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Viscous · Mystic

Viscous guide

Complete guideData-drivenMediumPatch 2026-09-16
168Updated

This guide is assembled by the site from match data and the game's own information — nobody wrote it by hand. Official and community guides appear alongside it when they exist.

Overview

Viscous is a mystic in Deadlock: rolls around deflecting bullets. Over the last two weeks it is C tier: 45.9% win rate in 112,433 games, picked in 19.6% of matches. Viscous vexes his opponents through clever evasion and strategic uses of healing, enabling him to withstand the most brutal of enemy attacks.

Strengths

  • Long-range gun: damage only starts to drop at 20 m and bottoms out at 58 m.
  • Where it wins most: Ascendant games (47.8%).
  • Wins the lane against Sinclair: 51.7% of 3,893 games with both in the same lane.

Weaknesses

  • Dies a lot: 6.3 deaths for 4.7 kills per game on average.
  • Weak right now: 45.9% win rate over 112,433 games of the last two weeks.
  • Where it wins least: Emissary games (44.6%).
  • Struggles against Graves in lane: only 39.0% of 7,380 games.

Builds

Viscous: most played build

BalancedRecommended
Open build

When to use it

The items Viscous players buy most in each phase of the game over the last two weeks (112,433 games measured), with how many buy them and how they do. Skill points in the most played order (4,391 games, 48.2% win rate).

Laning phase

Mystic BurstBought by 53.6% of players in this phase · 45.4% win rateMelee LifestealBought by 39.7% of players in this phase · 49.4% win rateHigh-Velocity RoundsBought by 33.7% of players in this phase · 44.7% win rateMystic ExpansionBought by 24.4% of players in this phase · 48.3% win rateExtra ChargeBought by 23.3% of players in this phase · 49.6% win rateSpirit StrikeBought by 21.9% of players in this phase · 49.6% win rate

Mid game

  1. 1Spirit SnatchBought by 31.8% of players in this phase · 50.1% win rate
  2. 2Melee ChargeBought by 28.1% of players in this phase · 50.8% win rate
  3. 3LifestrikeBought by 26.6% of players in this phase · 51.9% win rate
  4. 4Express ShotBought by 26.4% of players in this phase · 44.4% win rate
  5. 5Trophy CollectorBought by 23.9% of players in this phase · 45.0% win rate
  6. 6Compress CooldownBought by 20.6% of players in this phase · 45.1% win rate

Late game

Greater ExpansionBought by 47.7% of players in this phase · 48.7% win rateSuperior CooldownBought by 44.8% of players in this phase · 47.9% win rateTankbusterBought by 40.4% of players in this phase · 47.1% win rateTranscendent CooldownBought by 37.4% of players in this phase · 50.5% win rateRapid RechargeBought by 34.6% of players in this phase · 48.2% win rateCrushing FistsBought by 34.2% of players in this phase · 51.5% win rate

Skill order

Max order:1›2›3

Ability123456789101112131415
111··1·1········
2··2·····222····
3···3···3···33··
4·····4·······44

Abilities

  • 1Splatter26sThrow a ball of goo that deals damage and leaves puddles of goo behind that apply movement slow to enemies in the radius.
    Damage
    55
    Move Speed
    -28%
    Puddle Duration
    10s
    T1: +36.0 Damage and +1.5m Radius · T2: -14s Cooldown · T3: +1 Bounces and improved Spirit Scaling
  • 2The Cube42sEncase the target in a cube of restorative goo that protects from damage, and increases health regen. Target is unable to take any new actions while cubed. Can be used on self. Press Jump / mantle to escape early.
    Health Regen
    +40
    Duration
    3s
    Buff Duration
    8s
    T1: Increases Move Speed and Stamina Recovery · T2: +25 Health Regen and +1s Duration · T3: Removes all non-ult Debuffs and -20.0s Cooldown
  • 3Puddle Punch24sMaterialize a fist in the world that punches everyone in the area, applying knockup. Punching an enemy deals melee damage and applies slow. Enemies can Parry this attack. You and your allies have increased Air Control.
    Damage
    20
    Move Speed
    -24%
    Slow Duration
    3s
    T1: +1 Charge and +20 Damage · T2: +1.5m Radius and +60% Lifesteal · T3: -14.0s Cooldown and now deals Heavy Melee Damage
  • 4Goo BallUltimate150sMorph into a large goo ball that deals damage and stuns enemies on impact. The ball grants large amounts of Bullet and Spirit resist, bounces off walls and can double jump.
    Damage
    110
    Stun Duration
    0.5s
    Ball Radius
    1.4m
    Spirit Resist
    +35%
    Bullet Resist
    +35%
    T1: -25s Cooldown · T2: +70 Damage and +20% Resists · T3: +7s Duration, +0.3s Stun Duration, and +0.2 Spirit Scaling

Most played skill order

The most played order in the last 4391 professional matches with this hero. Highlighted levels are the points spent on talents.

Max order:1›2›3

Ability123456789101112131415
111··1·1········
2··2·····222····
3···3···3···33··
4·····4·······44

Strategy

1Abilities

What each of Viscous's abilities does, as the game describes it:

  • 1 · Splatter — 26s cooldown: Throw a ball of goo that deals damage and leaves puddles of goo behind that apply movement slow to enemies in the radius.
  • 2 · The Cube — 42s cooldown: Encase the target in a cube of restorative goo that protects from damage, and increases health regen. Target is unable to take any new actions while cubed. Can be used on self. Press Jump / mantle to escape early.
  • 3 · Puddle Punch — 24s cooldown: Materialize a fist in the world that punches everyone in the area, applying knockup. Punching an enemy deals melee damage and applies slow. Enemies can Parry this attack. You and your allies have increased Air Control.
  • 4 · Goo Ball (ultimate) — 150s cooldown: Morph into a large goo ball that deals damage and stuns enemies on impact. The ball grants large amounts of Bullet and Spirit resist, bounces off walls and can double jump.

2Skill order

The most played skill order (4,391 games, 48.2% win rate) goes 1 · 1 · 2 · 3 · 1 · 4 · 1 · 3 · 2 · 2 · 2 · 3 · 3 · 4 · 4. The one that wins most among the common ones (2,720 games) reaches 60.3%: 1 · 1 · 2 · 3 · 1 · 4 · 1 · 3 · 2 · 2 · 2 · 3 · 3 · 4 · 4 · 4.

3Items by phase

What Viscous players buy most in the laning phase, mid game and late game:

  • Mystic Burst — 53.6% buy it · 45.4% win rate
  • Melee Lifesteal — 39.7% buy it · 49.4% win rate
  • High-Velocity Rounds — 33.7% buy it · 44.7% win rate
  • Mystic Expansion — 45.5% buy it · 46.7% win rate
  • Spirit Snatch — 31.8% buy it · 50.1% win rate
  • Spirit Strike — 30.9% buy it · 47.8% win rate
  • Greater Expansion — 47.7% buy it · 48.7% win rate
  • Superior Cooldown — 44.8% buy it · 47.9% win rate
  • Tankbuster — 40.4% buy it · 47.1% win rate

4A typical game

An average Viscous game over the last two weeks: 4.7 kills, 6.3 deaths and 15.1 assists, 34,640 hero damage, 4,363 objective damage and 43,350 souls.

5Win rate by rank

By the average badge of the game:

  • Initiate: 46.7% (2,275 games)
  • Seeker: 46.3% (4,522 games)
  • Acolyte: 46.4% (4,180 games)
  • Sentinel: 46.9% (3,655 games)
  • Mystic: 45.0% (3,396 games)
  • Ritualist: 45.9% (3,800 games)
  • Emissary: 44.6% (3,693 games)
  • Oracle: 46.4% (4,325 games)
  • Phantom: 46.0% (3,789 games)
  • Ascendant: 47.8% (1,249 games)
  • Eternus: 48.0% (319 games)

Tips

  • Unlock order most players use: Splatter (1) → The Cube (2) → Puddle Punch (3) → Goo Ball (4).
  • Upgrade Splatter first, then The Cube; put points in the ultimate when you can.
  • First buys: Mystic Burst, Melee Lifesteal and High-Velocity Rounds.
  • Your gun hits hardest within 20 m; past 58 m it deals minimum damage.
  • Last-hit troopers and shoot the soul orbs they drop: souls are your gold and your level.
  • Deny the enemy's orbs when you can: every denied orb is souls they don't get.

Matchups

Strong against

  • Sinclair53.0%win rate in the matchup

    Viscous wins 53.0% of the 10,881 games measured against Sinclair in the last two weeks.

    10.9K matches

  • Mirage51.1%win rate in the matchup

    Viscous wins 51.1% of the 9,232 games measured against Mirage in the last two weeks.

    9.2K matches

  • Mina50.3%win rate in the matchup

    Viscous wins 50.3% of the 18,785 games measured against Mina in the last two weeks.

    18.8K matches

Weak against

  • Graves39.0%win rate in the matchup

    Viscous only wins 39.0% of the 21,781 games measured against Graves in the last two weeks.

    21.8K matches

  • Victor39.3%win rate in the matchup

    Viscous only wins 39.3% of the 17,588 games measured against Victor in the last two weeks.

    17.6K matches

  • Seven40.9%win rate in the matchup

    Viscous only wins 40.9% of the 17,900 games measured against Seven in the last two weeks.

    17.9K matches

  • Paige41.6%win rate in the matchup

    Viscous only wins 41.6% of the 25,112 games measured against Paige in the last two weeks.

    25.1K matches

  • Haze41.9%win rate in the matchup

    Viscous only wins 41.9% of the 27,000 games measured against Haze in the last two weeks.

    27K matches

Works well with

  • Graves54.3%win rate in the matchup

    Viscous and Graves on the same team win 54.3% of 4,088 games measured in the last two weeks.

    4.1K matches

  • Paige54.2%win rate in the matchup

    Viscous and Paige on the same team win 54.2% of 1,455 games measured in the last two weeks.

    1.5K matches

  • Victor53.5%win rate in the matchup

    Viscous and Victor on the same team win 53.5% of 3,455 games measured in the last two weeks.

    3.5K matches

  • Kelvin52.9%win rate in the matchup

    Viscous and Kelvin on the same team win 52.9% of 859 games measured in the last two weeks.

    859 matches

  • Dynamo50.7%win rate in the matchup

    Viscous and Dynamo on the same team win 50.7% of 1,400 games measured in the last two weeks.

    1.4K matches

Changelog

  1. Guide created for patch 2026-09-16.

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