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Ana · Healer

Early game talents

EquilibradoRecomendadaBaseado em dadosPatch 2.57.0.98304
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Quando usar

Levels 1 to 7 lean on survivability to win the early soak and the first objective; from level 10 it follows the balanced plan.

Esta build faz parte do guia Ana Early Game Guide.

Função no mapa

Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.

  • Rota soloSegura uma rota sozinho e vence nela.
  • Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
  • RotacionarPrioridade 2Rotates between lanes to create kills and pressure.
  • Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
  • Com o timePrincipalStays with the team: it wins fights, not lanes.

Talentos por nível

  • Contact HealingHitting Heroes with Biotic Grenade increases its damage and healing by 30% per Hero hit.W
  • Slumber ShellsReduce the cooldown of Sleep Dart by 2 seconds. Upon waking, enemy Heroes are Slowed by 25% for 3 seconds.E
  • Vampiric RoundsIncrease Shrike's healing by 15%. Repeatable Quest: Stack 5 Doses to increase Shrike's healing by 1%. Repeatable Quest: Basic Attack a Hero with 5 Doses to increase Shrike's healing by 0.25%.TraçoMissão
  • 1Upgrades Shrike for more survivability.
  • 4Upgrades Biotic Grenade for more survivability.
  • 7Upgrades Biotic Grenade for more survivability.
  • 10Fits more than one plan at level 10: damage and survivability.
  • 13Fits more than one plan at level 13: survivability and utility.
  • 16Upgrades Healing Dart for more survivability.
  • 20Fits more than one plan at level 20: damage and survivability.