When to use it
The other option of each perk level. Perks are chosen during the match, so switch to these when the enemy composition or the map asks for what they do.
Minor perk
Bang BangCassidy throws a second Flashbang that travels farther, but both Flashbangs deal 40% reduced damage.
Giddy UpAfter using Combat Roll, Cassidy gains a 60% movement speed boost that decays over 1.5 seconds.When the situation calls for it: After using Combat Roll, Cassidy gains a 60% movement speed boost that decays over 1.5 seconds.
Major perk
Rollin' Round-UpCombat Roll also heals 15 health for each bullet reloaded.
Silver BulletPeacekeeper's secondary fire is replaced with a piercing shot that inflicts bleeding. Combat Roll and Deadeye reset its cooldown.When the situation calls for it: Peacekeeper's secondary fire is replaced with a piercing shot that inflicts bleeding. Combat Roll and Deadeye reset its cooldown.











