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Axe · Offlane (pos. 3)

Axe in Turbo

TurboData-drivenMediumPatch 7.41
2.1KUpdated

This guide is assembled by the site from match data and the game's own information — nobody wrote it by hand. Official and community guides appear alongside it when they exist.

Overview

Turbo is regular Dota sped up: more gold and experience, faster respawns and a quicker courier. Games are shorter, so early fights matter more and the late game comes sooner. In Turbo fights start almost immediately: rush Blink Dagger and initiate as soon as your team is grouped.

Strengths

  • Reliable taunt: Berserker's Call sets up kills.
  • Valve tags Axe as Durable: it stays in fights longer than most heroes.
  • Clear job in the team: survive a hard lane, bother the enemy carry and start the fights.

Weaknesses

  • No escape in the kit: without good positioning and vision, Axe is easy to catch.
  • Low base armor (0): vulnerable to physical harass early on.

Builds

Turbo build

OffensiveTurbo
Open build

When to use it

Turbo gives more gold and faster respawns: skip most laning items and go straight for your core, then the damage items.

Where it's played

Picked before the game: the main lane first, then the alternatives.

Seen from RadiantRadiant · bottom leftDire · top right
  1. OfflaneMain92% of matchesOff lane as the space-making core (pos. 3).

Starting items

Gauntlets of StrengthIron BranchRing of Protection

Core items

  1. 1Blink Dagger
  2. 2Blade Mail
  3. 3Black King Bar
  4. 4Aghanim's Shard

Boots

Phase Boots

Late game

Black King BarShiva's GuardHeart of Tarrasque

Skill order

Max order:Counter Helix›Battle Hunger›Berserker's C…

Ability1234567891011121314151617
●·●·····●●·······
·●·●●·●··········
·····●······●···●
·······●···●·●●··

Talents by level

  1. +150 Culling Blade Damage
    +85 Berserker's Call AoE
    25
  2. +15 Strength
    +40 Counter Helix Damage
    20
  3. +8 Battle Hunger Damage Per Second
    +10 Berserker's Call Armor
    15
  4. +8% Movement Speed per active Battle Hunger
    +3s Culling Blade Kill Buff Bonus Duration
    10

Abilities

  • Berserker's Call18 / 16 / 14 / 12s90 / 100 / 110 / 120 mpAxe taunts nearby enemy units, forcing them to attack him while he gains bonus armor during the duration.
    Radius
    315
    Bonus armor
    12·13·14·15
    Duration
    2.1·2.4·2.7·3
    Enemy attack speed bonus
    0
    Basic ability — applies a taunt and hits an area. Use it on the target your team can kill.
  • Battle Hunger20 / 15 / 10 / 5s50 / 60 / 70 / 80 mpEnrages an enemy unit, causing it to take damage over time until it kills another unit or the duration ends. The enemy is slowed as long as they are facing away from Axe.
    Duration
    12
    Movement slow
    18·22·26·30
    Damage per second
    12·16·20·24
  • Counter HelixPassive0.3sAfter a set number of attacks, Axe will perform a helix counter attack, dealing pure damage to all nearby enemies.
    Damage
    100·120·140·160
    Radius
    275
    Attacks to helix
    7·6·5·4
  • Culling Blade80 / 75 / 70s100 / 125 / 150 mpAxe spots a weakness and strikes, dealing pure damage. When an enemy hero is killed with Culling Blade, its cooldown is reset, and all nearby allied units gain bonus movement speed and armor. Axe permanently drenches his blade every time he kills an enemy Hero with Culling Blade, gaining bonus armor for each stack.
    Damage
    275·375·475
    Kill move speed bonus
    20·25·30
    Kill armor bonus
    10·15·20
    Kill buff duration
    6
    Kill buff radius
    900
    Armor per stack
    1·1.5·2
    Ultimate. Plan your fights around its cooldown.
  • One Man ArmyPassiveAxe gains Strength based on 50% of his Armor as long as there are no allied heroes within 700 distance from Axe. The effect fades over 3s after approaching an ally.

Most played skill order

The most played order in the last 100 professional matches with this hero. Highlighted levels are the points spent on talents.

Max order:Counter Helix›Battle Hunger›Berserker's C…

Ability1234567891011121314151617
●·●·····●●·······
·●·●●·●··········
·····●······●···●
·······●···●·●●··

Strategy

1What changes

Turbo is regular Dota sped up: more gold and experience, faster respawns and a quicker courier. Games are shorter, so early fights matter more and the late game comes sooner.

2Build adjustments

Turbo gives more gold and faster respawns: skip most laning items and go straight for your core, then the damage items.

3Fighting

You go in first: land Berserker's Call on as many heroes as you can and soak the spells your carry fears. In Turbo fights start almost immediately: rush Blink Dagger and initiate as soon as your team is grouped.

Tips

  • In Turbo fights start almost immediately: rush Blink Dagger and initiate as soon as your team is grouped.
  • Use Culling Blade in every big fight: in this mode there's always another one coming.
  • Don't chase alone: the enemy is always grouped.
  • Buy your core items first: in Turbo you get them much earlier.

Changelog

  1. Guide created for patch 7.41.

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