When to use it
At each level, the talent that serves more than one plan. A safe default when you don't know the enemy team yet. Built by reading the talent texts; Blizzard publishes no pick rates.
Map job
Battlegrounds change every match, so this is its job on any of them.
- Solo laneHolds a lane alone and wins it.
- Double soakSoaks experience in two lanes at once.
- RotateMoves between lanes to gank and help.
- Mercenary campsTakes mercenary camps when it is safe.
With the teamMainStays with the team: it wins fights, not lanes.
Talents by level
StormcallerIncrease the radius of Lightning Shield by 25%. Quest: Each time Lightning Shield damages an enemy Hero, permanently increase Rehgar's Health by 2 and Mana by 1, stacking up to 200 times.WQuest
Colossal TotemReactivate Earthbind Totem to move an existing totem to a new location. This can be used once per cast. Passive: Increase Earthbind Totem's area and duration by 50%, and Health by 25%.E
Feral HeartGhost Wolf's Movement Speed bonus is increased to 40% for the first second, then falls to 30%. Entering or exiting Ghost Wolf form grants 15 Armor for 1 second.Mount
- 1Upgrades Earthbind Totem for more survivability.
- 4Fits more than one plan at level 4: survivability and damage.
- 7Fits more than one plan at level 7: utility and survivability.
- 10Fits more than one plan at level 10: damage and survivability.
- 13Fits more than one plan at level 13: survivability and damage.
- 16Fits more than one plan at level 16: damage and utility.
- 20Upgrades Purge for more damage.










