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League of LegendsLeague of LegendsEscrito pela equipeAtualizado para o patch 16.19.1

Howling Abyss

The Howling Abyss is the ARAM map: a single long lane over a bridge, two outer turrets, an inhibitor and the Nexus turrets on each side. Champions are random (with rerolls and a shared bench), you can only shop when you die or at the start, and health relics along the lane replace going back to base. Games are short and constant, so fighting well and managing health matter more than farming.

Rotas
1 rota
Duração típica
~18 min
Primeiro objetivo
Along the lane; they come back after being taken.
Howling Abyss

Objetivos

  1. Health relics

    Along the lane; they come back after being taken.

    Walking over a relic restores health and mana. They're the only sustain besides your champion's kit and items, so taking the enemy's relic is as good as winning a trade.

  2. Turrets and inhibitor

    The whole game.

    Two outer turrets, an inhibitor turret and the Nexus turrets on each side. Once the inhibitor falls, super minions push for you: that's usually when the game ends.

Plano de partida

The first minutes

Buy a full starting build, since you won't be back soon. The first fights happen as soon as minions meet: poke with long-range abilities, dodge skillshots and don't waste health you can't recover.

  • Use rerolls and the bench to find a champion that fits your team.
  • The snowball (Mark) lets engage champions reach the backline.
  • Keep an eye on relic timers on both sides.

Team fights

ARAM is one long team fight with breaks. The team that wins the poke war before the engage usually wins the fight. After a won fight, push a turret; after a lost one, clear the wave under your turret and wait for your allies.

  • Don't engage when two or more allies are dead or far away.
  • Dying is your only shopping trip: plan your deaths if you must.
  • Anti-healing is almost always worth buying here.

Closing the game

Once the enemy inhibitor falls, super minions keep them under pressure. Group up, keep your health high with relics and push when the enemy has several champions dead.

  • Don't chase into the enemy's Nexus turrets alone.
  • Wave control matters even here: arrive at the turret with your minions.
  • Long respawn timers late mean one won fight can end the game.

O que buscar no draft

O que buscar no draft

  • Long-range poke and area damage.
  • Healing, shields and sustain.
  • At least one reliable engage or peel.
  • Tanky front line that can survive the poke.

Erros típicos

  • Engaging with low health instead of taking a relic first.
  • Picking scaling champions who need a long game.
  • Walking into the enemy's poke range without a plan.

Dicas

  1. 1Take relics when you need them, and deny the enemy's when you don't.
  2. 2Buy anti-healing early.
  3. 3Rerolls and the bench are part of the draft: coordinate them.
  4. 4After a won fight, take a turret instead of chasing.
  5. 5Don't waste the snowball on a target you can't follow up.