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Muradin · Tank

Early game talents

EquilibradoRecomendadaBaseado em dadosPatch 2.57.0.98304
84

Quando usar

Levels 1 to 7 lean on survivability to win the early soak and the first objective; from level 10 it follows the balanced plan.

Esta build faz parte do guia Muradin Early Game Guide.

Função no mapa

Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.

  • Rota soloSegura uma rota sozinho e vence nela.
  • Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
  • RotacionarPrioridade 2Rotates between lanes to create kills and pressure.
  • Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
  • Com o timePrincipalStays with the team: it wins fights, not lanes.

Talentos por nível

  • Dwarf BlockCasting Dwarf Toss grants 3 charges of Block. Each Block charge grants 75 Physical Armor against a single enemy Hero Basic Attack, reducing the damage taken by 75%.E
  • Third WindIncreases Health Restoration rate to 90 (+4% per level) per second, and raises Health threshold to 60% Health for improved 180 (+4% per level) per second Restoration.Traço
  • Give 'em the Axe!Attacking a Hero that is Stunned, Rooted, or Slowed increases Muradin's Basic Attack damage by 40% for 3 seconds.
  • 1The most survivability-focused option at level 1.
  • 4Upgrades Thunder Clap for more utility.
  • 7Upgrades Dwarf Toss for more utility.
  • 10Fits more than one plan at level 10: utility and damage.
  • 13Fits more than one plan at level 13: damage and survivability.
  • 16Adds an active ability for damage.
  • 20Upgrades Haymaker for more damage.