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Maiev · Melee Assassin

Maiev Guide

Guia completoBaseado em dadosMédiaPatch 2.57.0.98304
977Atualizado

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Introdução

Maiev is a melee Melee Assassin in Heroes of the Storm. In this guide you play it as Melee Assassin: your job is to catch isolated enemies and burst down the backline. The kit brings crowd control (silence) with Containment Disc and mobility with Vault of the Wardens. At level 10 you choose between the heroics Containment Disc and Warden's Cage.

Pontos fortes

  • Crowd control: Containment Disc applies a silence.
  • Mobility with Vault of the Wardens.
  • Clear job in the team: catch isolated enemies and burst down the backline.

Pontos fracos

  • Melee range: ranged heroes can poke it freely.
  • Has to dive in to deal damage, so it needs follow-up.

Builds

Balanced talents

EquilibradoRecomendada
Abrir build

Quando usar

At each level, the talent that serves more than one plan. A safe default when you don't know the enemy team yet. Built by reading the talent texts; Blizzard publishes no pick rates.

Função no mapa

Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.

  • Rota soloSegura uma rota sozinho e vence nela.
  • Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
  • RotacionarPrincipalRotates between lanes to create kills and pressure.
  • Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
  • Com o timeAcompanha o time nas lutas e nos objetivos.

Talentos por nível

  • Bonds of JusticeQuest: Each tether applied to a secondary target of Umbral Bind permanently increases Umbral Bind's pull damage by 15. Reward: After applying 5 tethers to secondary targets, increase Umbral Bind's pull damage by 75. Reward: After applying 10 tethers to secondary targets, increase Umbral Bind's cleave damage by 30%.WMissão
  • Pursuit of VengeanceEach Hero tethered by Umbral Bind reduces the cooldown of Spirit of Vengeance by 2.5 seconds and each Hero hit by Spirit of Vengeance reduces the cooldown of Umbral Bind by 1 second.W
  • Naisha's MementoActivate to make primary Basic Attacks bounce between nearby enemies up to 2 times. Lasts 8 seconds. Recharge Naisha's Memento by hitting at least 2 Heroes with a single Fan of Knives.Ativo
  • 1Quest talent: it only pays off if you complete it early, so commit to it.
  • 4Quest talent: it only pays off if you complete it early, so commit to it.
  • 7Fits more than one plan at level 7: survivability and utility.
  • 10Heroic ability focused on utility.
  • 13Upgrades Fan of Knives for more survivability.
  • 16Fits more than one plan at level 16: damage and utility.
  • 20Fits more than one plan at level 20: damage and utility.

Habilidades

  • QFan of Knives4s30 mpDeal 152 (+4% per level) damage to enemies in a crescent area. Hitting at least 2 enemy Heroes with Fan of Knives reduces its cooldown to 0.5 seconds, and refunds its Mana cost.
  • WUmbral Bind14s55 mpMaiev's next Basic Attack cleaves and applies a tether to enemy Heroes hit for 2.5 seconds. If a tethered Hero moves too far from Maiev, they are pulled toward her, dealing 110 (+4% per level) damage and breaking the tether.
  • ESpirit of Vengeance13s50 mpSend a shadow of Maiev outward that will return to its cast location, dealing 150 (+4% per level) damage to enemies along both paths. If an enemy Hero is hit, reduce the cooldown by 4 seconds.
  • RContainment DiscHeroica40s50 mpThrow a glaive in the target direction. If an enemy Hero is hit, Containment Disc can be reactivated to remove their vision and Time Stop them for 4 seconds. Leaving Containment Silences the enemy Hero for 1.5 seconds. Containment Disc automatically activates 6 seconds after hitting a Hero.Heroic — applies a silence. Save it for priority targets or to interrupt a channel.
  • RWarden's CageHeroica100s80 mpSummon 8 Warden Avatars as a cage around Maiev. After 1.5 seconds, enemy Heroes that come in contact with an Avatar consume it and are knocked to the center of the cage. Warden Avatars last 5 seconds.Heroic — summons units. Plan your fights around its cooldown.
  • DVault of the WardensTraço13sLeap into the air, becoming Immune to all hostile effects for 0.75 seconds. After reaching Level 20, Vault of the Wardens gains an additional charge.Trait — moves you. Keep it to escape unless the kill is certain.

Estratégia

1Early game

Early, soak experience and look for isolated enemies around the map. Your damage is highest against heroes who can't escape. Trade when you can reach the enemy with your full combo; half a combo just gives them a free hit.

  • Early talents: Bonds of Justice and Pin Down.

2Mid game

At level 10, Containment Disc or Warden's Cage gives you a new way to finish kills. Look for the enemy backline once their crowd control is used.

  • Heroics: Containment Disc and Warden's Cage.

3Late game

Late, a mistimed dive costs the game: wait for the enemy's key cooldowns before going in.

  • Level 20: Shadow Orb: Huntress.

4Team fights

Go in after the enemy uses their crowd control, focus the squishiest target and use Vault of the Wardens to get back out.

Dicas

  • Never dive without Vault of the Wardens ready.
  • Choose between Containment Disc and Warden's Cage depending on the enemy team.
  • Arrive at map objectives and mercenary camps before they start: the team that is there first chooses the fight.
  • Keep Vault of the Wardens for getting out, not for chasing.

Confrontos

Forte contra

  • Blizzard classifies Nazeebo as a Ranged Assassin: once Maiev is on top of them, that distance stops mattering.

  • Blizzard classifies Nova as a Ranged Assassin: once Maiev is on top of them, that distance stops mattering.

  • Blizzard classifies Orphea as a Ranged Assassin: once Maiev is on top of them, that distance stops mattering.

Fraco contra

  • Blade Flurry (stun) lets Valeera pin Maiev down before Vault of the Wardens gets them out.

  • Octo-Grab (stun) lets Murky pin Maiev down before Vault of the Wardens gets them out.

  • The Hunt (stun) lets Illidan pin Maiev down before Vault of the Wardens gets them out.

Combina bem com

  • E.T.C. starts the fight with Powerslide and Maiev follows up with Vault of the Wardens.

  • Sonya starts the fight with Ancient Spear and Maiev follows up with Vault of the Wardens.

  • Yrel starts the fight with Righteous Hammer and Maiev follows up with Vault of the Wardens.

Mudanças

  1. Updated for patch 2.57.0.98304.
  2. Updated for patch 2.57.0.98297.
  3. Updated for patch 2.57.0.98285.
  4. Guide created for patch 2.55.17.98025.

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