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Jaina · Ranged Assassin

Jaina guide — damage that only pays if you are alive

Guia completoOficialDifícilPatch 2.57.0.98304
HandSteryEditorial team
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Introdução

Jaina is a burst mage built around Chill. Every ability she casts chills the enemies it hits, and her trait, Frostbite, makes her abilities deal extra damage to chilled targets. Frostbolt opens the combo, Blizzard zones an area and Cone of Cold finishes it; a full combo on a grouped team deletes the backline. Ring of Frost roots enemies in a large area, while Summon Water Elemental gives sustained chill and splash damage. She has no mobility of her own, so her whole game is positioning: stay behind your frontline, cast from maximum range and walk away the moment someone comes for you.

Pontos fortes

  • Huge area burst against grouped enemies.
  • Constant slows from Chill keep enemies in her combo.
  • Strong wave clear and lane pressure.
  • Ring of Frost wins teamfights when combined with an engage.

Pontos fracos

  • No escape until level 20: divers and assassins kill her.
  • Mana-hungry in long fights.
  • Her damage is burst, not sustained: weak against the Immortal and bosses.

Builds

Frost burst — damage that only pays if you are alive

OfensivoRecomendada
Abrir build

Quando usar

Jaina does enormous area damage and dies to a stiff breeze. The talents below assume your team has a frontline; if it does not, take the escape options instead and accept less damage. Position first, damage second.

Função no mapa

Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.

  • Rota soloSegura uma rota sozinho e vence nela.
  • Absorção duplaPrincipalAbsorve experiência em duas rotas ao mesmo tempo.
  • RotacionarVai de uma rota a outra para emboscar e ajudar.
  • Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
  • Com o timePrioridade 2Acompanha o time nas lutas e nos objetivos.

Melhores campos de batalha

  • Braxis Holdout
  • Infernal Shrines
  • Towers of Doom

Talentos por nível

  • Winter's ReachIncrease the range and travel speed of Frostbolt by 30%.Q
  • Lingering ChillIncrease the duration of Chill from 4 seconds to 6 seconds.Traço
  • Fingers of FrostQuest: Gather Regeneration Globes to increase Jaina's Mana regeneration by 0.1 per second, up to 2 per second. Reward: After gathering 20 Globes, the damage bonus from Frostbite is increased by 10%.PassivoMissão
  • 1It compounds for the whole game
  • 4Soak without walking into danger
  • 7The combo that removes a squishy
  • 10Wins fights if someone starts them
  • 13You are the first target they look for
  • 16Against a team that fights grouped
  • 20Cast, then be somewhere else

Habilidades

  • QFrostbolt4s30 mpDeal 184 (+4% per level) damage and Chill the target.
  • WBlizzard15s90 mpBombard an area with 3 waves of ice, dealing 142 (+4% per level) damage each. Damaged enemies are Chilled.A delayed area of damage in waves. Cast it where the enemy is going, and use it to zone objectives.
  • ECone of Cold10s40 mpDeal 220 (+4% per level) damage and Chill targets.Short-range burst and a strong chill. Your finisher, or your escape.
  • RSummon Water ElementalHeroica60s60 mpSummon a Water Elemental at target location. The Water Elemental's Basic Attacks deal 62 (+4% per level) damage, splash for 25% damage and Chill. The Ability can be reactivated to retarget the Water Elemental. Lasts 20 seconds.
  • RRing of FrostHeroica70s70 mpAfter a 1.5 second delay, create a Ring of Frost in an area that deals 310 (+4% per level) damage and Roots enemies for 3 seconds. The ring persists for 3 seconds afterward, Chilling any enemies who touch it.A delayed area root. Aim it at the enemy's escape route or on top of your tank's engage.
  • FrostbiteTraçoJaina's Abilities Chill targets, Slowing them by 25% and amplifying damage taken from her Abilities by 50%. Lasts 4 seconds. Quest: Deal 12000 Ability damage to Chilled Heroes. Reward: Unlock the Improved Ice Block Ability, allowing Jaina to become temporarily Invulnerable.Your abilities deal extra damage to chilled targets. Every combo starts with a chill.
  • 1Improved Ice Block40sActivate to place Jaina in Stasis and gain Invulnerability for 2.5 seconds. When this effect expires, nearby enemies are Chilled.

Estratégia

1Early game: levels 1–9

Jaina clears waves quickly, so put her in a lane where she can soak and poke. Hit Frostbolt on enemy heroes when they step forward, use Blizzard on the minion wave and keep your mana for the fights at the first objective. Do not walk into bushes without vision: one catch on Jaina is a death.

  • Poke with Frostbolt, clear with Blizzard.
  • Keep mana for the objective fight.

2Mid game: levels 10–16

Ring of Frost turns your combo into a fight-winning tool. Wait for your tank to engage or for the enemy to group on an objective, then Ring of Frost, Blizzard, Frostbolt and Cone of Cold. Position on the edge of the fight and let your frontline absorb the first wave of damage.

3Late game: levels 16–20

Late fights are about who dies first. Jaina deals the most damage when the enemy is grouped and she is not the first target. With Ice Blink at level 20, you have a real escape: use it to reposition after the combo, not before.

4Teamfights

Your target is whoever is grouped, not whoever is closest. Throw Blizzard behind the enemy frontline to hit the backline, root them with Ring of Frost when your tank engages, and never walk forward to finish a kill.

Dicas

  • Always open with a chill: Frostbite adds damage to everything after it.
  • Blizzard where the enemy will stand, then Frostbolt and Cone of Cold.
  • Use Improved Ice Block when you are caught: it buys time for your team.
  • Stand behind your tank, not beside them.
  • Save Cone of Cold for the finish unless you need its slow to escape.

Confrontos

Forte contra

  • Siege Mode keeps her still inside Blizzard.

  • Slow and channelling: an easy target for the full combo.

  • Immobile and squishy, and often standing in the same place.

Fraco contra

  • Blinks onto her from stealth before she can react.

  • Dashes onto her and deflects her abilities.

  • Ravage closes the gap and her combo kills a squishy mage.

Combina bem com

  • Mosh Pit holds the whole enemy team inside Blizzard.

  • Storm Bolt and Dwarf Toss set up Ring of Frost.

Campos de batalha

Mapas fortes

  • Braxis HoldoutZerg waves and grouped beacon fights are perfect for area damage.
  • Infernal ShrinesThe shrine minions and the fights around them feed Blizzard.
  • Towers of Doom

Mapas medianos

  • Cursed Hollow
  • Dragon Shire
  • Sky Temple
  • Volskaya Foundry

Mapas fracos

  • Battlefield of EternityThe Immortal is a race of sustained single-target damage, which Jaina lacks.

Mudanças

  1. Guide written for the current patch, with a damage and an anti-dive build.

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