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Introdução
ARAM puts everyone in a single lane with random heroes: there are no map objectives to split for, so the game is decided by team fights and by who manages health and mana better. In ARAM the enemy is always grouped: go in after they use their crowd control, and don't chase alone.
Pontos fortes
- Strong gank potential around the map.
- Crowd control: The Hunt applies a stun.
- Has escape tools, according to Blizzard's own hero tags.
Pontos fracos
- Relies on basic attacks: blinds and armor hurt its damage.
- Has to dive in to deal damage, so it needs follow-up.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
Builds
ARAM talents
Quando usar
Constant fights in one lane: damage early to win the trades, survivability later to outlast the long team fights.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
- Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
RotacionarPrincipalRotates between lanes to create kills and pressure.- Acampamentos de mercenáriosPrioridade 2Takes mercenary camps on its own when the map is quiet.
- Com o timeAcompanha o time nas lutas e nos objetivos.
Talentos por nível
ImmolationAfter using Sweeping Strike, burn nearby enemies for 22 (+4% per level) damage a second for 4 seconds.W
Battered AssaultIncrease Sweeping Strike's Basic Attack damage bonus duration from 3 to 5 seconds. If Sweeping Strike hits 2 Heroes its damage bonus is increased from 35% to 125%.W
Unending HatredQuest: Minion kills grant 0.2 Basic Attack Damage. Hero Takedowns grant 1 Basic Attack Damage. Reward: After gaining 20 increased Basic Attack Damage, receive an additional 20 Basic Attack Damage.PassivoMissão
- 1Quest talent: it only pays off if you complete it early, so commit to it.
- 4The most damage-focused option at level 4.
- 7Upgrades Dive for more utility.
- 10Heroic ability focused on damage.
- 13Upgrades Sweeping Strike for more survivability.
- 16The most survivability-focused option at level 16.
- 20Adds an active ability.
Habilidades
QDive6sDive at the target, dealing 66 (+4% per level) damage and flipping to the other side of the target.
WSweeping Strike8sDash towards target point, dealing 119 (+4% per level) damage to enemies along the way. Hitting an enemy increases Illidan's Basic Attack damage by 35% for 3 seconds.
EEvasion15sEvade enemy Basic Attacks for 2.5 seconds.
RThe HuntHeroica100sCharge to target unit, dealing 251 (+4% per level) damage on impact and stunning for 1 second.Heroic — applies a stun. Save it for priority targets or to interrupt a channel.
RMetamorphosisHeroica120sTransform into Demon Form at the target location, dealing 46 (+4% per level) damage in the area. Temporarily increases maximum Health by 220 (+4% per level) for each Hero hit by the initial impact. Lasts for 18 seconds.Heroic. Plan your fights around its cooldown.
Betrayer's ThirstTraçoBasic Attacks heal for 30% of damage dealt and reduce Ability cooldowns by 1 second.
Estratégia
1What changes
ARAM puts everyone in a single lane with random heroes: there are no map objectives to split for, so the game is decided by team fights and by who manages health and mana better.
2Build adjustments
Constant fights in one lane: damage early to win the trades, survivability later to outlast the long team fights.
3Fighting
Go in after the enemy uses their crowd control, focus the squishiest target and use Sweeping Strike to get back out. In ARAM the enemy is always grouped: go in after they use their crowd control, and don't chase alone.
Dicas
- In ARAM the enemy is always grouped: go in after they use their crowd control, and don't chase alone.
- Pick the heroic that wins team fights: The Hunt or Metamorphosis.
- Don't chase alone: the enemy is always grouped.
- Grab regeneration globes and use the healing fountain between fights.
Mudanças
- Updated for patch 2.57.0.98304.
- Updated for patch 2.57.0.98297.
- Updated for patch 2.57.0.98285.
- Guide created for patch 2.55.17.98025.
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