Quando usar
Levels 1 to 7 lean on survivability to win the early soak and the first objective; from level 10 it follows the balanced plan.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
- Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
Com o timePrincipalStays with the team: it wins fights, not lanes.
Talentos por nível
Patchwork CreationGain 3 Armor for every unit afflicted with Vile Gas, stacking up to 8 times. While Shambling Horror is active, this Armor amount is doubled. Passive: Increase regeneration effects and all healing received by 15%.W
Savor the FlavorQuest: Hitting an enemy Hero with Devour increases Stitches' Health Regeneration by 1.5 and the damage of Vile Gas by 2%, stacking up to 100 times.EMissão
Hungry for MoreGain 5% Movement Speed. Quest: Gathering a Regeneration Globe increases Stitches's maximum Health by 25. Reward: Every 20 Globes gathered permanently increases Stitches' Movement Speed by an additional 5%.PassivoMissão
- 1Upgrades Shambling Horror for more survivability.
- 4The most survivability-focused option at level 4.
- 7Upgrades Devour for more survivability.
- 10Heroic ability focused on damage.
- 13Upgrades Slam for more damage.
- 16Fits more than one plan at level 16: damage and utility.
- 20Fits more than one plan at level 20: survivability and utility.










