When to use it
Keeps enough damage while adding health, magic resist and armor through Jak'Sho, The Protean, Bandlepipes and Zeke's Convergence. Choose it against dive, assassins or a lane you can't win.
Where it's played
Picked before the game: the main lane first, then the alternatives.

1100%- JungleMain100% of matches
Jungle priorities
StartRed buff
Objectives by priority
- 1Voidgrubs
- 2Gank top
- 3Rift Herald
- 4Scuttle Crab
- 5Dragons
- 6Baron Nashor
- 7Atakhan
Guideline, not a measurement: an early skirmisher starting red side. Take the void grubs and look for ganks while your early damage is ahead, then Herald and dragons.
Starting items
Gustwalker HatchlingHealth PotionHealth regeneration.
Core items
- 1Jak'Sho, The ProteanHealth, magic resist and armor.
- 2BandlepipesHealth, magic resist and armor.
- 3Zeke's ConvergenceHealth, magic resist and armor.
Boots
Plated SteelcapsArmor.
Situational
Death's DanceAgainst heavy physical damage.Mercurial ScimitarAgainst heavy magic damage.Guardian AngelAgainst burst and assassins.Chempunk ChainswordCuts the enemy's healing.Lord Dominik's RegardsAgainst tanky teams.
Runes
Primary· Resolve












Secondary· Precision









Shards
Summoner spells
Flash
Smite





















