Mais guias de Dehaka
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Introdução
Dehaka is a melee Bruiser in Heroes of the Storm. In this guide you play it as Bruiser: your job is to hold a side lane alone, take camps and add a second frontline in fights. The kit brings crowd control (stun) with Drag, mobility with Dark Swarm and sustain with Essence Collection. At level 10 you choose between the heroics Isolation and Adaptation.
Pontos fortes
- Good wave clear, according to Blizzard's own hero tags.
- Can hold a lane alone.
- Strong gank potential around the map.
- Crowd control: Drag applies a stun.
Pontos fracos
- Mana-hungry: Blizzard flags its energy as important, so manage it early.
- Low damage by itself: it needs its team to finish kills.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
- Balanced talentsEquilibradoRecomendadaAt each level, the talent that serves more than one plan. A safe default when you don't know the enemy team yet. Built by reading the talent texts; Blizzard publishes no pick rates.
- Survival talentsDefensivoSituacionalAt each level, the talent with the most healing, shields or armor. Choose it against dive or heavy burst.
- Utility talentsUtilidadeSituacionalAt each level, the talent with the most control, cooldown reduction or vision. Choose it when your team needs setup more than damage.
Builds
Balanced talents
Quando usar
At each level, the talent that serves more than one plan. A safe default when you don't know the enemy team yet. Built by reading the talent texts; Blizzard publishes no pick rates.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
Rota soloPrincipalHolds a lane alone so the rest of the team can rotate.- Absorção duplaPrioridade 2Soaks experience in a lane, usually alongside a teammate, and clears waves fast.
- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
- Com o timeAcompanha o time nas lutas e nos objetivos.
Talentos por nível
Enduring SwarmDark Swarm's duration is increased by 0.5 seconds and grants 50 Spell Armor while active.W
Tissue RegenerationRegeneration Globes grant 10 Essence. Repeatable Quest: Every 50 Essence collected permanently increases Health Regeneration by 4, up to 40, and maximum Essence by 1, up to 10.TraçoMissão
Enhanced AgilityBrushstalker's Movement Speed bonus now lasts for 4 seconds after leaving a bush. Repeatable Quest: Every 50 Essence collected permanently increases the Movement Speed bonus of Brushstalker by 2%, up to 20%.MontariaMissão
- 1Upgrades Dark Swarm for more survivability.
- 4Fits more than one plan at level 4: utility and damage.
- 7Upgrades Drag for more utility.
- 10Fits more than one plan at level 10: damage and survivability.
- 13Fits more than one plan at level 13: utility and damage.
- 16Fits more than one plan at level 16: damage and survivability.
- 20Fits more than one plan at level 20: damage and survivability.
Survival talents
Quando usar
At each level, the talent with the most healing, shields or armor. Choose it against dive or heavy burst.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
Rota soloPrincipalHolds a lane alone so the rest of the team can rotate.- Absorção duplaPrioridade 2Soaks experience in a lane, usually alongside a teammate, and clears waves fast.
- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
- Com o timeAcompanha o time nas lutas e nos objetivos.
Talentos por nível
Enduring SwarmDark Swarm's duration is increased by 0.5 seconds and grants 50 Spell Armor while active.W
Tissue RegenerationRegeneration Globes grant 10 Essence. Repeatable Quest: Every 50 Essence collected permanently increases Health Regeneration by 4, up to 40, and maximum Essence by 1, up to 10.TraçoMissão
Enhanced AgilityBrushstalker's Movement Speed bonus now lasts for 4 seconds after leaving a bush. Repeatable Quest: Every 50 Essence collected permanently increases the Movement Speed bonus of Brushstalker by 2%, up to 20%.MontariaMissão
- 1The most survivability-focused option at level 1.
- 4Upgrades Dark Swarm.
- 7Upgrades Drag for more survivability.
- 10Heroic ability focused on survivability.
- 13Upgrades Dark Swarm for more survivability.
- 16The most survivability-focused option at level 16.
- 20Upgrades Adaptation for more survivability.
Utility talents
Quando usar
At each level, the talent with the most control, cooldown reduction or vision. Choose it when your team needs setup more than damage.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
Rota soloPrincipalHolds a lane alone so the rest of the team can rotate.- Absorção duplaPrioridade 2Soaks experience in a lane, usually alongside a teammate, and clears waves fast.
- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
- Com o timeAcompanha o time nas lutas e nos objetivos.
Talentos por nível
Enduring SwarmDark Swarm's duration is increased by 0.5 seconds and grants 50 Spell Armor while active.W
Tissue RegenerationRegeneration Globes grant 10 Essence. Repeatable Quest: Every 50 Essence collected permanently increases Health Regeneration by 4, up to 40, and maximum Essence by 1, up to 10.TraçoMissão
Enhanced AgilityBrushstalker's Movement Speed bonus now lasts for 4 seconds after leaving a bush. Repeatable Quest: Every 50 Essence collected permanently increases the Movement Speed bonus of Brushstalker by 2%, up to 20%.MontariaMissão
- 1Upgrades Brushstalker for more utility.
- 4Upgrades Burrow for more utility.
- 7Upgrades Drag for more utility.
- 10Heroic ability focused on utility.
- 13Upgrades Dark Swarm for more utility.
- 16Upgrades Drag for more utility.
- 20Upgrades Brushstalker for more utility.
Habilidades
QDrag15s75 mpDehaka lashes out his tongue, dealing 160 (+4% per level) damage to the first enemy hit, Stunning and dragging them with him for 1.75 seconds. If Dehaka is Stunned or Silenced while using Drag, the effect ends.Basic ability — applies a stun. Save it for priority targets or to interrupt a channel.
WDark Swarm10s50 mpDeal 52 (+4% per level) damage every 0.5 seconds to nearby enemies for 3.5 seconds. While active, you are able to move through units. Can be cast during Drag and Burrow.
EBurrow20s65 mpBurrow into the ground, entering Stasis and becoming Invulnerable for 2 seconds. While Burrowed, Dehaka can move at 50% movement speed.
RIsolationHeroica60s70 mpLaunch biomass that hits the first enemy Hero dealing 200 (+4% per level) damage, revealing, Silencing, and Slowing them 30% for 3 seconds. Additionally, their vision radius is greatly reduced for 6 seconds.Heroic — applies a silence and hits an area. Save it for priority targets or to interrupt a channel.
RAdaptationHeroica60s70 mpAfter 4 seconds, heal for 100% of the damage Dehaka took over this period.Heroic — heals. Time it for the enemy's burst, not for chip damage.
DEssence CollectionTraço5sHeal Dehaka for 29 (+4% per level) Health per stored Essence over 5 seconds. Can be cast during Drag and Burrow. Passive: Gain 10 Essence from Takedowns and 2 Essence from nearby Minions dying. Maximum of 50 Essence.
ZBrushstalker75sActivate to burrow to a bush on the Battleground. Passive: Gain 20% movement speed while in a bush and for 2 seconds after leaving.
Estratégia
1Early game
Early, hold the solo lane: soak every wave, win trades when the enemy misses abilities and take mercenary camps when your lane is pushed. Trade when the enemy uses their main ability on the wave; your sustain wins long trades.
- Early talents: Enduring Swarm and Lurker Strain.
2Mid game
From level 10 (Isolation or Adaptation), join fights at objectives and return to your lane afterwards: a lost side lane costs your team experience.
- Heroics: Isolation and Adaptation.
3Late game
Late, stay with your team: bruisers win late fights by standing in front for longer than the enemy can.
- Level 20: Change Is Survival.
4Team fights
Pressure the enemy frontline, punish anyone who steps forward and use Drag to peel for your team.
Dicas
- Your level 10 choice matters: Isolation and Adaptation give you different roles in fights.
- Take camps after pushing your lane: it's free pressure.
- Arrive at map objectives and mercenary camps before they start: the team that is there first chooses the fight.
- Keep Dark Swarm for getting out, not for chasing.
Confrontos
Forte contra
Blizzard classifies Tychus as a Ranged Assassin: once Dehaka is on top of them, that distance stops mattering.
Blizzard classifies Valla as a Ranged Assassin: once Dehaka is on top of them, that distance stops mattering.
Blizzard classifies Xal'atath as a Ranged Assassin: once Dehaka is on top of them, that distance stops mattering.
Fraco contra
Dehaka has to walk up to start a fight, and Ancient Spear (stun) stops that engage before it lands.
Dehaka has to walk up to start a fight, and Onslaught (stun) stops that engage before it lands.
Dehaka has to walk up to start a fight, and Staggering Blow (stun) stops that engage before it lands.
Mudanças
- Updated for patch 2.57.0.98304.
- Updated for patch 2.57.0.98297.
- Updated for patch 2.57.0.98285.
- Guide created for patch 2.55.17.98025.
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