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Introdução
ARAM puts everyone in a single lane with random heroes: there are no map objectives to split for, so the game is decided by team fights and by who manages health and mana better. In ARAM there is no side lane to hold: play as a second tank, stand in front and punish anyone who gets close.
Pontos fortes
- Strong gank potential around the map.
- Crowd control: Taunt applies a silence.
- Sustain from Lion's Fang.
Pontos fracos
- Relies on basic attacks: blinds and armor hurt its damage.
- Mana-hungry: Blizzard flags its energy as important, so manage it early.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
Builds
ARAM talents
Quando usar
Constant fights in one lane: damage early to win the trades, survivability later to outlast the long team fights.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
Rota soloPrincipalHolds a lane alone so the rest of the team can rotate.- Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
- Com o timeAcompanha o time nas lutas e nos objetivos.
Talentos por nível
Lion's MawQuest: Every time Lion's Fang hits a Hero, increase its damage by 7, up to 175. Reward: After hitting 25 Heroes, the Slow is increased to 50% and its duration is increased to 2 seconds.QMissão
OverpowerWhen Parry blocks a Hero's Basic Attack, Heroic Strike's cooldown is refreshed and the next one does 40% more damage.W
High King's QuestQuest: Hit 50 Heroes with Basic Attacks. Quest: Participate in 5 Hero Takedowns. Quest: Gather 15 Regeneration Globes. Reward: Completing a Quest grants 10 Base Attack Damage. Completing all 3 Quests grants an additional 30 Base Attack Damage.PassivoMissão
- 1Quest talent: it only pays off if you complete it early, so commit to it.
- 4The most damage-focused option at level 4.
- 7The most damage-focused option at level 7.
- 10Heroic ability focused on damage.
- 13Adds an active ability for survivability.
- 16Adds an active ability for survivability.
- 20The most survivability-focused option at level 20.
Habilidades
QLion's Fang8s50 mpCreate a shockwave that travels in a straight line, dealing 150 (+4% per level) damage and Slowing enemies by 35% for 1.5 seconds. Each enemy hit heals Varian for 35 (+4% per level), increased to 140 (+4% per level) against Heroes.
WParry10s30 mpParry all incoming Basic Attacks for 1.25 seconds, reducing their damage by 100%. Stores up to 2 charges.
ECharge12s45 mpCharge to the target enemy, dealing 50 (+4% per level) damage and Slowing them by 75% for 1 second.
RTauntHeroica16s20 mpSilence a target Hero and force them to attack Varian for 1.25 seconds. Passive: Maximum Health and Health Regeneration increased by 40%.Heroic — applies a silence and heals. Save it for priority targets or to interrupt a channel.
RColossus SmashHeroica20s40 mpSmash a target enemy, dealing 185 (+4% per level) damage and lowering their Armor by 25 for 3 seconds, causing them to take 25% increased damage. Passive: Base Attack Damage increased by 100%. Passive: Maximum Health and Health Regeneration reduced by 10%.Heroic — heals. Time it for the enemy's burst, not for chip damage.
RTwin Blades of FuryHeroicaBasic Attacks reduce Heroic Strike's cooldown by 9 seconds, and increase Varian's Movement Speed by 30% for 2 seconds. Passive: Attack Speed increased by 100%. Passive: Base Attack Damage reduced by 25%.
Heroic StrikeTraço18sEvery 18 seconds, Varian's next Basic Attack deals 125 (+4% per level) bonus Spell Damage. Basic Attacks reduce this cooldown by 3 seconds.
Estratégia
1What changes
ARAM puts everyone in a single lane with random heroes: there are no map objectives to split for, so the game is decided by team fights and by who manages health and mana better.
2Build adjustments
Constant fights in one lane: damage early to win the trades, survivability later to outlast the long team fights.
3Fighting
Pressure the enemy frontline, punish anyone who steps forward and use Taunt to peel for your team. In ARAM there is no side lane to hold: play as a second tank, stand in front and punish anyone who gets close.
Dicas
- In ARAM there is no side lane to hold: play as a second tank, stand in front and punish anyone who gets close.
- Pick the heroic that wins team fights: Taunt or Colossus Smash.
- Don't chase alone: the enemy is always grouped.
- Grab regeneration globes and use the healing fountain between fights.
Mudanças
- Updated for patch 2.57.0.98304.
- Updated for patch 2.57.0.98297.
- Updated for patch 2.57.0.98285.
- Guide created for patch 2.55.17.98025.
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