More Viscous guides
This guide is assembled by the site from match data and the game's own information — nobody wrote it by hand. Official and community guides appear alongside it when they exist.
Overview
Viscous is a mystic in Deadlock: rolls around deflecting bullets. Over the last two weeks it is C tier: 45.9% win rate in 112,433 games, picked in 19.6% of matches. Viscous vexes his opponents through clever evasion and strategic uses of healing, enabling him to withstand the most brutal of enemy attacks.
Strengths
- Long-range gun: damage only starts to drop at 20 m and bottoms out at 58 m.
- Where it wins most: Ascendant games (47.8%).
- Wins the lane against Sinclair: 51.7% of 3,893 games with both in the same lane.
Weaknesses
- Dies a lot: 6.3 deaths for 4.7 kills per game on average.
- Weak right now: 45.9% win rate over 112,433 games of the last two weeks.
- Where it wins least: Emissary games (44.6%).
- Struggles against Graves in lane: only 39.0% of 7,380 games.
Build cheat sheet
Pick the build that fits what you want to do this game.
- Viscous: most played buildBalancedRecommendedThe items Viscous players buy most in each phase of the game over the last two weeks (112,433 games measured), with how many buy them and how they do. Skill points in the most played order (4,391 games, 48.2% win rate).
- Viscous: “Concerns of The Deep? I'm Punchin'” (in-game build)UtilityAdvancedThe most favorited Viscous build published in the game this patch: saved 68,938 times, last updated on 2026-09-24. Find it in-game in the Hero Builds browser by its ID: 5756. Its own categories are kept as notes on each item.
- Viscous: highest win rate itemsOffensiveSituationalItems with the highest win rate when bought on Viscous, among those bought in a meaningful share of games, placed by when they are bought on average. Win rate on items bought late is inflated by games that were already going well: read it as “what winning Viscouss end up buying”.
- Viscous: vitality buildDefensiveSituationalThe vitality items Viscous players buy most, for games where you get focused or need to survive fights longer. Cheapest first.
Builds
Viscous: most played build
When to use it
The items Viscous players buy most in each phase of the game over the last two weeks (112,433 games measured), with how many buy them and how they do. Skill points in the most played order (4,391 games, 48.2% win rate).
Laning phase
Mid game
- 1Spirit SnatchBought by 31.8% of players in this phase · 50.1% win rate
- 2Melee ChargeBought by 28.1% of players in this phase · 50.8% win rate
- 3LifestrikeBought by 26.6% of players in this phase · 51.9% win rate
- 4Express ShotBought by 26.4% of players in this phase · 44.4% win rate
- 5Trophy CollectorBought by 23.9% of players in this phase · 45.0% win rate
- 6Compress CooldownBought by 20.6% of players in this phase · 45.1% win rate
Late game
Skill order
Max order:1›2›3
Viscous: “Concerns of The Deep? I'm Punchin'” (in-game build)
When to use it
The most favorited Viscous build published in the game this patch: saved 68,938 times, last updated on 2026-09-24. Find it in-game in the Hero Builds browser by its ID: 5756. Its own categories are kept as notes on each item.
This build is published in the game: copy its ID and search it in the Hero Builds browser to load it.
5756Laning phase
Mid game
- 1Spirit StrikeMid game
- 2Spirit SnatchMid game
- 3Mystic ExpansionMid game
- 4Extra ChargeMid game
- 5Healing BoosterMid game
- 6LifestrikeMid game
- 7Melee ChargeMid game
- 8Greater ExpansionMid game
- 9Compress CooldownMid game
- 10Rapid RechargeMid game
- 11Crushing FistsMid game
- 12Superior CooldownMid game
Late game
Situational
Skill order
Max order:3›2›1
Viscous: highest win rate items
When to use it
Items with the highest win rate when bought on Viscous, among those bought in a meaningful share of games, placed by when they are bought on average. Win rate on items bought late is inflated by games that were already going well: read it as “what winning Viscouss end up buying”.
Late game
Skill order
Max order:1›2›3
Viscous: vitality build
When to use it
The vitality items Viscous players buy most, for games where you get focused or need to survive fights longer. Cheapest first.
Laning phase
Mid game
- 1LifestrikeBought by 26.6% of players in this phase · 51.9% win rate
- 2Rescue BeamBought by 15.9% of players in this phase · 42.8% win rate
- 3Spirit ResilienceBought by 11.8% of players in this phase · 46.2% win rate
- 4Veil WalkerBought by 7.3% of players in this phase · 46.2% win rate
- 5Stamina MasteryBought by 5.2% of players in this phase · 50.1% win rate
Late game
Skill order
Max order:1›2›3
Abilities
1Splatter26sThrow a ball of goo that deals damage and leaves puddles of goo behind that apply movement slow to enemies in the radius.- Damage
- 55
- Move Speed
- -28%
- Puddle Duration
- 10s
2The Cube42sEncase the target in a cube of restorative goo that protects from damage, and increases health regen. Target is unable to take any new actions while cubed. Can be used on self. Press Jump / mantle to escape early.- Health Regen
- +40
- Duration
- 3s
- Buff Duration
- 8s
3Puddle Punch24sMaterialize a fist in the world that punches everyone in the area, applying knockup. Punching an enemy deals melee damage and applies slow. Enemies can Parry this attack. You and your allies have increased Air Control.- Damage
- 20
- Move Speed
- -24%
- Slow Duration
- 3s
4Goo BallUltimate150sMorph into a large goo ball that deals damage and stuns enemies on impact. The ball grants large amounts of Bullet and Spirit resist, bounces off walls and can double jump.- Damage
- 110
- Stun Duration
- 0.5s
- Ball Radius
- 1.4m
- Spirit Resist
- +35%
- Bullet Resist
- +35%
Most played skill order
The most played order in the last 4391 professional matches with this hero. Highlighted levels are the points spent on talents.
Max order:1›2›3
Strategy
1Abilities
What each of Viscous's abilities does, as the game describes it:
- 1 · Splatter — 26s cooldown: Throw a ball of goo that deals damage and leaves puddles of goo behind that apply movement slow to enemies in the radius.
- 2 · The Cube — 42s cooldown: Encase the target in a cube of restorative goo that protects from damage, and increases health regen. Target is unable to take any new actions while cubed. Can be used on self. Press Jump / mantle to escape early.
- 3 · Puddle Punch — 24s cooldown: Materialize a fist in the world that punches everyone in the area, applying knockup. Punching an enemy deals melee damage and applies slow. Enemies can Parry this attack. You and your allies have increased Air Control.
- 4 · Goo Ball (ultimate) — 150s cooldown: Morph into a large goo ball that deals damage and stuns enemies on impact. The ball grants large amounts of Bullet and Spirit resist, bounces off walls and can double jump.
2Skill order
The most played skill order (4,391 games, 48.2% win rate) goes 1 · 1 · 2 · 3 · 1 · 4 · 1 · 3 · 2 · 2 · 2 · 3 · 3 · 4 · 4. The one that wins most among the common ones (2,720 games) reaches 60.3%: 1 · 1 · 2 · 3 · 1 · 4 · 1 · 3 · 2 · 2 · 2 · 3 · 3 · 4 · 4 · 4.
3Items by phase
What Viscous players buy most in the laning phase, mid game and late game:
- Mystic Burst — 53.6% buy it · 45.4% win rate
- Melee Lifesteal — 39.7% buy it · 49.4% win rate
- High-Velocity Rounds — 33.7% buy it · 44.7% win rate
- Mystic Expansion — 45.5% buy it · 46.7% win rate
- Spirit Snatch — 31.8% buy it · 50.1% win rate
- Spirit Strike — 30.9% buy it · 47.8% win rate
- Greater Expansion — 47.7% buy it · 48.7% win rate
- Superior Cooldown — 44.8% buy it · 47.9% win rate
- Tankbuster — 40.4% buy it · 47.1% win rate
4A typical game
An average Viscous game over the last two weeks: 4.7 kills, 6.3 deaths and 15.1 assists, 34,640 hero damage, 4,363 objective damage and 43,350 souls.
5Win rate by rank
By the average badge of the game:
- Initiate: 46.7% (2,275 games)
- Seeker: 46.3% (4,522 games)
- Acolyte: 46.4% (4,180 games)
- Sentinel: 46.9% (3,655 games)
- Mystic: 45.0% (3,396 games)
- Ritualist: 45.9% (3,800 games)
- Emissary: 44.6% (3,693 games)
- Oracle: 46.4% (4,325 games)
- Phantom: 46.0% (3,789 games)
- Ascendant: 47.8% (1,249 games)
- Eternus: 48.0% (319 games)
Tips
- Unlock order most players use: Splatter (1) → The Cube (2) → Puddle Punch (3) → Goo Ball (4).
- Upgrade Splatter first, then The Cube; put points in the ultimate when you can.
- First buys: Mystic Burst, Melee Lifesteal and High-Velocity Rounds.
- Your gun hits hardest within 20 m; past 58 m it deals minimum damage.
- Last-hit troopers and shoot the soul orbs they drop: souls are your gold and your level.
- Deny the enemy's orbs when you can: every denied orb is souls they don't get.
Matchups
Strong against
- Sinclair53.0%win rate in the matchup
Viscous wins 53.0% of the 10,881 games measured against Sinclair in the last two weeks.
10.9K matches
- Mirage51.1%win rate in the matchup
Viscous wins 51.1% of the 9,232 games measured against Mirage in the last two weeks.
9.2K matches
- Mina50.3%win rate in the matchup
Viscous wins 50.3% of the 18,785 games measured against Mina in the last two weeks.
18.8K matches
Weak against
- Graves39.0%win rate in the matchup
Viscous only wins 39.0% of the 21,781 games measured against Graves in the last two weeks.
21.8K matches
- Victor39.3%win rate in the matchup
Viscous only wins 39.3% of the 17,588 games measured against Victor in the last two weeks.
17.6K matches
- Seven40.9%win rate in the matchup
Viscous only wins 40.9% of the 17,900 games measured against Seven in the last two weeks.
17.9K matches
- Paige41.6%win rate in the matchup
Viscous only wins 41.6% of the 25,112 games measured against Paige in the last two weeks.
25.1K matches
- Haze41.9%win rate in the matchup
Viscous only wins 41.9% of the 27,000 games measured against Haze in the last two weeks.
27K matches
Works well with
- Graves54.3%win rate in the matchup
Viscous and Graves on the same team win 54.3% of 4,088 games measured in the last two weeks.
4.1K matches
- Paige54.2%win rate in the matchup
Viscous and Paige on the same team win 54.2% of 1,455 games measured in the last two weeks.
1.5K matches
- Victor53.5%win rate in the matchup
Viscous and Victor on the same team win 53.5% of 3,455 games measured in the last two weeks.
3.5K matches
- Kelvin52.9%win rate in the matchup
Viscous and Kelvin on the same team win 52.9% of 859 games measured in the last two weeks.
859 matches
- Dynamo50.7%win rate in the matchup
Viscous and Dynamo on the same team win 50.7% of 1,400 games measured in the last two weeks.
1.4K matches
Changelog
- Guide created for patch 2026-09-16.
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