Mais guias de Twisted Fate
Este guia é montado pelo site com dados de partidas e do próprio jogo: ninguém o escreveu à mão. Se houver guias oficiais ou da comunidade, eles aparecem ao lado.
Introdução
Twisted Fate belongs to Riot's Mage and Marksman classes and is played mainly as Mid (100% of the public matches we measured). It attacks from range (525 units) and uses mana. Its main role is Mid, but it is also played as ADC. In this guide you play it as ADC: your job is to farm safely, deal sustained damage and take down towers.
Pontos fortes
- Destiny hits several enemies: a strong team fight tool.
- Mobility: Destiny lets you reposition, engage or escape.
- Long attack range (525) for safe trades in lane.
Pontos fracos
- Off-role pick: expect less support from guides and teammates than on Mid.
- Fragile: Riot rates it 2/10 in defense.
- Hard to master: Riot rates its difficulty 9/10.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
- Standard buildEquilibradoRecomendadaThe default path: Stormrazor, Yun Tal Wildarrows and Blade of The Ruined King give the attack damage, critical strike and attack speed this class relies on. Pick it when you have no reason to adapt. Built from Riot's item tags and the champion's class; Riot publishes no build statistics.
- Standard buildEquilibradoSituacionalThe default path: Stormrazor, Yun Tal Wildarrows and Blade of The Ruined King give the attack damage, critical strike and attack speed this class relies on. Pick it when you have no reason to adapt. Built from Riot's item tags and the champion's class; Riot publishes no build statistics.
Builds
Standard build
Quando usar
The default path: Stormrazor, Yun Tal Wildarrows and Blade of The Ruined King give the attack damage, critical strike and attack speed this class relies on. Pick it when you have no reason to adapt. Built from Riot's item tags and the champion's class; Riot publishes no build statistics.
Por onde se joga
É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

3
2100 %
1- Rota Inferior (ADC)Principal
- MeioPrioridade 2100 % das partidas
- Rota SuperiorPrioridade 3
Itens iniciais
Itens principais
- 1Chuva de Canivete
- 2Flechatroz de Yun Tal
- 3Espada do Rei Destruído
Botas
Situacionais
Runas
Primária· Precisão













Secundária· Inspiração









Fragmentos
Feitiços de invocador
Flash
Curar
Standard build
Quando usar
The default path: Stormrazor, Yun Tal Wildarrows and Blade of The Ruined King give the attack damage, critical strike and attack speed this class relies on. Pick it when you have no reason to adapt. Built from Riot's item tags and the champion's class; Riot publishes no build statistics.
Por onde se joga
É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

3
2
1100 %- MeioPrincipal100 % das partidas
- Rota Inferior (ADC)Prioridade 2
- Rota SuperiorPrioridade 3
Itens iniciais
Itens principais
- 1Chuva de Canivete
- 2Flechatroz de Yun Tal
- 3Espada do Rei Destruído
Botas
Situacionais
Runas
Primária· Precisão













Secundária· Inspiração









Fragmentos
Feitiços de invocador
Flash
Incendiar
Habilidades
Dados ViciadosPassivaAo abater uma unidade, Twisted Fate rola seu dado da ''sorte'' e recebe de 1 a 6 de ouro adicional.
QCuringas6/5.75/5.5/5.25/5s60/70/80/90/100 mpTwisted Fate arremessa três cartas, causando dano a cada inimigo que elas atravessam.- Tempo de recarga
- 6·5.75·5.5·5.25·5
- Custo
- 60·70·80·90·100
- Alcance
- 10000
WEscolha uma Carta6s50/55/60/65/70 mpTwisted Fate escolhe uma carta mágica de seu baralho e a usa em seu próximo ataque, causando efeitos adicionais.- Tempo de recarga
- 6
- Custo
- 50·55·60·65·70
- Alcance
- 200
EBaralho MarcadoA cada 4 ataques, Twisted Fate causa dano adicional. Além disso, sua Velocidade de Ataque aumenta.
RDestinoSuprema170/140/110s100 mpTwisted Fate prevê o futuro de seus adversários, revelando todos os Campeões inimigos e habilitando o uso de Portal, que o teleporta para qualquer local-alvo em 1,5s.- Tempo de recarga
- 170·140·110
- Custo
- 100
- Alcance
- 5500
Estratégia
1Early game
Bot is a two-on-two: your support decides a lot of the lane. Last hit, trade when your support engages and track the enemy jungler for dragon. Auto-attack the enemy when they walk up to last hit, and step back behind your minions as soon as they answer.
2Mid game
With Stormrazor and Yun Tal Wildarrows, group for dragons and towers and take the towers your team opens. Farm the side waves when nothing is happening.
3Late game
Late, you are the main source of damage: stay with your team, never face-check and hit the closest safe target.
4Team fights
Hit the closest target you can hit safely, not the one you want: a marksman that stays alive wins the fight.
Dicas
- Your first spike is Stormrazor, and Yun Tal Wildarrows makes you a real threat: fight around those purchases.
- Take towers whenever the enemy shows on the other side of the map: they are your team's gold.
- Position so that the enemy has to go through your frontline to reach you.
- Last hitting: a marksman lives on gold, so every missed minion hurts.
- Kiting: attack, move, attack. Each step keeps you out of the enemy's reach.
Mudanças
- Guide created for patch 16.19.1.
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