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Uther · Healer

Divine Storm — the stun your team is missing

UtilidadeSituacionalOficialPatch 2.57.0.98304
407

Quando usar

When your team lacks engage or the enemy relies on crowd control to catch your carry. Hand of Protection makes an ally Unstoppable, Well Met makes Hammer of Justice a real peel, and Divine Storm stuns everyone around you. You give up Divine Shield, so positioning and timing matter more.

Esta build faz parte do guia Uther healer guide — the healer who keeps working after he dies.

Função no mapa

Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.

  • Rota soloSegura uma rota sozinho e vence nela.
  • Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
  • RotacionarVai de uma rota a outra para emboscar e ajudar.
  • Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
  • Com o timePrincipalAcompanha o time nas lutas e nos objetivos.

Talentos por nível

  • Silver TouchQuest: Reduce damage from Heroic sources with Devotion. Reward: After reducing damage 40 times, Holy Light's Mana cost is reduced from 80 to 60. Reward: After reducing damage 80 times, Holy Light's Mana cost is reduced to 40, and its range is increased by 50%.QMissão
  • Wave of LightQuest: Damage or heal Heroes 60 times with Holy Radiance. Reward: Increase the duration of Devotion by 0.5 seconds. Passive: Damaging or healing Heroes with Holy Radiance refunds 5 Mana and reduces its cooldown by 0.75 seconds.WMissão
  • Hammer of the LightbringerQuest: Basic Attack enemies 75 times. Reward: Basic Attacks reduce the cooldown of Hammer of Justice by 1.5 seconds. Passive: Basic Attacks restore 1.5% of Uther's maximum Mana.EMissão
  • 1Cheaper, faster Holy Radiance
  • 4Speed after Hammer to reach the next target
  • 7Break the stun on your carry
  • 10An area stun around you
  • 13Hammer also slows and weakens the target
  • 16Heal yourself while you heal others
  • 20A bigger storm, far more often