Mais guias de Garrosh
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Introdução
Garrosh is a melee Tank in Heroes of the Storm. In this guide you play it as Tank: your job is to start the fights, protect your team and control where the enemy can stand. The kit brings crowd control (stun) with Groundbreaker and sustain with Bloodthirst. At level 10 you choose between the heroics Decimate and Warlord's Challenge.
Pontos fortes
- Strong gank potential around the map.
- Crowd control: Groundbreaker applies a stun.
- Sustain from Bloodthirst.
Pontos fracos
- Mana-hungry: Blizzard flags its energy as important, so manage it early.
- Low damage by itself: it needs its team to finish kills.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
- Balanced talentsEquilibradoRecomendadaAt each level, the talent that serves more than one plan. A safe default when you don't know the enemy team yet. Built by reading the talent texts; Blizzard publishes no pick rates.
- Survival talentsDefensivoSituacionalAt each level, the talent with the most healing, shields or armor. Choose it against dive or heavy burst.
- Utility talentsUtilidadeSituacionalAt each level, the talent with the most control, cooldown reduction or vision. Choose it when your team needs setup more than damage.
Builds
Balanced talents
Quando usar
At each level, the talent that serves more than one plan. A safe default when you don't know the enemy team yet. Built by reading the talent texts; Blizzard publishes no pick rates.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
- Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
Com o timePrincipalStays with the team: it wins fights, not lanes.
Talentos por nível
WarbreakerQuest: Stun Heroes with Groundbreaker. Reward: After Stunning 5 Heroes, Groundbreaker's Stun deals an additional 165 (+4% per level) damage over 3 seconds to Heroes. Reward: After Stunning 15 Heroes, permanently reduce Groundbreaker's cooldown by 2 seconds.QMissão
Unrivaled StrengthIncrease Wrecking Ball's throw range by 15% and its damage by 75%.E
Body CheckActivate to deal 111 (+4% per level) damage to a target enemy and Slow them by 35% for 3 seconds. Enemy Heroes hit receive 30% reduced healing for 3 seconds.Ativo
- 1Fits more than one plan at level 1: damage and survivability.
- 4Fits more than one plan at level 4: utility and damage.
- 7Fits more than one plan at level 7: survivability and utility.
- 10Fits more than one plan at level 10: damage and utility.
- 13Upgrades Bloodthirst for more survivability.
- 16Upgrades Wrecking Ball for more utility.
- 20Upgrades Decimate for more damage.
Survival talents
Quando usar
At each level, the talent with the most healing, shields or armor. Choose it against dive or heavy burst.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
- Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
Com o timePrincipalStays with the team: it wins fights, not lanes.
Talentos por nível
WarbreakerQuest: Stun Heroes with Groundbreaker. Reward: After Stunning 5 Heroes, Groundbreaker's Stun deals an additional 165 (+4% per level) damage over 3 seconds to Heroes. Reward: After Stunning 15 Heroes, permanently reduce Groundbreaker's cooldown by 2 seconds.QMissão
Unrivaled StrengthIncrease Wrecking Ball's throw range by 15% and its damage by 75%.E
Body CheckActivate to deal 111 (+4% per level) damage to a target enemy and Slow them by 35% for 3 seconds. Enemy Heroes hit receive 30% reduced healing for 3 seconds.Ativo
- 1Adds an active ability for survivability.
- 4Adds an active ability for survivability.
- 7Upgrades Into the Fray for more survivability.
- 10Heroic ability focused on damage.
- 13Upgrades Bloodthirst for more survivability.
- 16Upgrades Groundbreaker for more survivability.
- 20The most survivability-focused option at level 20.
Utility talents
Quando usar
At each level, the talent with the most control, cooldown reduction or vision. Choose it when your team needs setup more than damage.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
- Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
Com o timePrincipalStays with the team: it wins fights, not lanes.
Talentos por nível
WarbreakerQuest: Stun Heroes with Groundbreaker. Reward: After Stunning 5 Heroes, Groundbreaker's Stun deals an additional 165 (+4% per level) damage over 3 seconds to Heroes. Reward: After Stunning 15 Heroes, permanently reduce Groundbreaker's cooldown by 2 seconds.QMissão
Unrivaled StrengthIncrease Wrecking Ball's throw range by 15% and its damage by 75%.E
Body CheckActivate to deal 111 (+4% per level) damage to a target enemy and Slow them by 35% for 3 seconds. Enemy Heroes hit receive 30% reduced healing for 3 seconds.Ativo
- 1Quest talent: it only pays off if you complete it early, so commit to it.
- 4Upgrades Bloodthirst for more utility.
- 7Upgrades Into the Fray for more utility.
- 10Heroic ability focused on utility.
- 13Upgrades Groundbreaker for more utility.
- 16Upgrades Groundbreaker for more utility.
- 20Upgrades Decimate for more damage.
Habilidades
QGroundbreaker8s40 mpDeal 81 (+4% per level) damage to enemies in an area. Heroes hit on the outer edge are Stunned for 0.5 seconds and then Slowed by 40% for 2 seconds.Basic ability — applies a stun and hits an area. Save it for priority targets or to interrupt a channel.
WBloodthirst12s55 mpDeal 156 (+4% per level) damage to an enemy and heal for 10% of Garrosh's missing Health. Healing is increased by 100% against Heroes.
EWrecking Ball16s60 mpThrow a nearby enemy Hero, Minion, or Mercenary to the target location, dealing 91 (+4% per level) damage to enemies near the impact and Slowing them by 30% for 2.5 seconds.
RWarlord's ChallengeHeroica50s40 mpSilence nearby Heroes and force them to attack Garrosh for 2 seconds.Heroic — applies a silence. Save it for priority targets or to interrupt a channel.
RDecimateHeroica8s25 mpDeal 50 (+4% per level) damage to nearby enemies and Slow them by 40% for 1.5 seconds. Deals 100% more damage to Heroes, and each Hero hit reduces the cooldown by 1 second. Stores up to 3 charges.Heroic — slows and hits an area. Plan your fights around its cooldown.
Armor UpTraçoGarrosh gains 1 Armor for every 2% of maximum Health missing.
1Into the Fray45sActivate to throw a nearby ally and grant them 20 Armor for 3 seconds. Deals 91 (+4% per level) damage to nearby enemies upon impact and Slows them by 30% for 2.5 seconds. While in flight, allied Heroes are Unstoppable.
Estratégia
1Early game
Early, soak experience in a lane with your team's weaker laner, rotate to the first objective and ward with your presence: where you stand is where the enemy can't. Trade only when your healer is close: your health is the team's health bar.
- Early talents: Body Check and In for the Kill.
2Mid game
At level 10, Warlord's Challenge or Decimate changes how you engage. Start fights only when your team is close and your key abilities are ready.
- Heroics: Decimate and Warlord's Challenge.
3Late game
Late, deaths are long: engage on the enemy's mistakes, not your own, and protect your team at the boss and the keeps.
- Level 20: Deadly Calm.
4Team fights
Open with Groundbreaker on a priority target, then stand between the enemy divers and your healer.
Dicas
- Save Groundbreaker for enemy heroes, not for minions.
- Arrive at map objectives and mercenary camps before they start: the team that is there first chooses the fight.
- Pick your level 10 heroic by the match: Warlord's Challenge and Decimate solve different problems.
- Before each fight, check which key abilities the enemy has available.
Confrontos
Forte contra
Blizzard classifies Kel'Thuzad as a Ranged Assassin: once Garrosh is on top of them, that distance stops mattering.
Blizzard classifies Li-Ming as a Ranged Assassin: once Garrosh is on top of them, that distance stops mattering.
Blizzard classifies Lunara as a Ranged Assassin: once Garrosh is on top of them, that distance stops mattering.
Fraco contra
Mei fights at range and Garrosh is melee with no dash in the kit to close the gap.
Blaze fights at range and Garrosh is melee with no dash in the kit to close the gap.
Garrosh has to walk up to start a fight, and Howling Blast (root) stops that engage before it lands.
Mudanças
- Updated for patch 2.57.0.98304.
- Updated for patch 2.57.0.98297.
- Updated for patch 2.57.0.98285.
- Guide created for patch 2.55.17.98025.
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