Hazard · Tank
Hazard abilities, perks and Stadium powers
Mais guias de Hazard
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Introdução
Hazard is a initiator tank hero in Overwatch with 425 health and 225 armor (650 in total). In competitive this season (PC, Americas, Europe and Asia averaged) it wins 51.1% of its games, is picked by 3.1% of teams and banned in 2.2% of matches: tier A on our ladder. Hazard has 4 perks and 12 Stadium powers; below, each one is listed under the ability it changes.
Pontos fortes
- Mobility: Violent Leap gets it in and out of fights.
- Crowd control: Jagged Wall stops enemies in their tracks.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
- Hazard · recommended perksEquilibradoRecomendadaOne minor and one major perk, chosen by what each one's text adds to a tank hero. Blizzard doesn't publish how often each perk is picked, so this is a reading of the perks, not a pick rate.
- Hazard · StadiumEquilibradoStadiumFour of the 12 Stadium powers of Hazard, chosen by what their text adds to a tank hero and spread over different abilities so no single one carries the build.
- Hazard · alternative perksUtilidadeSituacionalThe other option of each perk level. Perks are chosen during the match, so switch to these when the enemy composition or the map asks for what they do.
Builds
Hazard · recommended perks
Quando usar
One minor and one major perk, chosen by what each one's text adds to a tank hero. Blizzard doesn't publish how often each perk is picked, so this is a reading of the perks, not a pick rate.
Vantagem menor
ReconstituiçãoAcertos da Barreira Espinhosa adicionam 25% de energia além do limite normal da Defesa Ouriçada.
Zelo AnárquicoOs espinhos da Defesa Ouriçada ganham 40% de roubo de vida.Picked for more damage: Spike Guard's spikes gain 40% Lifesteal.
Vantagem maior
Salto ProfundoO alcance do Salto Brutal é aumentado em 20%.
Perfurações ExplosivasAcertos com Ossada marcam os alvos com espinhos. Corpo a corpo rápido e Salto Brutal detonam os espinhos, causando 30 de dano explosivo.Picked for more damage: Bonespur hits mark targets with spikes. Quick Melee and Violent Leap's slash detonate them for 30 explosive damage.
Hazard · Stadium
Quando usar
Four of the 12 Stadium powers of Hazard, chosen by what their text adds to a tank hero and spread over different abilities so no single one carries the build.
Poderes do Stadium (4)
- 1
Salto de CoelhinhoViolent Leap: Using Violent Leap without using Slash refunds 2s of cooldown for Violent Leap and Jagged Wall and grants nearby allies Overhealth equal to 10% of your Max Life for 3s. - 2
Na MaciotaJagged Wall: When Jagged Wall is spawned, heal all allies within 8m by 20% of your Max Life over 3s. - 3
Feito pra DoerDownpour: Downpour costs 20% less Ultimate Charge. After using Downpour, immediately reset all cooldowns and gain 25% Cooldown Reduction for 10s. - 4
Podridão ÓsseaViolent Leap: Dealing 6 instances of Weapon Damage marks targets with spikes. Quick Melee and Violent Leap's slash detonates them for 60 damage.
Hazard · alternative perks
Quando usar
The other option of each perk level. Perks are chosen during the match, so switch to these when the enemy composition or the map asks for what they do.
Vantagem menor
ReconstituiçãoAcertos da Barreira Espinhosa adicionam 25% de energia além do limite normal da Defesa Ouriçada.
Zelo AnárquicoOs espinhos da Defesa Ouriçada ganham 40% de roubo de vida.When the situation calls for it: Jagged Wall hits overfill Spike Guard with 25% additional energy.
Vantagem maior
Salto ProfundoO alcance do Salto Brutal é aumentado em 20%.
Perfurações ExplosivasAcertos com Ossada marcam os alvos com espinhos. Corpo a corpo rápido e Salto Brutal detonam os espinhos, causando 30 de dano explosivo.When the situation calls for it: Violent Leap's range is increased by 20%.
Habilidades
LMBOssadaDispara uma rajada de espinhos.Key: primary fire
RMBDefesa OuriçadaProtege-se de dano frontal, disparando espinhos nos inimigos próximos e regenerando a munição.Key: secondary fire. Perks: Anarchic Zeal, Reconstitution
ShiftSalto Brutal5.5sSalta para frente. Ative novamente para golpear os inimigos, empurrando-os para trás.Key: Shift · cooldown 5.5 s. Perks: Deep Leap, Explosive Impalements
EBarreira Espinhosa12sLança uma parede de espinhos que causa dano e repele os inimigos próximos.Key: E · cooldown 12 s
QDilúvioSupremaFaz chover uma torrente de espinhos, imobilizando os inimigos.Key: Q · ultimate
EscaladaPassivaEscala paredes curtas e agarra bordas.passive
Estratégia
1Bonespur
primary fire · Bonespur: Fire a burst of spikes.
- Stadium · Twin Fang: Every 3rd shot of Bonespur fires a free second shot for 75% damage.
2Spike Guard
secondary fire · Spike Guard: Protect yourself from frontal damage, firing homing spikes at nearby enemies and regenerating ammo.
- Minor perk · Anarchic Zeal: Spike Guard's spikes gain 40% Lifesteal.
- Minor perk · Reconstitution: Jagged Wall hits overfill Spike Guard with 25% additional energy.
- Stadium · Barbed Shot: Bonespur shots also fire 2 Spike Guard spikes at hit targets for 8 damage.
- Stadium · Needle Storm: Spike Guard now fires at all enemies in front of Hazard.
- Stadium · Boomslang's Blaster: Ability: Use Quick Melee during Spike Guard to immediately fire 5 spikes at targets. (10s Cooldown).
3Violent Leap
Shift · Violent Leap · 5.5 s: Lunge forward. Activate again to slash at enemies, knocking them back.
- Major perk · Deep Leap: Violent Leap's range is increased by 20%.
- Major perk · Explosive Impalements: Bonespur hits mark targets with spikes. Quick Melee and Violent Leap's slash detonate them for 30 explosive damage.
- Stadium · Bonerot: Dealing 6 instances of Weapon Damage marks targets with spikes. Quick Melee and Violent Leap's slash detonates them for 60 damage.
- Stadium · Woof Woof!: After using Violent Leap, gain 50% Spike Guard Range for 3s.
- Stadium · Bunny Hop: Using Violent Leap without using Slash refunds 2s of cooldown for Violent Leap and Jagged Wall and grants nearby allies Overhealth equal to 10% of your Max Life for 3s.
- Stadium · Slasher: Violent Leap's slash shoots a piercing projectile that deals 80 damage, ignoring enemies within 7m.
4Jagged Wall
E · Jagged Wall · 12 s: Launch a spiked wall that damages and knocks back nearby enemies.
- Stadium · Off The Wall: When Jagged Wall is spawned, knock back enemies within 8m after 1.5s for 40 damage.
- Stadium · Juiced: When Jagged Wall is spawned, heal all allies within 8m by 20% of your Max Life over 3s.
- Stadium · Fortress: Jagged Wall becomes 35% larger. Jagged Wall knockback applies 25 additional damage.
5Downpour
Q · Downpour · ultimate: Rain down a torrent of spikes, immobilizing enemies.
- Stadium · Bringin' the Pain: Downpour costs 20% less Ultimate Charge. After using Downpour, immediately reset all cooldowns and gain 25% Cooldown Reduction for 10s.
6Vault
Vault · passive: Scale short walls and grab ledges.
7Perks
During each match you unlock a minor perk and, later, a major perk: one of two options each time. ★ marks this guide's pick.
- ★ Anarchic Zeal: Spike Guard's spikes gain 40% Lifesteal.
- Reconstitution: Jagged Wall hits overfill Spike Guard with 25% additional energy.
- Deep Leap: Violent Leap's range is increased by 20%.
- ★ Explosive Impalements: Bonespur hits mark targets with spikes. Quick Melee and Violent Leap's slash detonate them for 30 explosive damage.
Dicas
- Violent Leap (Shift) moves you: if you spend it to engage, you won't have it to escape.
- Jagged Wall (E) applies knock-up: keep it for the enemy who threatens your team most, or to stop an ultimate.
- Downpour (Q) is your ultimate: plan it with your team's ultimates instead of using it as soon as it's ready.
Confrontos
Combina bem com
Both do better than their average on the same maps, such as Ilios, Aatlis and Dorado: a good pairing when the map suits them.
Both do better than their average on the same maps, such as Ilios, Nepal and Lijiang Tower: a good pairing when the map suits them.
Both do better than their average on the same maps, such as Ilios, Aatlis and New Junk City: a good pairing when the map suits them.
Both do better than their average on the same maps, such as Ilios, Lijiang Tower and New Junk City: a good pairing when the map suits them.
Mudanças
- Guide created for patch Season 4.
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