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Azmodan · Ranged Assassin

Azmodan Safe Play Guide

DefensivoBaseado em dadosMédiaPatch 2.57.0.98304
3,8 milAtualizado

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Introdução

This guide is about playing Azmodan safely and consistently. Safe play means staying at maximum range, clearing waves and letting your frontline take the first hits.

Pontos fortes

  • Good wave clear, according to Blizzard's own hero tags.
  • Can hold a lane alone.
  • Puts pressure on structures.

Pontos fracos

  • Mana-hungry: Blizzard flags its energy as important, so manage it early.
  • No escape tools: vulnerable when divers reach it.

Builds

Survival talents

DefensivoRecomendada
Abrir build

Quando usar

At each level, the talent with the most healing, shields or armor. Choose it against dive or heavy burst.

Função no mapa

Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.

  • Rota soloPrioridade 2Holds a lane alone so the rest of the team can rotate.
  • Absorção duplaPrincipalSoaks experience in a lane, usually alongside a teammate, and clears waves fast.
  • RotacionarVai de uma rota a outra para emboscar e ajudar.
  • Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
  • Com o timeAcompanha o time nas lutas e nos objetivos.

Talentos por nível

  • GreedGlobe of Annihilation deals 15% more damage to non-Heroic targets. Quest: After gaining 225 Annihilation, increase the range of All Shall Burn by 25% and Demon Warriors gain 20% Attack Speed and Movement Speed. Globe of Annihilation's damage penalty against Minions and Mercenaries is removed.QMissão
  • GluttonyIncrease the number of stacks of Annihilation gained by hitting Heroes with Globe of Annihilation from 2 to 4. Quest: After gaining 225 Annihilation, each enemy hit by Globe of Annihilation reduces its cooldown by 0.25 seconds, doubled against Heroes. Globe of Annihilation's damage penalty against Minions and Mercenaries is removed.QMissão
  • WrathEvery other Basic Attack against Heroes or Structures grant Annihilation. Quest: After gaining 225 Annihilation, hitting a Hero with Globe of Annihilation increases the damage of Azmodan's next Basic Attack against them within 3 seconds by 85% the amount of Annihilation he has. Globe of Annihilation's damage penalty against Minions and Mercenaries is removed.QMissão
  • 1Upgrades Globe of Annihilation for more damage.
  • 4The most survivability-focused option at level 4.
  • 7Upgrades Globe of Annihilation for more utility.
  • 10Heroic ability focused on survivability.
  • 13Upgrades All Shall Burn for more survivability.
  • 16Upgrades Globe of Annihilation for more survivability.
  • 20Upgrades Globe of Annihilation.

Habilidades

  • QGlobe of Annihilation10s70 mpShoot a globe of destruction, dealing 176 (+4% per level) damage on impact. Quest: Hitting a Hero or killing a Minion within 1.5 seconds of being hit by Globe of Annihilation grants 2 Annihilation. Reward: Each stack of Annihilation increases the damage of Globe of Annihilation by 1, up to 400.
  • WSummon Demon Warrior10s25 mpSpawn a Demon Warrior that marches forward. Warriors deal 35 (+4% per level) damage per Attack and 18 (+4% per level) damage to nearby enemies every second. Lasts for 10 seconds. Usable while Channeling All Shall Burn.
  • EAll Shall Burn6s25 mpChannel a beam of death on an enemy, dealing 128 (+4% per level) damage per second for 2.5 seconds. If the Channel lasts its full duration, deal an extra 340 (+4% per level) damage to the target. Azmodan's Movement Speed is reduced by 30% while Channeling.
  • RDemonic InvasionHeroica100s60 mpRain a small army of Demonic Grunts down on enemies, dealing 85 (+4% per level) damage per impact. Grunts deal 39 (+4% per level) damage, have 750 (+4% per level) Health and last up to 10 seconds. When Grunts die they explode, dealing 40 (+4% per level) damage to nearby enemies, doubled against enemy Heroes. Usable while Channeling All Shall Burn.Heroic — hits an area. Plan your fights around its cooldown.
  • RTide of SinHeroica20s100 mpActivate to make the next Globe of Annihilation cost no Mana and deal 50% more damage. Usable while Channeling All Shall Burn.Heroic. Plan your fights around its cooldown.
  • DDemon LieutenantTraço60sSummon a Demon Lieutenant at any allied Mercenary, Minion, or Azmodan Demon. The Lieutenant will cast Demonic Smite every 7 seconds, instantly killing an enemy Minion. Lasts 20 seconds. Usable while Channeling All Shall Burn.

Estratégia

1Safe laning

Safe play means staying at maximum range, clearing waves and letting your frontline take the first hits. Trade at the edge of your range, and walk away as soon as the enemy starts to close the gap.

2Surviving fights

Hit the closest target you can reach safely: your damage only counts while you're alive. You have no escape in the kit, so your position is your defence: stay behind someone who can protect you.

3Positioning and peel

Stand where the enemy has to go through your team to reach you, and protect whoever the enemy focuses.

4Playing from behind

When the game goes badly, farm what's safe, defend with your team and wait for the enemy to make a mistake: a single won fight can turn it around.

Dicas

  • Go back when your key abilities are down: a reset costs less than a death.
  • Never be the first to show on the map in the late game.
  • If enemies are missing from the map, back off before they appear.
  • Ward the paths the enemy uses to reach you, not just the objectives.

Confrontos

Fraco contra

  • Run and Gun lets Tychus reach Azmodan, who has no escape in the kit.

  • Swift Strike lets Genji reach Azmodan, who has no escape in the kit.

  • Haunting Wave lets Sylvanas reach Azmodan, who has no escape in the kit.

Mudanças

  1. Updated for patch 2.57.0.98304.
  2. Updated for patch 2.57.0.98297.
  3. Updated for patch 2.57.0.98285.
  4. Guide created for patch 2.55.17.98025.

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