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Introdução
Early, soak experience in a lane, stay close to your team and don't waste mana healing chip damage. Early, help your team reach map objectives and mercenary camps with full health and mana.
Pontos fortes
- Heals allies: keeps the team in fights.
- Brings utility that helps the whole team.
- Crowd control: Sleep Dart applies a stun.
Pontos fracos
- Mana-hungry: Blizzard flags its energy as important, so manage it early.
- No escape tools: vulnerable when divers reach it.
- First target for the enemy dive.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
- Early game talentsEquilibradoRecomendadaLevels 1 to 7 lean on survivability to win the early soak and the first objective; from level 10 it follows the balanced plan.
- Balanced talentsEquilibradoAvançadaAt each level, the talent that serves more than one plan. A safe default when you don't know the enemy team yet. Built by reading the talent texts; Blizzard publishes no pick rates.
Builds
Early game talents
Quando usar
Levels 1 to 7 lean on survivability to win the early soak and the first objective; from level 10 it follows the balanced plan.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
- Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
- RotacionarPrioridade 2Rotates between lanes to create kills and pressure.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
Com o timePrincipalStays with the team: it wins fights, not lanes.
Talentos por nível
Contact HealingHitting Heroes with Biotic Grenade increases its damage and healing by 30% per Hero hit.W
Slumber ShellsReduce the cooldown of Sleep Dart by 2 seconds. Upon waking, enemy Heroes are Slowed by 25% for 3 seconds.E
Vampiric RoundsIncrease Shrike's healing by 15%. Repeatable Quest: Stack 5 Doses to increase Shrike's healing by 1%. Repeatable Quest: Basic Attack a Hero with 5 Doses to increase Shrike's healing by 0.25%.TraçoMissão
- 1Upgrades Shrike for more survivability.
- 4Upgrades Biotic Grenade for more survivability.
- 7Upgrades Biotic Grenade for more survivability.
- 10Fits more than one plan at level 10: damage and survivability.
- 13Fits more than one plan at level 13: survivability and utility.
- 16Upgrades Healing Dart for more survivability.
- 20Fits more than one plan at level 20: damage and survivability.
Balanced talents
Quando usar
At each level, the talent that serves more than one plan. A safe default when you don't know the enemy team yet. Built by reading the talent texts; Blizzard publishes no pick rates.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
- Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
- RotacionarPrioridade 2Rotates between lanes to create kills and pressure.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
Com o timePrincipalStays with the team: it wins fights, not lanes.
Talentos por nível
Contact HealingHitting Heroes with Biotic Grenade increases its damage and healing by 30% per Hero hit.W
Slumber ShellsReduce the cooldown of Sleep Dart by 2 seconds. Upon waking, enemy Heroes are Slowed by 25% for 3 seconds.E
Vampiric RoundsIncrease Shrike's healing by 15%. Repeatable Quest: Stack 5 Doses to increase Shrike's healing by 1%. Repeatable Quest: Basic Attack a Hero with 5 Doses to increase Shrike's healing by 0.25%.TraçoMissão
- 1Upgrades Biotic Grenade for more survivability.
- 4Fits more than one plan at level 4: utility and damage.
- 7The most damage-focused option at level 7.
- 10Fits more than one plan at level 10: damage and survivability.
- 13Fits more than one plan at level 13: survivability and utility.
- 16Upgrades Healing Dart for more survivability.
- 20Fits more than one plan at level 20: damage and survivability.
Habilidades
QHealing Dart2s10 mpFire a dart which heals the first allied Hero hit for 195 (+4% per level) Health. Does not affect full Health Heroes.
WBiotic Grenade16s50 mpToss a grenade at the target area. Allied Heroes hit are healed for 152 (+4% per level) Health and receive 25% increased healing from Ana for 4 seconds. Enemies hit take 60 (+4% per level) damage and receive 100% less healing for 1.75 seconds.
ESleep Dart14s50 mpFire a dart that puts the first enemy Hero hit to Sleep, Stunning them for 3 seconds. Sleep's effects end instantly if the target takes damage after the first 0.5 seconds. Cannot be used on Vehicles.
RNano BoostHeroica70s60 mpInstantly boost an allied Hero, restoring 200 Mana. For the next 8 seconds, they gain 30% Spell Power and their Basic Ability cooldowns recharge 150% faster. Cannot be used on Ana.Heroic. Plan your fights around its cooldown.
REye of HorusHeroica60s45 mpAssume a sniping position, gaining the ability to fire up to 6 specialized rounds with unlimited range. Rounds pierce allied and enemy Heroes but collide with enemy Structures in their path. Allies are healed for 225 (+4% per level) and enemies are damaged for 135 (+4% per level). Deals 50% less damage to Structures. Ana is unable to move while Eye of Horus is active.Heroic — heals. Time it for the enemy's burst, not for chip damage.
DShrikeTraço4sBasic Attacks apply a Dose to enemies, dealing 40 (+4% per level) damage over 5 seconds, plus additional damage equal to the current number of stacks on the target, stacking up to 5 times. Every 0.5 seconds, Ana is healed for 60% of the damage dealt by Shrike. Aim Down Sights Activating Shrike reduces your Movement Speed by 25%, but increases the Range of Healing Dart and Sleep Dart by 25% while
Estratégia
1Early talents
The first three talent tiers (levels 1, 4 and 7) set up how you soak and trade. The early build below leans on survivability to win that phase.
- Picks: Contact Healing and Debilitating Dart.
2Trading
Let your laning partner trade and heal after, not during: a healer that runs out of mana early loses the objective. The kit brings crowd control (stun) with Sleep Dart and sustain with Healing Dart.
3Soaking and rotations
Soaking is the laning phase: stay in range of your minion waves, rotate between lanes so none is left empty and group before each objective spawns.
4Early objectives
Early, help your team reach map objectives and mercenary camps with full health and mana. Your big moments are level 10, when you pick Nano Boost or Eye of Horus, and level 20, when the heroic gets its upgrade.
Dicas
- Let your laning partner trade and heal after, not during: a healer that runs out of mana early loses the objective.
- Contact Healing is your first purchase that changes the lane: get it early.
- Use Sleep Dart in lane only when your partner or jungler can follow.
- Early, help your team reach map objectives and mercenary camps with full health and mana.
Confrontos
Forte contra
Blizzard classifies Zeratul as a Melee Assassin, and they have to close the gap before they can do anything to Ana, who fights at range.
Blizzard classifies Alarak as a Melee Assassin, and they have to close the gap before they can do anything to Ana, who fights at range.
Blizzard classifies Illidan as a Melee Assassin, and they have to close the gap before they can do anything to Ana, who fights at range.
Mudanças
- Updated for patch 2.57.0.98304.
- Updated for patch 2.57.0.98297.
- Updated for patch 2.57.0.98285.
- Guide created for patch 2.55.17.98025.
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