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Introdução
E.T.C. is a melee Tank in Heroes of the Storm. In this guide you play it as Tank: your job is to start the fights, protect your team and control where the enemy can stand. E.T.C. is of average difficulty: learn the basics below and it rewards you quickly.
Pontos fortes
- Has escape tools, according to Blizzard's own hero tags.
- Heals itself, which keeps it in lane longer.
- Strong gank potential around the map.
Pontos fracos
- Mana-hungry: Blizzard flags its energy as important, so manage it early.
- Low damage by itself: it needs its team to finish kills.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
Builds
Simple talents
Quando usar
Avoids quest and active talents where it can: passive picks that work without extra buttons or conditions.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
- Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
- RotacionarPrioridade 2Rotates between lanes to create kills and pressure.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
Com o timePrincipalStays with the team: it wins fights, not lanes.
Talentos por nível
Guitar HeroWhile Guitar Solo is active, E.T.C. heals for 60% of his damage dealt by Basic Attacks. Basic Attacks increase the duration of Guitar Solo by 0.5 seconds.E
Prog RockQuest: Gathering a Regeneration Globe permanently increases the healing per second of Guitar Solo by 5, to a maximum of 100 Reward: After gathering 20 Regeneration Globes, Guitar Solo also heals nearby allied Heroes for 50 (+4% per level) Health every second while it is active.EMissão
Block PartyUsing a Basic or Heroic ability also gives nearby allied Heroes a stack of Block, granting 75 Physical Armor against the next Hero Basic Attack for 8 seconds, reducing the damage taken by 75%. Maximum 2 stacks of Block.Traço
- 1The most survivability-focused option at level 1.
- 4Upgrades Powerslide for more utility.
- 7The most damage-focused option at level 7.
- 10Heroic ability focused on damage.
- 13Upgrades Face Melt for more utility.
- 16Upgrades Powerslide for more damage.
- 20Upgrades Stage Dive for more utility.
Habilidades
QPowerslide12s60 mpSlide to a location dealing 105 (+4% per level) damage and Stunning enemies hit for 1.25 seconds.
WFace Melt12s55 mpDeals 68 (+4% per level) damage to nearby enemies, knocking them back.
EGuitar Solo9s40 mpRegenerate 66 (+4% per level) Health per second for 4 seconds.
RMosh PitHeroica120s100 mpAfter 0.75 seconds, channel to stun nearby enemies for 4 seconds.Heroic — applies a stun and hits an area. Save it for priority targets or to interrupt a channel.
RStage DiveHeroica75s70 mpLeap to target location, landing after 2.75 seconds, dealing 330 (+4% per level) damage to enemies in the area, and slowing them by 50% for 4 seconds.Heroic — slows, moves you and hits an area. Keep it to escape unless the kill is certain.
RockstarTraçoUsing a Basic Ability grants 20 Armor for 2 seconds. Heroic Abilities grant 60 Armor.
Estratégia
1What E.T.C. does
E.T.C. is a melee Tank in Heroes of the Storm. The kit brings crowd control (stun) with Powerslide and mobility with Stage Dive. At level 10 you choose between the heroics Mosh Pit and Stage Dive.
2The basics
In this guide you play it as Tank: your job is to start the fights, protect your team and control where the enemy can stand.
- Experience is shared: soaking lanes matters as much as winning fights.
- Engage with your team, not before it arrives.
3Common mistakes
Most new players lose games with the same few mistakes. Avoid these and you'll already be ahead:
- Engaging when your team is out of position.
- Chasing too deep after a won fight.
- Leaving a lane empty for long periods.
4Your first games
Early, soak experience in a lane with your team's weaker laner, rotate to the first objective and ward with your presence: where you stand is where the enemy can't. Use the simple build in this guide and don't worry about situational choices yet.
Dicas
- Experience is shared: soaking lanes matters as much as winning fights.
- Engage with your team, not before it arrives.
- Experience is shared by the whole team: being in lane to soak it matters as much as fighting.
- Learn what Mosh Pit and Stage Dive do before your first game: you'll choose one at level 10.
Mudanças
- Updated for patch 2.57.0.98304.
- Updated for patch 2.57.0.98297.
- Updated for patch 2.57.0.98285.
- Guide created for patch 2.55.17.98025.
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