Skip to content

Juggernaut · Carry (pos. 1)

Damage build

OffensiveAdvancedData-drivenPatch 7.41
1.1K

When to use it

Moves the popular items that add damage — Battle Fury and Butterfly — to the front. Choose it when your lane went well and you can afford to be greedy. Built from what Juggernaut players buy in the public matches we measured.

This build is part of the guide Juggernaut Guide.

Where it's played

Picked before the game: the main lane first, then the alternatives.

Seen from RadiantRadiant · bottom leftDire · top right
  1. Safe laneMain94% of matchesSafe lane as the farming core (pos. 1).

Starting items

Iron BranchQuelling BladeMagic StickTangoFaerie FireCirclet

Core items

  1. 1Battle Fury+50 Damage, +7.5 Health Regeneration, +2.75 Mana Regeneration. Active: Chop Tree.
  2. 2Butterfly+30 Agility, +35% Evasion, +20% Base Attack Speed Percentage.
  3. 3Maelstrom+25 Damage, +25 Attack Speed.
  4. 4Diffusal Blade+15 Agility, +10 Intelligence. Active: Inhibit.

Boots

Power Treads

Late game

Monkey King Bar+50 Damage, +50 Attack Speed, +50 Attack Range.Mjollnir+25 Damage, +90 Attack Speed. Active: Static Charge.Mask of Madness+20 Damage, +22% Lifesteal. Active: Berserk.

Skill order

Max order:Blade Fury›Blade Dance›Healing Ward

Ability1234567891011121314151617
●·●·●·●··········
·●·········●·●●··
···●···●●●·······
·····●······●···●

Talents by level

  1. +40% Blade Dance Lifesteal
    +1s Omnislash Duration
    25
  2. +15% Blade Dance Crit Damage
    +120 Blade Fury Damage Per Second
    20
  3. -15s Omnislash Cooldown
    45 Movement Speed During Blade Fury
    15
  4. -12s Healing Ward Cooldown
    -1.0s Bladeform Stack Gain Interval
    10