Mais guias de Garrosh
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Introdução
This guide covers Garrosh's matchups and how to adapt to them. Blizzard publishes no matchup statistics, so the matchups below come from each hero's role, range and kit: crowd control, mobility and sustain. They describe an advantage on paper, not a measured result.
Pontos fortes
- Crowd control: Groundbreaker applies a stun.
- Strong gank potential around the map.
- Sustain from Bloodthirst.
Pontos fracos
- Mana-hungry: Blizzard flags its energy as important, so manage it early.
- Low damage by itself: it needs its team to finish kills.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
Builds
Against dive
Quando usar
When the enemy has several heroes who jump on you: the survival picks at every level.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
- Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
Com o timePrincipalStays with the team: it wins fights, not lanes.
Talentos por nível
WarbreakerQuest: Stun Heroes with Groundbreaker. Reward: After Stunning 5 Heroes, Groundbreaker's Stun deals an additional 165 (+4% per level) damage over 3 seconds to Heroes. Reward: After Stunning 15 Heroes, permanently reduce Groundbreaker's cooldown by 2 seconds.QMissão
Unrivaled StrengthIncrease Wrecking Ball's throw range by 15% and its damage by 75%.E
Body CheckActivate to deal 111 (+4% per level) damage to a target enemy and Slow them by 35% for 3 seconds. Enemy Heroes hit receive 30% reduced healing for 3 seconds.Ativo
- 1Adds an active ability for survivability.
- 4Adds an active ability for survivability.
- 7Upgrades Into the Fray for more survivability.
- 10Heroic ability focused on damage.
- 13Upgrades Bloodthirst for more survivability.
- 16Upgrades Groundbreaker for more survivability.
- 20The most survivability-focused option at level 20.
Against mobile heroes
Quando usar
Slows, roots and stuns first, to pin down heroes who would otherwise escape.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
- Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
Com o timePrincipalStays with the team: it wins fights, not lanes.
Talentos por nível
WarbreakerQuest: Stun Heroes with Groundbreaker. Reward: After Stunning 5 Heroes, Groundbreaker's Stun deals an additional 165 (+4% per level) damage over 3 seconds to Heroes. Reward: After Stunning 15 Heroes, permanently reduce Groundbreaker's cooldown by 2 seconds.QMissão
Unrivaled StrengthIncrease Wrecking Ball's throw range by 15% and its damage by 75%.E
Body CheckActivate to deal 111 (+4% per level) damage to a target enemy and Slow them by 35% for 3 seconds. Enemy Heroes hit receive 30% reduced healing for 3 seconds.Ativo
- 1Quest talent: it only pays off if you complete it early, so commit to it.
- 4Upgrades Bloodthirst for more utility.
- 7Upgrades Into the Fray for more utility.
- 10Heroic ability focused on utility.
- 13Upgrades Groundbreaker for more utility.
- 16Upgrades Groundbreaker for more utility.
- 20Upgrades Decimate for more damage.
Habilidades
QGroundbreaker8s40 mpDeal 81 (+4% per level) damage to enemies in an area. Heroes hit on the outer edge are Stunned for 0.5 seconds and then Slowed by 40% for 2 seconds.
WBloodthirst12s55 mpDeal 156 (+4% per level) damage to an enemy and heal for 10% of Garrosh's missing Health. Healing is increased by 100% against Heroes.
EWrecking Ball16s60 mpThrow a nearby enemy Hero, Minion, or Mercenary to the target location, dealing 91 (+4% per level) damage to enemies near the impact and Slowing them by 30% for 2.5 seconds.
RWarlord's ChallengeHeroica50s40 mpSilence nearby Heroes and force them to attack Garrosh for 2 seconds.
RDecimateHeroica8s25 mpDeal 50 (+4% per level) damage to nearby enemies and Slow them by 40% for 1.5 seconds. Deals 100% more damage to Heroes, and each Hero hit reduces the cooldown by 1 second. Stores up to 3 charges.
Armor UpTraçoGarrosh gains 1 Armor for every 2% of maximum Health missing.
1Into the Fray45sActivate to throw a nearby ally and grant them 20 Armor for 3 seconds. Deals 91 (+4% per level) damage to nearby enemies upon impact and Slows them by 30% for 2.5 seconds. While in flight, allied Heroes are Unstoppable.
Estratégia
1Good matchups
Garrosh does well against these:
- Kel'Thuzad: Blizzard classifies Kel'Thuzad as a Ranged Assassin: once Garrosh is on top of them, that distance stops mattering.
- Li-Ming: Blizzard classifies Li-Ming as a Ranged Assassin: once Garrosh is on top of them, that distance stops mattering.
- Lunara: Blizzard classifies Lunara as a Ranged Assassin: once Garrosh is on top of them, that distance stops mattering.
2Tough matchups
Garrosh struggles against these:
3Synergies
Garrosh works well alongside these, because their kits fit together:
4Adapting the build
The situational builds in this guide answer specific threats: Against dive and Against mobile heroes.
5Playing against Garrosh
If you're on the other side, this is what to exploit:
- Mana-hungry: Blizzard flags its energy as important, so manage it early.
- Low damage by itself: it needs its team to finish kills.
Dicas
- Look at the enemy team before choosing your build: the situational builds below answer the most common threats.
- Good matchup: Kel'Thuzad. Play forward when you face them.
- Tough matchup: Mei. Play safer and wait for your team.
- Against slippery heroes, hold Groundbreaker until their escape is used.
Confrontos
Forte contra
Blizzard classifies Kel'Thuzad as a Ranged Assassin: once Garrosh is on top of them, that distance stops mattering.
Blizzard classifies Li-Ming as a Ranged Assassin: once Garrosh is on top of them, that distance stops mattering.
Blizzard classifies Lunara as a Ranged Assassin: once Garrosh is on top of them, that distance stops mattering.
Fraco contra
Mei fights at range and Garrosh is melee with no dash in the kit to close the gap.
Blaze fights at range and Garrosh is melee with no dash in the kit to close the gap.
Garrosh has to walk up to start a fight, and Howling Blast (root) stops that engage before it lands.
Mudanças
- Updated for patch 2.57.0.98304.
- Updated for patch 2.57.0.98297.
- Updated for patch 2.57.0.98285.
- Guide created for patch 2.55.17.98025.
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