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Lt. Morales · Healer

Lt. Morales Guide

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Introdução

Lt. Morales is a ranged Healer in Heroes of the Storm. In this guide you play it as Healer: your job is to keep your team alive, avoid the enemy dive and add utility. The kit brings sustain with Healing Beam. At level 10 you choose between the heroics Stim Drone and Medivac Dropships.

Pontos fortes

  • Heals allies: keeps the team in fights.
  • Brings utility that helps the whole team.
  • Clear job in the team: keep your team alive, avoid the enemy dive and add utility.

Pontos fracos

  • No escape tools: vulnerable when divers reach it.
  • First target for the enemy dive.

Builds

Balanced talents

EquilibradoRecomendada
Abrir build

Quando usar

At each level, the talent that serves more than one plan. A safe default when you don't know the enemy team yet. Built by reading the talent texts; Blizzard publishes no pick rates.

Função no mapa

Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.

  • Rota soloSegura uma rota sozinho e vence nela.
  • Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
  • RotacionarVai de uma rota a outra para emboscar e ajudar.
  • Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
  • Com o timePrincipalStays with the team: it wins fights, not lanes.

Talentos por nível

  • Caduceus FeedbackIncreases Attack Range by 1.1 and Basic Attacks against Heroes generate 4 Energy.Passivo
  • Life SupportDuring the first 2 seconds of Energy regeneration, Healing Beam regenerates 100% more Energy. Passive: Increase your maximum Energy by 10.Q
  • Clear!Quest: Each enemy Hero hit with Displacement Grenade restores 3 Energy. Reward: After hitting 15 Heroes, reduce the cooldown of Displacement Grenade from 12 seconds to 9 seconds. Reward: After hitting 30 Heroes, increase the detonation area of Displacement Grenade by 25%.EMissão
  • 1The most utility-focused option at level 1.
  • 4Fits more than one plan at level 4: survivability and utility.
  • 7Upgrades Healing Beam for more survivability.
  • 10Heroic ability focused on utility.
  • 13Fits more than one plan at level 13: damage and survivability.
  • 16Fits more than one plan at level 16: survivability and utility.
  • 20Fits more than one plan at level 20: damage and survivability.

Habilidades

  • QHealing Beam0.5s6 mpHeal target allied Hero or Minion for 172 (+4% per level) Health per second as long as they are in range. After not channeling Healing Beam for 2 seconds, regenerate 6 Energy per second. Reactivate to switch targets, or self-cast to cancel channeling.Basic ability — heals. Time it for the enemy's burst, not for chip damage.
  • WSafeguard11sGrant target ally Hero 35 Armor for 3 seconds.
  • EDisplacement Grenade12sFire a grenade that can be manually detonated, dealing 208 (+4% per level) to nearby enemies and knocking them away.
  • RStim DroneHeroica70sGrant an allied Hero 75% Attack Speed and 25% Movement Speed for 10 seconds.Heroic. Plan your fights around its cooldown.
  • RMedivac DropshipHeroica45sTarget a location for a Medivac transport. For up to 10 seconds before takeoff, allies can right-click to enter the Medivac.Heroic. Plan your fights around its cooldown.
  • Caduceus ReactorTraçoWhile channeling Healing Beam, Lt. Morales regenerates 2% of her maximum Health per second.

Estratégia

1Early game

Early, soak experience in a lane, stay close to your team and don't waste mana healing chip damage. Let your laning partner trade and heal after, not during: a healer that runs out of mana early loses the objective.

  • Early talents: Caduceus Feedback and Blast Shield.

2Mid game

At level 10, Stim Drone and Medivac Dropship change what your team can do: pick the one that answers the enemy's plan.

  • Heroics: Stim Drone and Medivac Dropships.

3Late game

Late, you're the enemy's first target: stay behind your frontline and never walk into fog alone.

  • Level 20: Safe Zone.

4Team fights

Heal the teammate under pressure, not the one with the lowest bar, and keep Healing Beam for burst moments.

Dicas

  • Keep Healing Beam for the enemy's burst, not for small damage.
  • Choose between Stim Drone and Medivac Dropship after seeing the enemy team.
  • Arrive at map objectives and mercenary camps before they start: the team that is there first chooses the fight.
  • Before each fight, check which key abilities the enemy has available.

Confrontos

Forte contra

  • Blizzard classifies Kerrigan as a Melee Assassin, and they have to close the gap before they can do anything to Lt. Morales, who fights at range.

  • Blizzard classifies Maiev as a Melee Assassin, and they have to close the gap before they can do anything to Lt. Morales, who fights at range.

  • Blizzard classifies Murky as a Melee Assassin, and they have to close the gap before they can do anything to Lt. Morales, who fights at range.

Fraco contra

  • Haunting Wave lets Sylvanas reach Lt. Morales, who has no escape in the kit.

  • Leaping Strike lets Lunara reach Lt. Morales, who has no escape in the kit.

  • Sinister Strike lets Valeera reach Lt. Morales, who has no escape in the kit.

Combina bem com

  • Healing Beam from Lt. Morales keeps Gul'dan alive, and Gul'dan is the damage the team needs to protect.

  • Healing Beam from Lt. Morales keeps Xal'atath alive, and Xal'atath is the damage the team needs to protect.

  • Healing Beam from Lt. Morales keeps Fenix alive, and Fenix is the damage the team needs to protect.

Mudanças

  1. Updated for patch 2.57.0.98304.
  2. Updated for patch 2.57.0.98297.
  3. Updated for patch 2.57.0.98285.
  4. Guide created for patch 2.55.17.98025.

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