Pular para o conteúdo

Samuro · Melee Assassin

Samuro Guide

Guia completoBaseado em dadosMédiaPatch 2.57.0.98304
881Atualizado

Este guia é montado pelo site com dados de partidas e do próprio jogo: ninguém o escreveu à mão. Se houver guias oficiais ou da comunidade, eles aparecem ao lado.

Introdução

Samuro is a melee Melee Assassin in Heroes of the Storm. In this guide you play it as Melee Assassin: your job is to catch isolated enemies and burst down the backline. The kit brings mobility with Mirror Image and sustain with Wind Walk. At level 10 you choose between the heroics Bladestorm and Illusion Master.

Pontos fortes

  • Good wave clear, according to Blizzard's own hero tags.
  • Strong gank potential around the map.
  • Takes mercenary camps efficiently.
  • Sustain from Wind Walk.

Pontos fracos

  • Melee range: ranged heroes can poke it freely.
  • Relies on basic attacks: blinds and armor hurt its damage.
  • Has to dive in to deal damage, so it needs follow-up.

Builds

Balanced talents

EquilibradoRecomendada
Abrir build

Quando usar

At each level, the talent that serves more than one plan. A safe default when you don't know the enemy team yet. Built by reading the talent texts; Blizzard publishes no pick rates.

Função no mapa

Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.

  • Rota soloSegura uma rota sozinho e vence nela.
  • Absorção duplaPrioridade 3Soaks experience in a lane, usually alongside a teammate, and clears waves fast.
  • RotacionarPrincipalRotates between lanes to create kills and pressure.
  • Acampamentos de mercenáriosPrioridade 2Takes mercenary camps on its own when the map is quiet.
  • Com o timeAcompanha o time nas lutas e nos objetivos.

Talentos por nível

  • Way of IllusionQuest: Every time a Mirror Image Critically Strikes a Hero, Samuro gains 0.25 Attack Damage, up to 10. Reward: After hitting 40 Heroes, Samuro gains an additional 30 Attack Damage.QMissão
  • Way of the BladeCritical Strike now happens for Samuro and his Mirror Images every 3rd Basic Attack. Critical Strikes against enemy Heroes from Samuro or his Mirror Images reduces their Physical Armor by 5 for 2.25 seconds, up to a maximum reduction of 15 Physical Armor.W
  • Way of the WindAfter activating or exiting Wind Walk, Samuro gains 40% Movement Speed for 3 seconds. Activating Wind Walk instantly heals Samuro for 3% of his maximum Health.E
  • 1Quest talent: it only pays off if you complete it early, so commit to it.
  • 4Upgrades Mirror Image for more survivability.
  • 7Upgrades Mirror Image for more damage.
  • 10Fits more than one plan at level 10: damage and survivability.
  • 13Upgrades Mirror Image.
  • 16Upgrades Wind Walk for more damage.
  • 20Upgrades Mirror Image for more damage.

Habilidades

  • QMirror Image14sTeleport a short distance in the direction of the mouse cursor, creating 2 Mirror Images for 8 seconds with 100% of Samuro's current Health that Basic Attack enemies for 11 (+4% per level) damage. Images have their duration increased by 1 second each time they or Samuro use a Basic Attack against an enemy Hero. Whenever an Image takes damage, it deals that amount of damage to itself, effectively dBasic ability — moves you. Keep it to escape unless the kill is certain.
  • WCritical Strike10sSamuro's next Basic Attack within 8 seconds will be a Critical Strike, dealing 50% increased damage. This also applies to Images, and does not break Wind Walk. Passive: Samuro and his Images deal a Critical Strike on every 4th Basic Attack.
  • EWind Walk15sGrant Samuro Stealth for up to 10 seconds or until he attacks, uses an Ability, or takes damage. While Stealthed, Samuro heals for 3% of his maximum Health every second, his Movement Speed is increased by 20% and he can pass through other units. Remaining stationary for at least 1.5 seconds while Stealthed grants Invisible. Samuro is Unrevealable for the first 1 second of Wind Walk.
  • RBladestormHeroica25sCause a Bladestorm of destructive force around Samuro for 3 seconds, granting him 25 Armor and dealing 180 (+4% per level) damage per second to nearby enemies.Heroic — hits an area. Plan your fights around its cooldown.
  • RIllusion MasterHeroica8sMirror Images can be controlled individually or as a group and their damage is increased by 100%. Passive: Image Transmission's cooldown is reduced to 8 seconds.Heroic. Plan your fights around its cooldown.
  • 1Select SamuroSelect Samuro Issue orders to Samuro only.
  • 2Select AllSelect All Issue orders to Samuro and all Mirror Images.

Estratégia

1Early game

Early, soak experience and look for isolated enemies around the map. Your damage is highest against heroes who can't escape. Trade when you can reach the enemy with your full combo; half a combo just gives them a free hit.

  • Early talents: Way of Illusion and Deflection.

2Mid game

At level 10, Bladestorm or Illusion Master gives you a new way to finish kills. Look for the enemy backline once their crowd control is used.

  • Heroics: Bladestorm and Illusion Master.

3Late game

Late, a mistimed dive costs the game: wait for the enemy's key cooldowns before going in.

  • Level 20: Dance of Death.

4Team fights

Go in after the enemy uses their crowd control, focus the squishiest target and use Mirror Image to get back out.

Dicas

  • Never dive without Mirror Image ready.
  • Choose between Bladestorm and Illusion Master depending on the enemy team.
  • Arrive at map objectives and mercenary camps before they start: the team that is there first chooses the fight.
  • Keep Mirror Image for getting out, not for chasing.

Confrontos

Forte contra

  • Blizzard classifies Hanzo as a Ranged Assassin: once Samuro is on top of them, that distance stops mattering.

  • Blizzard classifies Jaina as a Ranged Assassin: once Samuro is on top of them, that distance stops mattering.

  • Blizzard classifies Junkrat as a Ranged Assassin: once Samuro is on top of them, that distance stops mattering.

Fraco contra

  • Blade Flurry (stun) lets Valeera pin Samuro down before Mirror Image gets them out.

  • Impaling Blades (stun) lets Kerrigan pin Samuro down before Mirror Image gets them out.

  • Octo-Grab (stun) lets Murky pin Samuro down before Mirror Image gets them out.

Combina bem com

  • Shadow Charge from Diablo holds enemies in place for Bladestorm from Samuro.

  • Soothing Mist from Brightwing holds enemies in place for Bladestorm from Samuro.

  • Judgment from Tyrael holds enemies in place for Bladestorm from Samuro.

Mudanças

  1. Updated for patch 2.57.0.98304.
  2. Updated for patch 2.57.0.98297.
  3. Updated for patch 2.57.0.98285.
  4. Guide created for patch 2.55.17.98025.

Ele te ajudou?

Seu voto ajuda outros jogadores a encontrar os melhores guias.