When to use it
Moves the popular items that add damage — Mask of Madness and Vladmir's Offering — to the front. Choose it when your lane went well and you can afford to be greedy. Built from what Treant Protector players buy in the public matches we measured.
Where it's played
Picked before the game: the main lane first, then the alternatives.

212%
184%- Safe laneMain84% of matchesSafe lane next to your carry, as Hard Support (pos. 5).
- OfflanePriority 212% of matchesOff lane next to your offlaner, as Soft Support (pos. 4).
Starting items
Boots of SpeedBlood GrenadeObserver and Sentry WardsSmoke of DeceitSentry WardTango
Core items
- 1Mask of Madness+20 Damage, +22% Lifesteal. Active: Berserk.
- 2Vladmir's Offering+1 Armor, +0.75 Mana Regeneration.
- 3Meteor Hammer+6 Strength, +6 Agility, +24 Intelligence. Active: Meteor Hammer.
- 4Hand of Midas+40 Attack Speed. Active: Transmute.
Boots
Arcane Boots
Late game
Assault Cuirass+30 Attack Speed, +10 Armor.Blink DaggerActive: Blink.Aghanim's Scepter+10 All Attributes, +175 Health, +175 Mana.
Skill order
Max order:Living Armor›Nature's Grasp›Leech Seed
Talents by level
- -3s Leech Seed Cooldown450 AoE Living Armor25
- +20 Living Armor Damage Block+80 Leech Seed Bonus Damage20
- +10% Leech Seed Damage to Healing+25 Nature's Grasp Damage15
- +3s Living Armor Duration+50 Base Damage10




























