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Bloodseeker · Carry (pos. 1)

Damage build

OffensiveAdvancedData-drivenPatch 7.41
732

When to use it

Moves the popular items that add damage — Maelstrom and Mjollnir — to the front. Choose it when your lane went well and you can afford to be greedy. Built from what Bloodseeker players buy in the public matches we measured.

This build is part of the guide Bloodseeker Guide.

Where it's played

Picked before the game: the main lane first, then the alternatives.

Seen from RadiantRadiant · bottom leftDire · top right
  1. Safe laneMain76% of matchesSafe lane as the farming core (pos. 1).
  2. MidPriority 216% of matchesMid lane, one against one (pos. 2).

Starting items

Iron BranchQuelling BladeTangoCircletMagic StickFaerie Fire

Core items

  1. 1Maelstrom+25 Damage, +25 Attack Speed.
  2. 2Mjollnir+25 Damage, +90 Attack Speed. Active: Static Charge.
  3. 3Radiance+55 Damage, +25% Evasion.
  4. 4Battle Fury+50 Damage, +7.5 Health Regeneration, +2.75 Mana Regeneration. Active: Chop Tree.

Boots

Phase Boots

Late game

Skull Basher+30 Damage, +10 Strength.Echo Sabre+20 Damage, +15 Strength, +1.75 Mana Regeneration.Butterfly+30 Agility, +35% Evasion, +20% Base Attack Speed Percentage.

Skill order

Max order:Bloodrage›Thirst›Blood Rite

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Talents by level

  1. +15% Max Thirst Move Speed
    +3.0s Blood Rite Silence Duration
    25
  2. +15 Agility
    +400 Rupture Cast Range
    20
  3. +100 Blood Rite Damage
    -0.7% Bloodrage Max Health DPS
    15
  4. +200 Health
    +30 Bloodrage Attack Speed
    10