When to use it
Keeps enough damage while adding magic resist, attack damage and life steal through Mercurial Scimitar, Maw of Malmortius and Death's Dance. Choose it against dive, assassins or a lane you can't win.
Where it's played
Picked before the game: the main lane first, then the alternatives.

1100%- JungleMain100% of matches
Jungle priorities
StartRed buff
Objectives by priority
- 1Voidgrubs
- 2Gank top
- 3Rift Herald
- 4Scuttle Crab
- 5Dragons
- 6Baron Nashor
- 7Atakhan
Guideline, not a measurement: an early skirmisher starting red side. Take the void grubs and look for ganks while your early damage is ahead, then Herald and dragons.
Starting items
Scorchclaw PupHealth PotionHealth regeneration.
Core items
- 1Mercurial ScimitarMagic resist, attack damage and life steal, with an active.
- 2Maw of MalmortiusMagic resist, attack damage and life steal.
- 3Death's DanceArmor, attack damage and ability haste.
Boots
Plated SteelcapsArmor.
Situational
Guardian AngelAgainst heavy physical damage.Kaenic RookernAgainst heavy magic damage.Chempunk ChainswordCuts the enemy's healing.Lord Dominik's RegardsAgainst tanky teams.
Runes
Primary· Precision













Secondary· Resolve









Shards
Summoner spells
Flash
Smite




















