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Azmodan · Ranged Assassin

Azmodan Aggressive Guide

OfensivoBaseado em dadosMédiaPatch 2.57.0.98304
1,8 milAtualizado

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Introdução

This guide is about playing Azmodan aggressively. Aggressive play means poking the enemy before objectives and following up every enemy mistake with your full damage. Your big moments are level 10, when you pick Demonic Invasion or Tide of Sin, and level 20, when the heroic gets its upgrade.

Pontos fortes

  • Good wave clear, according to Blizzard's own hero tags.
  • Can hold a lane alone.
  • Puts pressure on structures.

Pontos fracos

  • No escape tools: vulnerable when divers reach it.
  • Mana-hungry: Blizzard flags its energy as important, so manage it early.
  • Every death while playing aggressively hands the tempo back to the enemy.

Builds

Damage talents

OfensivoRecomendada
Abrir build

Quando usar

At each level, the talent most focused on damage. Choose it when your team has enough frontline and needs you to kill.

Função no mapa

Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.

  • Rota soloPrioridade 2Holds a lane alone so the rest of the team can rotate.
  • Absorção duplaPrincipalSoaks experience in a lane, usually alongside a teammate, and clears waves fast.
  • RotacionarVai de uma rota a outra para emboscar e ajudar.
  • Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
  • Com o timeAcompanha o time nas lutas e nos objetivos.

Talentos por nível

  • GreedGlobe of Annihilation deals 15% more damage to non-Heroic targets. Quest: After gaining 225 Annihilation, increase the range of All Shall Burn by 25% and Demon Warriors gain 20% Attack Speed and Movement Speed. Globe of Annihilation's damage penalty against Minions and Mercenaries is removed.QMissão
  • GluttonyIncrease the number of stacks of Annihilation gained by hitting Heroes with Globe of Annihilation from 2 to 4. Quest: After gaining 225 Annihilation, each enemy hit by Globe of Annihilation reduces its cooldown by 0.25 seconds, doubled against Heroes. Globe of Annihilation's damage penalty against Minions and Mercenaries is removed.QMissão
  • WrathEvery other Basic Attack against Heroes or Structures grant Annihilation. Quest: After gaining 225 Annihilation, hitting a Hero with Globe of Annihilation increases the damage of Azmodan's next Basic Attack against them within 3 seconds by 85% the amount of Annihilation he has. Globe of Annihilation's damage penalty against Minions and Mercenaries is removed.QMissão
  • 1Upgrades Globe of Annihilation for more damage.
  • 4Upgrades Summon Demon Warrior for more utility.
  • 7Upgrades All Shall Burn for more damage.
  • 10Heroic ability focused on damage.
  • 13Upgrades All Shall Burn for more damage.
  • 16Upgrades All Shall Burn for more damage.
  • 20Upgrades All Shall Burn for more damage.

Habilidades

  • QGlobe of Annihilation10s70 mpShoot a globe of destruction, dealing 176 (+4% per level) damage on impact. Quest: Hitting a Hero or killing a Minion within 1.5 seconds of being hit by Globe of Annihilation grants 2 Annihilation. Reward: Each stack of Annihilation increases the damage of Globe of Annihilation by 1, up to 400.
  • WSummon Demon Warrior10s25 mpSpawn a Demon Warrior that marches forward. Warriors deal 35 (+4% per level) damage per Attack and 18 (+4% per level) damage to nearby enemies every second. Lasts for 10 seconds. Usable while Channeling All Shall Burn.
  • EAll Shall Burn6s25 mpChannel a beam of death on an enemy, dealing 128 (+4% per level) damage per second for 2.5 seconds. If the Channel lasts its full duration, deal an extra 340 (+4% per level) damage to the target. Azmodan's Movement Speed is reduced by 30% while Channeling.
  • RDemonic InvasionHeroica100s60 mpRain a small army of Demonic Grunts down on enemies, dealing 85 (+4% per level) damage per impact. Grunts deal 39 (+4% per level) damage, have 750 (+4% per level) Health and last up to 10 seconds. When Grunts die they explode, dealing 40 (+4% per level) damage to nearby enemies, doubled against enemy Heroes. Usable while Channeling All Shall Burn.Heroic — hits an area. Plan your fights around its cooldown.
  • RTide of SinHeroica20s100 mpActivate to make the next Globe of Annihilation cost no Mana and deal 50% more damage. Usable while Channeling All Shall Burn.Heroic. Plan your fights around its cooldown.
  • DDemon LieutenantTraço60sSummon a Demon Lieutenant at any allied Mercenary, Minion, or Azmodan Demon. The Lieutenant will cast Demonic Smite every 7 seconds, instantly killing an enemy Minion. Lasts 20 seconds. Usable while Channeling All Shall Burn.

Estratégia

1When to fight

Your big moments are level 10, when you pick Demonic Invasion or Tide of Sin, and level 20, when the heroic gets its upgrade. Aggressive play means poking the enemy before objectives and following up every enemy mistake with your full damage.

2Picking your targets

Hit the closest target you can reach safely: your damage only counts while you're alive. The best target is the one your team can reach and kill before the enemy answers, not always the most valuable one.

3Snowballing a lead

After a won fight, take map objectives and mercenary camps before anything else: that's what turns kills into a lead the enemy can't erase. Early, clear waves quickly so your team can move first to map objectives and mercenary camps.

4When to back off

Safe play means staying at maximum range, clearing waves and letting your frontline take the first hits. If your key abilities are on cooldown or the enemy is missing from the map, the aggressive play is to wait.

Dicas

  • At level 10, pick the heroic that ends fights fastest: Demonic Invasion or Tide of Sin.
  • Track the enemy's key cooldowns and attack right after they use them.
  • Turn every kill into map objectives and mercenary camps: a kill without an objective is a wasted lead.
  • Push your lane before you roam so the aggression doesn't cost you resources.

Confrontos

Forte contra

  • Blizzard classifies The Butcher as a Melee Assassin, and they have to close the gap before they can do anything to Azmodan, who fights at range.

  • Blizzard classifies Valeera as a Melee Assassin, and they have to close the gap before they can do anything to Azmodan, who fights at range.

  • Blizzard classifies Zeratul as a Melee Assassin, and they have to close the gap before they can do anything to Azmodan, who fights at range.

Mudanças

  1. Updated for patch 2.57.0.98304.
  2. Updated for patch 2.57.0.98297.
  3. Updated for patch 2.57.0.98285.
  4. Guide created for patch 2.55.17.98025.

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