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Introdução
Early, hold the solo lane: soak every wave, win trades when the enemy misses abilities and take mercenary camps when your lane is pushed. Early, keep your lane, take a camp when you can and rotate to map objectives and mercenary camps in time.
Pontos fortes
- Good wave clear, according to Blizzard's own hero tags.
- Can hold a lane alone.
- Strong gank potential around the map.
Pontos fracos
- Relies on basic attacks: blinds and armor hurt its damage.
- Low damage by itself: it needs its team to finish kills.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
- Early game talentsEquilibradoRecomendadaLevels 1 to 7 lean on survivability to win the early soak and the first objective; from level 10 it follows the balanced plan.
- Balanced talentsEquilibradoAvançadaAt each level, the talent that serves more than one plan. A safe default when you don't know the enemy team yet. Built by reading the talent texts; Blizzard publishes no pick rates.
Builds
Early game talents
Quando usar
Levels 1 to 7 lean on survivability to win the early soak and the first objective; from level 10 it follows the balanced plan.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
Rota soloPrincipalHolds a lane alone so the rest of the team can rotate.- Absorção duplaPrioridade 3Soaks experience in a lane, usually alongside a teammate, and clears waves fast.
- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPrioridade 2Takes mercenary camps on its own when the map is quiet.
- Com o timeAcompanha o time nas lutas e nos objetivos.
Talentos por nível
Furious BlowEvery 4th cast of Seismic Slam deals 40% more damage to the primary target and costs no Fury.W
War PaintSonya's Basic Attacks heal for 30% of the damage dealt.Passivo
Tough As NailsEvery 16 seconds, gain 60 Physical Armor against the next enemy Hero Basic Attack, reducing the damage taken by 60%. Stores up to 3 charges. Charges refresh 200% faster while Fury's Movement Speed bonus is active.Passivo
- 1Upgrades Fury for more survivability.
- 4Upgrades Whirlwind for more utility.
- 7Upgrades Whirlwind for more survivability.
- 10Fits more than one plan at level 10: damage and utility.
- 13Fits more than one plan at level 13: survivability and damage.
- 16Fits more than one plan at level 16: damage and survivability.
- 20Fits more than one plan at level 20: survivability and utility.
Balanced talents
Quando usar
At each level, the talent that serves more than one plan. A safe default when you don't know the enemy team yet. Built by reading the talent texts; Blizzard publishes no pick rates.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
Rota soloPrincipalHolds a lane alone so the rest of the team can rotate.- Absorção duplaPrioridade 3Soaks experience in a lane, usually alongside a teammate, and clears waves fast.
- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPrioridade 2Takes mercenary camps on its own when the map is quiet.
- Com o timeAcompanha o time nas lutas e nos objetivos.
Talentos por nível
Furious BlowEvery 4th cast of Seismic Slam deals 40% more damage to the primary target and costs no Fury.W
War PaintSonya's Basic Attacks heal for 30% of the damage dealt.Passivo
Tough As NailsEvery 16 seconds, gain 60 Physical Armor against the next enemy Hero Basic Attack, reducing the damage taken by 60%. Stores up to 3 charges. Charges refresh 200% faster while Fury's Movement Speed bonus is active.Passivo
- 1Fits more than one plan at level 1: damage and survivability.
- 4Upgrades Whirlwind for more utility.
- 7Fits more than one plan at level 7: damage and survivability.
- 10Fits more than one plan at level 10: damage and utility.
- 13Fits more than one plan at level 13: survivability and damage.
- 16Fits more than one plan at level 16: damage and survivability.
- 20Fits more than one plan at level 20: survivability and utility.
Habilidades
QAncient Spear13sThrow out a spear that pulls Sonya to the first enemy hit, dealing 173 (+4% per level) damage and briefly stunning them. If this hits an enemy, generate 40 Fury.
WSeismic Slam1s25 mpDeals 176 (+4% per level) damage to the target enemy, and 44 (+4% per level) to enemies behind the target.
EWhirlwind5s40 mpDeals 138 (+4% per level) damage a second to nearby enemies for 3 seconds, healing for 25% of damage dealt. Healing tripled versus Heroes.
RLeapHeroica60sLeap into the air, dealing 135 (+4% per level) damage to nearby enemies, and stunning them for 1.25 seconds.Heroic — applies a stun, moves you and hits an area. Save it for priority targets or to interrupt a channel.
RWrath of the BerserkerHeroica60sIncrease damage dealt by 40%. Reduce the duration of Stuns, Roots, and Slows against Sonya by 50%. Lasts 15 seconds, and extends by 1 second for every 10 Fury gained.Heroic — applies a stun. Save it for priority targets or to interrupt a channel.
FuryTraçoUse Fury instead of Mana, which is gained by taking damage or dealing Basic Attack damage. Using a Basic or Heroic Ability grants 10% Movement Speed for 4 seconds.
Estratégia
1Early talents
The first three talent tiers (levels 1, 4 and 7) set up how you soak and trade. The early build below leans on survivability to win that phase.
- Picks: Tough As Nails and Hurricane.
2Trading
Trade when the enemy uses their main ability on the wave; your sustain wins long trades. The kit brings crowd control (stun) with Ancient Spear, mobility with Leap and sustain with Whirlwind.
3Soaking and rotations
Soaking is the laning phase: stay in range of your minion waves, rotate between lanes so none is left empty and group before each objective spawns.
4Early objectives
Early, keep your lane, take a camp when you can and rotate to map objectives and mercenary camps in time. Your big moments are level 10, when you pick Leap or Wrath of the Berserker, and level 20, when the heroic gets its upgrade.
Dicas
- Trade when the enemy uses their main ability on the wave; your sustain wins long trades.
- Tough As Nails is your first purchase that changes the lane: get it early.
- Use Ancient Spear in lane only when your partner or jungler can follow.
- Keep Leap ready when the enemy's gankers are missing.
- Early, keep your lane, take a camp when you can and rotate to map objectives and mercenary camps in time.
Confrontos
Forte contra
Blizzard classifies Lunara as a Ranged Assassin: once Sonya is on top of them, that distance stops mattering.
Blizzard classifies Mephisto as a Ranged Assassin: once Sonya is on top of them, that distance stops mattering.
Blizzard classifies Nazeebo as a Ranged Assassin: once Sonya is on top of them, that distance stops mattering.
Mudanças
- Updated for patch 2.57.0.98304.
- Updated for patch 2.57.0.98297.
- Updated for patch 2.57.0.98285.
- Guide created for patch 2.55.17.98025.
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