More Bloodseeker guides
This guide is assembled by the site from match data and the game's own information — nobody wrote it by hand. Official and community guides appear alongside it when they exist.
Overview
Bloodseeker is a melee Agility hero that Valve tags as Carry, Nuker and Disabler. It is played mainly as Carry (pos. 1): 76% of the public matches we measured, by starting lane and starting items. In this guide you play it as Carry (pos. 1): your job is to farm efficiently, hit your item timings and win the late game. The kit brings crowd control (silence) with Blood Rite. Its ultimate is Rupture. This patch, Bloodseeker wins 51.3% of the 125,534 public matches we measured (A tier on our ladder).
Strengths
- Reliable silence: Blood Rite sets up kills and interrupts enemy channels.
- Heavy magical burst: Valve lists it as a Nuker.
- Scales into a late-game threat as the items come in.
Weaknesses
- Melee: has to walk up to its target, which makes the lane harder against ranged heroes.
- No escape in the kit: without good positioning and vision, Bloodseeker is easy to catch.
- Item-dependent: weak until Maelstrom is done.
Build cheat sheet
Pick the build that fits what you want to do this game.
- Most-played buildBalancedRecommendedThe items most bought with this hero, phase by phase. Pick it when you don't have a clear reason to deviate. Built from what Bloodseeker players buy in the public matches we measured.
- Damage buildOffensiveAdvancedMoves the popular items that add damage — Maelstrom and Mjollnir — to the front. Choose it when your lane went well and you can afford to be greedy. Built from what Bloodseeker players buy in the public matches we measured.
- Survival buildDefensiveSituationalPrioritises the popular items that keep you alive — Black King Bar and Manta Style. Choose it against heavy disables or burst, or when you are the enemy's focus. Built from what Bloodseeker players buy in the public matches we measured.
- Team utility buildUtilitySituationalBuilt around the popular items that help your allies — Battle Fury and Echo Sabre. Choose it when your team needs saves and auras more than your damage. Built from what Bloodseeker players buy in the public matches we measured.
Builds
Most-played build
When to use it
The items most bought with this hero, phase by phase. Pick it when you don't have a clear reason to deviate. Built from what Bloodseeker players buy in the public matches we measured.
Where it's played
Picked before the game: the main lane first, then the alternatives.

216%
176%- Safe laneMain76% of matchesSafe lane as the farming core (pos. 1).
- MidPriority 216% of matchesMid lane, one against one (pos. 2).
Starting items
Early game
Core items
- 1Maelstrom
- 2Mjollnir
- 3Black King Bar
- 4Aghanim's Shard
Boots
Late game
Skill order
Max order:Bloodrage›Thirst›Blood Rite
Talents by level
- +15% Max Thirst Move Speed+3.0s Blood Rite Silence Duration25
- +15 Agility+400 Rupture Cast Range20
- +100 Blood Rite Damage-0.7% Bloodrage Max Health DPS15
- +200 Health+30 Bloodrage Attack Speed10
Damage build
When to use it
Moves the popular items that add damage — Maelstrom and Mjollnir — to the front. Choose it when your lane went well and you can afford to be greedy. Built from what Bloodseeker players buy in the public matches we measured.
Where it's played
Picked before the game: the main lane first, then the alternatives.

216%
176%- Safe laneMain76% of matchesSafe lane as the farming core (pos. 1).
- MidPriority 216% of matchesMid lane, one against one (pos. 2).
Starting items
Core items
- 1Maelstrom+25 Damage, +25 Attack Speed.
- 2Mjollnir+25 Damage, +90 Attack Speed. Active: Static Charge.
- 3Radiance+55 Damage, +25% Evasion.
- 4Battle Fury+50 Damage, +7.5 Health Regeneration, +2.75 Mana Regeneration. Active: Chop Tree.
Boots
Late game
Skill order
Max order:Bloodrage›Thirst›Blood Rite
Talents by level
- +15% Max Thirst Move Speed+3.0s Blood Rite Silence Duration25
- +15 Agility+400 Rupture Cast Range20
- +100 Blood Rite Damage-0.7% Bloodrage Max Health DPS15
- +200 Health+30 Bloodrage Attack Speed10
Survival build
When to use it
Prioritises the popular items that keep you alive — Black King Bar and Manta Style. Choose it against heavy disables or burst, or when you are the enemy's focus. Built from what Bloodseeker players buy in the public matches we measured.
Where it's played
Picked before the game: the main lane first, then the alternatives.

216%
176%- Safe laneMain76% of matchesSafe lane as the farming core (pos. 1).
- MidPriority 216% of matchesMid lane, one against one (pos. 2).
Starting items
Core items
- 1Black King Bar+10 Strength, +24 Damage. Active: Avatar.
- 2Manta Style+10 Strength, +26 Agility, +10 Intelligence. Active: Mirror Image.
- 3Sange and Yasha+16 Strength, +16 Agility, +16% Status Resistance.
- 4Radiance+55 Damage, +25% Evasion.
Boots
Late game
Skill order
Max order:Bloodrage›Thirst›Blood Rite
Talents by level
- +15% Max Thirst Move Speed+3.0s Blood Rite Silence Duration25
- +15 Agility+400 Rupture Cast Range20
- +100 Blood Rite Damage-0.7% Bloodrage Max Health DPS15
- +200 Health+30 Bloodrage Attack Speed10
Team utility build
When to use it
Built around the popular items that help your allies — Battle Fury and Echo Sabre. Choose it when your team needs saves and auras more than your damage. Built from what Bloodseeker players buy in the public matches we measured.
Where it's played
Picked before the game: the main lane first, then the alternatives.

216%
176%- Safe laneMain76% of matchesSafe lane as the farming core (pos. 1).
- MidPriority 216% of matchesMid lane, one against one (pos. 2).
Starting items
Core items
- 1Battle Fury+50 Damage, +7.5 Health Regeneration, +2.75 Mana Regeneration. Active: Chop Tree.
- 2Echo Sabre+20 Damage, +15 Strength, +1.75 Mana Regeneration.
- 3Eul's Scepter of Divinity+10 Intelligence, +2.5 Mana Regeneration, +20 Movement Speed. Active: Cyclone.
- 4Disperser+40 Agility, +10 Intelligence. Active: Suppress.
Boots
Late game
Skill order
Max order:Bloodrage›Thirst›Blood Rite
Talents by level
- +15% Max Thirst Move Speed+3.0s Blood Rite Silence Duration25
- +15 Agility+400 Rupture Cast Range20
- +100 Blood Rite Damage-0.7% Bloodrage Max Health DPS15
- +200 Health+30 Bloodrage Attack Speed10
Abilities
Bloodrage14 / 12 / 10 / 8sDrives Bloodseeker into a bloodthirsty rage which causes him to attack faster and deal more spell damage at the cost of a percentage of his health per second.- Duration
- 8
- Attack speed
- 55·80·105·130
- Spell amplification
- 15%·20%·25%·30%
- Max health damage per second
- 1.2%
Blood Rite15 / 14 / 13 / 12s90 / 100 / 110 / 120 mpBloodseeker baptizes an area in sacred blood. After 2.9 seconds the ritual completes, causing any enemies caught in the area to take damage and become silenced.- Ritual area
- 600
- Silence duration
- 3·4·5·6
- Damage
- 100·155·210·265
ThirstPassiveBloodseeker is invigorated by the wounds of his enemies, gaining bonus movement speed when an enemy hero's health falls below 100%, with the bonuses increasing as their health falls further. If an enemy hero's health falls below 25%, he will also gain vision and True Sight of that hero. Bonuses stack per hero. Unlocks max movement speed for Bloodseeker.- Thirst health threshold
- 100%
- Max thirst move speed
- 10%·20%·30%·40%
- Active bonus move speed
- 0%
- Active duration
- 0
- Visibility health threshold
- 25%
SanguivorePassiveBloodseeker restores some life when he kills a unit, equal to 30 health plus a percentage of the units max health.
Restores for half values if an ally kills a nearby enemy hero.- Half heal radius
- 300
Rupture75 / 70 / 65s125 / 175 / 225 mpCauses an enemy unit's skin to rupture, dealing initial damage based on its current health. If the unit moves, it takes damage based on the distance moved.- Duration
- 9·10·11
- Move damage
- 35%·45%·55%
- Health damage
- 10%
- Push distance
- 0
Most played skill order
The most played order in the last 18 professional matches with this hero. Highlighted levels are the points spent on talents.
Max order:Bloodrage›Thirst›Blood Rite
Strategy
1Early game
The first ten minutes are about last hits. Stay close to your supports, deny when you can and only trade when the enemy offlaner overextends: a death now costs more than any kill is worth. Trade right-clicks only when the enemy walks up to last hit, and step back as soon as their support shows up.
- Early items: Javelin and Wraith Band.
2Mid game
With Maelstrom done, farm the lanes the map lets you farm safely and join the fights that happen near you. Your team is making space; your job is to turn that space into items like Mjollnir. Your spikes are level 6, when Rupture comes online, and your core items: Maelstrom and then Mjollnir.
- Core items: Maelstrom, Mjollnir and Black King Bar.
3Late game
Late, you are the win condition. Farm dangerous areas only with vision, group for Roshan and high ground, and keep gold for buyback: dying before the fight loses the game.
- Late items: Skull Basher and Butterfly.
4Team fights
Walk in after the enemy has used their key disables and hit whatever you can reach safely: your survival is the fight. Use Rupture where it hits the most enemies or catches the key target.
Tips
- Last-hit every creep you can in the first ten minutes: Bloodseeker needs Maelstrom before taking real fights.
- If you can't see the enemy supports on the map, assume they are coming for you and farm closer to your towers.
- Once Mjollnir is done, stop farming alone: move with your team to take towers and Roshan.
- From the mid game on, keep enough gold for buyback before buying your next big item.
- Plan fights around Rupture: without it, Bloodseeker is far less threatening.
Matchups
Strong against
Blood Rite silences Windranger, whose damage comes from abilities.
Blood Rite silences Winter Wyvern, whose damage comes from abilities.
Blood Rite silences Silencer, whose damage comes from abilities.
Weak against
Gust silences Bloodseeker, whose damage comes from abilities.
Geomagnetic Grip silences Bloodseeker, whose damage comes from abilities.
Talon Toss silences Bloodseeker, whose damage comes from abilities.
Works well with
Decrepify from Pugna keeps Bloodseeker alive, and Bloodseeker is the damage the team needs to protect.
Shadow Word from Warlock keeps Bloodseeker alive, and Bloodseeker is the damage the team needs to protect.
Divine Favor from Chen keeps Bloodseeker alive, and Bloodseeker is the damage the team needs to protect.
Changelog
- Guide created for patch 7.41.
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