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Riven · Top

Riven Safe Play Guide

DefensiveData-drivenHardPatch 16.19.1
326Updated

This guide is assembled by the site from match data and the game's own information — nobody wrote it by hand. Official and community guides appear alongside it when they exist.

Overview

This guide is about playing Riven safely and consistently. Safe top means freezing the wave near your tower, trading only when the enemy uses a key ability and waiting for your items. The kit brings crowd control (stun) with Ki Burst.

Strengths

  • High physical damage: Riot rates it 8/10 in attack.
  • Crowd control: Ki Burst applies a stun to set up kills.
  • No resource bar: abilities are limited only by their cooldowns.

Weaknesses

  • No dash or blink in the kit: vulnerable to ganks without vision.
  • Melee range: ranged opponents can poke it in lane.
  • Hard to master: Riot rates its difficulty 8/10.

Builds

Defensive build

DefensiveRecommended
Open build

When to use it

Keeps enough damage while adding magic resist, attack damage and life steal through Mercurial Scimitar, Maw of Malmortius and Death's Dance. Choose it against dive, assassins or a lane you can't win.

Where it's played

Picked before the game: the main lane first, then the alternatives.

Summoner's RiftRed side · bottom leftBlue side · top right
  1. TopMain100% of matches

Starting items

Doran's BladeHealth Potion

Core items

  1. 1Mercurial Scimitar
  2. 2Maw of Malmortius
  3. 3Death's Dance

Boots

Plated Steelcaps

Situational

Guardian AngelAgainst heavy physical damage.Kaenic RookernAgainst heavy magic damage.Chempunk ChainswordCuts the enemy's healing.Lord Dominik's RegardsAgainst tanky teams.

Runes

Primary· Precision

PrecisionDominationSorceryInspirationResolve
Press the AttackLethal TempoFleet FootworkConqueror
Absorb LifeTriumphPresence of Mind
Legend: AlacrityLegend: HasteLegend: Bloodline
Coup de GraceCut DownLast Stand

Secondary· Resolve

DominationSorceryInspirationResolve
DemolishFont of LifeShield Bash
ConditioningSecond WindBone Plating
OvergrowthRevitalizeUnflinching

Shards

Adaptive ForceAttack SpeedAbility Haste
Adaptive ForceMove SpeedHealth Scaling
HealthTenacity and Slow ResistHealth Scaling

Summoner spells

  • Flash
  • Teleport

Abilities

  • Runic BladePassiveRiven's abilities charge her blade, and her basic attacks expend charges to deal an additional damage.
  • QBroken Wings13sRiven lashes out in a series of strikes. This ability can be reactivated three times in a short time frame with the third hit knocking back nearby enemies.
    Cooldown
    13
    Range
    275
  • WKi Burst11/10/9/8/7sRiven emits a Ki Burst, damaging and stunning nearby enemies.
    Cooldown
    11·10·9·8·7
    Range
    260
    Basic ability — applies a stun and hits an area. Save it for priority targets or to interrupt a channel.
  • EValor10/9/8/7/6sRiven steps forward a short distance and blocks incoming damage.
    Cooldown
    10·9·8·7·6
    Range
    250
  • RBlade of the ExileUltimate120/90/60sRiven empowers her keepsake weapon with energy, and gains Attack Damage and Range. During this time, she also gains the ability to use Wind Slash, a powerful ranged attack, once.
    Cooldown
    120·90·60
    Range
    200
    Ultimate. Plan your fights around its cooldown.

Strategy

1Safe laning

Safe top means freezing the wave near your tower, trading only when the enemy uses a key ability and waiting for your items. Short trades win lanes: hit, use one ability and step back before the enemy's full combo comes back.

2Surviving fights

In fights, reach the enemy backline or protect your own; Ki Burst is best used on the carry, not on the tank. You have no escape in the kit, so your position is your defence: stay behind someone who can protect you.

3Positioning and peel

Stand where the enemy has to go through your team to reach you, and protect whoever the enemy focuses. Hold Ki Burst for the enemy diver.

4Playing from behind

When the game goes badly, farm what's safe, defend with your team and wait for the enemy to make a mistake: a single won fight can turn it around.

Tips

  • Save Ki Burst for whoever jumps on your team.
  • Go back when your key abilities are down: a reset costs less than a death.
  • Never be the first to show on the map in the late game.
  • If enemies are missing from the map, back off before they appear.

Matchups

Weak against

  • Heimerdinger attacks from 550 units and Riven from 125, with no dash in the kit to close the gap.

  • Teemo attacks from 500 units and Riven from 125, with no dash in the kit to close the gap.

  • Kennen attacks from 550 units and Riven from 125, with no dash in the kit to close the gap.

Changelog

  1. Guide created for patch 16.19.1.

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