When to use it
Prioritises the popular items that keep you alive — Glimmer Cape and Force Staff. Choose it against heavy disables or burst, or when you are the enemy's focus. Built from what Pugna players buy in the public matches we measured.
Where it's played
Picked before the game: the main lane first, then the alternatives.

320%
237%
143%- OfflaneMain43% of matchesOff lane next to your offlaner, as Soft Support (pos. 4).
- Safe lanePriority 237% of matchesSafe lane next to your carry, as Hard Support (pos. 5).
- MidPriority 320% of matchesMid lane, one against one (pos. 2).
Starting items
Iron Branch+1 All Attributes.TangoObserver and Sentry Wards1600 Observer vision range, 6 Observer duration, 8 Sentry duration.Blood Grenade+50 Health.Magic StickActive: Energy Charge.Faerie Fire+2 Damage.
Core items
- 1Glimmer Cape+20% Magic Resistance. Active: Glimmer.
- 2Force Staff+10 Intelligence, +175 Health. Active: Force.
- 3Kaya and Sange+16 Strength, +16 Intelligence, +25% Slow Resistance.
- 4Solar Crest+7 Armor, +25 Movement Speed, +200 Mana. Active: Shine.
Boots
Arcane Boots+45 Movement Speed, +0.25 Mana Regeneration, +125 Mana. Active: Replenish.
Late game
Pavise+3 Armor, +175 Mana, +175 Health. Active: Protect.Ghost Scepter+5 All Attributes. Active: Ghost Form.Dagon+6 / 7 / 8 / 9 / 10 All Attributes, +200 / 210 / 220 / 230 / 240 Health, +350 / 375 / 400 / 425 / 450 Mana. Active: Energy Burst.
Skill order
Max order:Nether Blast›Nether Ward›Decrepify
Talents by level
- +1.9 Nether Ward Damage Per Mana+200 Nether Blast Damage25
- +1.5s Decrepify Duration+15% Life Drain Heal20
- +30% Decrepify Movement Speed To Allies+250 Health15
- -1s Nether Blast Cooldown+2 Nether Ward Health10




























