When to use it
Prioritises the popular items that keep you alive — Force Staff and Hurricane Pike. Choose it against heavy disables or burst, or when you are the enemy's focus. Built from what Sniper players buy in the public matches we measured.
Where it's played
Picked before the game: the main lane first, then the alternatives.

215%
178%- MidMain78% of matchesMid lane, one against one (pos. 2).
- Safe lanePriority 215% of matchesSafe lane as the farming core (pos. 1).
Starting items
Iron BranchCircletSlippers of AgilityTangoFaerie FireWraith Band
Core items
- 1Force Staff+10 Intelligence, +175 Health. Active: Force.
- 2Hurricane Pike+15 Intelligence, +200 Health, +20 Agility. Active: Hurricane Thrust.
- 3Aghanim's Scepter+10 All Attributes, +175 Health, +175 Mana.
- 4Phylactery+6 All Attributes, +5.5 Health Regeneration, +2.25 Mana Regeneration.
Boots
Power Treads
Late game
Khanda+450 Health, +450 Mana, +8 All Attributes.Black King Bar+10 Strength, +24 Damage. Active: Avatar.Mage Slayer+18% Magic Resistance, +5.5 Health Regeneration, +2.5 Mana Regeneration.
Skill order
Max order:Shrapnel›Headshot›Take Aim
Talents by level
- -30s Shrapnel Charge Restore Time+50 Max Headshot Knockback Distance25
- +2s Take Aim Duration+30% Shrapnel Damage20
- +45 Attack Speed During Take Aim+150 Assassinate Damage15
- +30 Headshot Damage+50 Take Aim Passive Attack Range10




























