Skip to content

Sniper · Mid (pos. 2)

Survival build

DefensiveRecommendedData-drivenPatch 7.41
170

When to use it

Prioritises the popular items that keep you alive — Force Staff and Hurricane Pike. Choose it against heavy disables or burst, or when you are the enemy's focus. Built from what Sniper players buy in the public matches we measured.

This build is part of the guide Sniper Safe Play Guide.

Where it's played

Picked before the game: the main lane first, then the alternatives.

Seen from RadiantRadiant · bottom leftDire · top right
  1. MidMain78% of matchesMid lane, one against one (pos. 2).
  2. Safe lanePriority 215% of matchesSafe lane as the farming core (pos. 1).

Starting items

Iron BranchCircletSlippers of AgilityTangoFaerie FireWraith Band

Core items

  1. 1Force Staff+10 Intelligence, +175 Health. Active: Force.
  2. 2Hurricane Pike+15 Intelligence, +200 Health, +20 Agility. Active: Hurricane Thrust.
  3. 3Aghanim's Scepter+10 All Attributes, +175 Health, +175 Mana.
  4. 4Phylactery+6 All Attributes, +5.5 Health Regeneration, +2.25 Mana Regeneration.

Boots

Power Treads

Late game

Khanda+450 Health, +450 Mana, +8 All Attributes.Black King Bar+10 Strength, +24 Damage. Active: Avatar.Mage Slayer+18% Magic Resistance, +5.5 Health Regeneration, +2.5 Mana Regeneration.

Skill order

Max order:Shrapnel›Headshot›Take Aim

Ability1234567891011121314151617
●·●·●·●··········
·●·····●●●·······
···●·······●·●●··
·····●······●···●

Talents by level

  1. -30s Shrapnel Charge Restore Time
    +50 Max Headshot Knockback Distance
    25
  2. +2s Take Aim Duration
    +30% Shrapnel Damage
    20
  3. +45 Attack Speed During Take Aim
    +150 Assassinate Damage
    15
  4. +30 Headshot Damage
    +50 Take Aim Passive Attack Range
    10