Gul'dan · Ranged Assassin
Gul'dan as Solo laner
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Introdução
Gul'dan is a ranged Ranged Assassin in Heroes of the Storm. Its main role is Ranged Assassin, but it is also played as Solo laner. In this guide you play it as Solo laner: your job is to hold a lane alone, win your matchup and free your team to rotate.
Pontos fortes
- Good wave clear, according to Blizzard's own hero tags.
- Can hold a lane alone.
- Puts pressure on structures.
Pontos fracos
- Off-role pick: expect less support from guides and teammates than on Ranged Assassin.
- No escape tools: vulnerable when divers reach it.
- Fragile when divers reach it.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
- Solo lane talentsDefensivoRecomendadaSurvivability early to hold a lane alone, then the balanced plan from level 10.
- Balanced talentsEquilibradoSituacionalAt each level, the talent that serves more than one plan. A safe default when you don't know the enemy team yet. Built by reading the talent texts; Blizzard publishes no pick rates.
Builds
Solo lane talents
Quando usar
Survivability early to hold a lane alone, then the balanced plan from level 10.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
Rota soloPrincipalHolds a lane alone so the rest of the team can rotate.- Absorção duplaPrioridade 2Soaks experience in a lane, usually alongside a teammate, and clears waves fast.
- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
- Com o timeAcompanha o time nas lutas e nos objetivos.
Talentos por nível
Pursuit of FlameQuest: Hit 30 enemy Heroes with Fel Flame without dying. Reward: Permanently increase Fel Flame's area by 33%.QMissão
Chaotic EnergyIncreases the cast range of Drain Life by 25%, and Regen Globes heal for 50% more. Quest: Gather 15 Regen Globes. Reward: Basic Ability Mana costs are permanently reduced by 20.WMissão
Echoed CorruptionQuest: Hit enemy Heroes with Corruption. Reward: After hitting 40 heroes, Corruption gains new functionality. After the third strike, Corruption strikes 3 times in the opposite direction. Mythic Reward: After 85 hits, Corruption heals for 100% of the damage dealt.EMissão
- 1Upgrades Drain Life for more survivability.
- 4The most survivability-focused option at level 4.
- 7The most survivability-focused option at level 7.
- 10Fits more than one plan at level 10: damage and utility.
- 13Upgrades Fel Flame for more survivability.
- 16Fits more than one plan at level 16: damage and survivability.
- 20Fits more than one plan at level 20: damage and survivability.
Balanced talents
Quando usar
At each level, the talent that serves more than one plan. A safe default when you don't know the enemy team yet. Built by reading the talent texts; Blizzard publishes no pick rates.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloPrioridade 2Holds a lane alone so the rest of the team can rotate.
Absorção duplaPrincipalSoaks experience in a lane, usually alongside a teammate, and clears waves fast.- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
- Com o timeAcompanha o time nas lutas e nos objetivos.
Talentos por nível
Pursuit of FlameQuest: Hit 30 enemy Heroes with Fel Flame without dying. Reward: Permanently increase Fel Flame's area by 33%.QMissão
Chaotic EnergyIncreases the cast range of Drain Life by 25%, and Regen Globes heal for 50% more. Quest: Gather 15 Regen Globes. Reward: Basic Ability Mana costs are permanently reduced by 20.WMissão
Echoed CorruptionQuest: Hit enemy Heroes with Corruption. Reward: After hitting 40 heroes, Corruption gains new functionality. After the third strike, Corruption strikes 3 times in the opposite direction. Mythic Reward: After 85 hits, Corruption heals for 100% of the damage dealt.EMissão
- 1Fits more than one plan at level 1: utility and survivability.
- 4The most survivability-focused option at level 4.
- 7Fits more than one plan at level 7: utility and damage.
- 10Fits more than one plan at level 10: damage and utility.
- 13Upgrades Fel Flame for more survivability.
- 16Fits more than one plan at level 16: damage and survivability.
- 20Fits more than one plan at level 20: damage and survivability.
Habilidades
QFel Flame1.5s75 mpRelease a wave of flame, dealing 210 (+4.5% per level) damage to enemies.
WDrain Life10sDrain the life from an enemy over 3 seconds, dealing 132 (+4% per level) damage per second and healing Gul'dan for 188 (+4% per level) Health per second.
ECorruption14s80 mpCall forth three bursts of shadow energy, dealing 204 (+4.5% per level) damage over 6 seconds. Corruption can stack up to 3 times on an enemy.
RHorrifyHeroica80s90 mpAfter 0.5 seconds, deal 120 (+4% per level) damage to enemy Heroes in an area and Fear them for 2 seconds. While Feared, Heroes are Silenced and are forced to run away from Horrify's center.Heroic — applies a silence and hits an area. Save it for priority targets or to interrupt a channel.
RRain of DestructionHeroica70s80 mpAfter 1.5 seconds, summon a rain of meteors in an area for 7 seconds. Each meteor deals 165 (+4% per level) damage in a small area.Heroic — hits an area and summons units. Plan your fights around its cooldown.
Life TapTraçoGul'dan does not regenerate Mana. Activate to restore 25% of Gul'dan's Mana.
Estratégia
1Early game
Early, hold the solo lane: soak every wave, win trades when the enemy misses abilities and take mercenary camps when your lane is pushed. Trade when the enemy uses their main ability on the wave; your sustain wins long trades.
2Mid game
From level 10 (Horrify or Rain of Destruction), join fights at objectives and return to your lane afterwards: a lost side lane costs your team experience.
3Late game
Late, stay with your team: bruisers win late fights by standing in front for longer than the enemy can.
4Team fights
Pressure the enemy frontline, punish anyone who steps forward and use Horrify to peel for your team.
Dicas
- Your level 10 choice matters: Horrify and Rain of Destruction give you different roles in fights.
- Take camps after pushing your lane: it's free pressure.
- Arrive at map objectives and mercenary camps before they start: the team that is there first chooses the fight.
- Soaking: stay in range of the minion waves to collect experience.
- Camps: a mercenary camp in the right lane is pressure your team doesn't have to create.
Mudanças
- Updated for patch 2.57.0.98304.
- Updated for patch 2.57.0.98297.
- Updated for patch 2.57.0.98285.
- Guide created for patch 2.55.17.98025.
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