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Introdução
ARAM puts everyone in a single lane with random heroes: there are no map objectives to split for, so the game is decided by team fights and by who manages health and mana better. In ARAM you'll be poking all the time: stay behind the group and use your damage every time it's ready.
Pontos fortes
- Crowd control: Black Arrows applies a stun.
- Good wave clear, according to Blizzard's own hero tags.
- Has escape tools, according to Blizzard's own hero tags.
Pontos fracos
- Mana-hungry: Blizzard flags its energy as important, so manage it early.
- Fragile when divers reach it.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
Builds
ARAM talents
Quando usar
Constant fights in one lane: damage early to win the trades, survivability later to outlast the long team fights.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
Absorção duplaPrincipalSoaks experience in a lane, usually alongside a teammate, and clears waves fast.- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPrioridade 2Takes mercenary camps on its own when the map is quiet.
- Com o timeAcompanha o time nas lutas e nos objetivos.
Talentos por nível
Might of the Banshee QueenHitting an enemy Hero with Withering Fire increases Sylvanas's Attack Speed and Spell Power by 5% for 6 seconds, stacking up to 5 times.Q
Unrelenting TormentIncrease the damage of Shadow Dagger by 20% and increase its duration by 1 second.
Overwhelming AfflictionEnemy Heroes with 3 stacks of Black Arrows are Slowed by 15%. Sylvanas's Basic Attacks against Slowed enemy Heroes deal 1% of their maximum Health as damage.Traço
- 1Upgrades Withering Fire for more damage.
- 4Upgrades Black Arrows for more damage.
- 7Upgrades Withering Fire for more damage.
- 10Heroic ability focused on damage.
- 13Upgrades Shadow Dagger for more survivability.
- 16Upgrades Black Arrows for more survivability.
- 20Adds an active ability.
Habilidades
QWithering Fire8s25 mpShoot the closest enemy up to 5 times over 1.5 seconds for 39 (+4% per level) damage, prioritizing Heroes. Cooldown is reset on getting a Takedown.
WShadow Dagger11s50 mpThrow a dagger at a target enemy that deals 30 (+4% per level) damage and an additional 150 (+4% per level) damage over 2.5 seconds. Damage dealt by Sylvanas to the initial target spreads Shadow Dagger to all nearby enemies.
EHaunting Wave11s75 mpSend forth a wave of banshees dealing 114 (+4% per level) damage to all targets. Reactivate to teleport to the banshees' location.
RWailing ArrowHeroica90s100 mpShoot an arrow that can be reactivated to deal 228 (+4% per level) damage and Silence enemies in an area for 2.5 seconds. The arrow detonates automatically if it reaches maximum range.Heroic — applies a silence and hits an area. Save it for priority targets or to interrupt a channel.
RMind ControlHeroica40s50 mpAfter 0.25 seconds, fire a missile that Mind Controls the first enemy Hero hit. Heroes hit are Silenced, Slowed by 30%, have 3 stacks of Banshee's Curse applied to them, and are forced to walk towards Sylvanas for 1.75 seconds.Heroic — applies a silence. Save it for priority targets or to interrupt a channel.
DBlack ArrowsTraço40sActivate to cause all Basic Attacks and Abilities to Stun Minions, non-Elite Mercenaries, and Structures for 3 seconds. Lasts for 10 seconds. Banshee's Curse Basic Attacks infect enemies with Banshee's Curse for 3 seconds, stacking up to 3 times. Deal 25% more damage to enemies with 3 stacks.
Estratégia
1What changes
ARAM puts everyone in a single lane with random heroes: there are no map objectives to split for, so the game is decided by team fights and by who manages health and mana better.
2Build adjustments
Constant fights in one lane: damage early to win the trades, survivability later to outlast the long team fights.
3Fighting
Hit the closest target you can reach safely and keep Haunting Wave for the enemy dive. In ARAM you'll be poking all the time: stay behind the group and use your damage every time it's ready.
Dicas
- In ARAM you'll be poking all the time: stay behind the group and use your damage every time it's ready.
- Pick the heroic that wins team fights: Wailing Arrow or Mind Control.
- Don't chase alone: the enemy is always grouped.
- Grab regeneration globes and use the healing fountain between fights.
Mudanças
- Updated for patch 2.57.0.98304.
- Updated for patch 2.57.0.98297.
- Updated for patch 2.57.0.98285.
- Guide created for patch 2.55.17.98025.
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