Attack Speed, +20 Damage, +2.5 Mana Regeneration. Active: Soul Burn.

Boots

Power Treads+45 Move Speed, +10 Selected Attribute, +25 Attack Speed. Active: Switch Attribute.

Late game

Radiance+55 Damage, +25% Evasion.Diffusal Blade+15 Agility, +10 Intelligence. Active: Inhibit.Monkey King Bar+50 Damage, +50 Attack Speed, +50 Attack Range.

Skill order

Max order:Blink›Mana Break›Counterspell

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Talents by level

  1. -50s Mana Void Cooldown
    -1s Blink Cooldown
    25
  2. +125 Blink Cast Range
    +0.8s Mana Void Stun
    20
  3. +9%/18% Persecutor Min/Max Movement Slow
    +0.2 Mana Void Damage Multiplier
    15
  4. +200 Mana Void Radius
    +3 Health Regen
    10