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Alarak · Melee Assassin

Alarak as Solo laner

Função alternativaBaseado em dadosMédiaPatch 2.57.0.98304
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Introdução

Alarak is a melee Melee Assassin in Heroes of the Storm. Its main role is Melee Assassin, but it is also played as Solo laner. In this guide you play it as Solo laner: your job is to hold a lane alone, win your matchup and free your team to rotate.

Pontos fortes

  • Can hold a lane alone.
  • Strong gank potential around the map.
  • Crowd control: Discord Strike applies a silence.

Pontos fracos

  • Off-role pick: expect less support from guides and teammates than on Melee Assassin.
  • Mana-hungry: Blizzard flags its energy as important, so manage it early.
  • Melee range: ranged heroes can poke it freely.

Builds

Solo lane talents

DefensivoRecomendada
Abrir build

Quando usar

Survivability early to hold a lane alone, then the balanced plan from level 10.

Função no mapa

Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.

  • Rota soloPrincipalHolds a lane alone so the rest of the team can rotate.
  • Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
  • RotacionarPrioridade 2Rotates between lanes to create kills and pressure.
  • Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
  • Com o timeAcompanha o time nas lutas e nos objetivos.

Talentos por nível

  • Overwhelming PowerHitting an enemy Hero with Discord Strike grants 40% Attack Speed and causes Basic Attacks to heal for 15% of the damage dealt, increased by 50% of Sadism's bonus when hitting Heroes. These effects last for 4 seconds.Q
  • Ruthless MomentumReduce the Mana cost of Telekinesis from 30 to 20. Telekinesis's cooldown recharges 100% faster while above 80% Health.W
  • Extended LightningReduce Sadism by 10%. Quest: Hit Heroes with the center of Lightning Surge. Reward: After hitting 5 Heroes, increase Lightning Surge's range by 20%. Reward: After hitting 15 Heroes, Lightning Surge's center also Slows enemies by 40% for 2 seconds. Reward: After hitting 3 Heroes with the center of a single cast, increase Sadism by 10% and instantly gain all other Rewards.EMissão
  • 1Upgrades Discord Strike for more survivability.
  • 4Quest talent: it only pays off if you complete it early, so commit to it.
  • 7Upgrades Telekinesis for more utility.
  • 10Fits more than one plan at level 10: damage and survivability.
  • 13Upgrades Sadism.
  • 16Upgrades Discord Strike for more damage.
  • 20Fits more than one plan at level 20: utility and damage.

Habilidades

  • QDiscord Strike8s55 mpAfter a 0.5 second delay, enemies in front of Alarak take 165 (+4% per level) damage and are silenced for 1.5 seconds.
  • WTelekinesis12s30 mpVector Targeting Create a force, pushing Alarak and all enemies hit from the targeted point towards the targeted direction. Deals 48 (+4% per level) damage to enemies.
  • ELightning Surge6s25 mpDeal 62 (+4% per level) damage to an enemy and an additional 100% damage to enemies between Alarak and the target. Restore 70 (+4% per level) health for each Hero hit.
  • RDeadly ChargeHeroica45s60 mpAfter channeling, Alarak charges forward dealing 200 (+4% per level) damage to all enemies in his path. Distance is increased based on the amount of time channeled, up to 1.5 seconds. Issuing a Move order while this is channeling will cancel it at no cost. Taking damage will interrupt the channeling.Heroic — hits an area. Plan your fights around its cooldown.
  • RCounter-StrikeHeroica30s50 mpAlarak targets an area and channels for 1 second, becoming Protected and Unstoppable. After, if he took damage from an enemy Hero, he sends a shockwave that deals 275 (+4% per level) damage.Heroic. Plan your fights around its cooldown.
  • SadismTraçoAlarak's Ability damage and self-healing are increased by 100% against enemy Heroes. Repeatable Quest: Takedowns increase Sadism by 3%, up to 30%. Sadism gained from Takedowns is lost on death.

Estratégia

1Early game

Early, hold the solo lane: soak every wave, win trades when the enemy misses abilities and take mercenary camps when your lane is pushed. Trade when the enemy uses their main ability on the wave; your sustain wins long trades.

2Mid game

From level 10 (Deadly Charge or Counter-Strike), join fights at objectives and return to your lane afterwards: a lost side lane costs your team experience.

3Late game

Late, stay with your team: bruisers win late fights by standing in front for longer than the enemy can.

4Team fights

Pressure the enemy frontline, punish anyone who steps forward and use Discord Strike to peel for your team.

Dicas

  • Your level 10 choice matters: Deadly Charge and Counter-Strike give you different roles in fights.
  • Take camps after pushing your lane: it's free pressure.
  • Arrive at map objectives and mercenary camps before they start: the team that is there first chooses the fight.
  • Soaking: stay in range of the minion waves to collect experience.
  • Camps: a mercenary camp in the right lane is pressure your team doesn't have to create.

Mudanças

  1. Updated for patch 2.57.0.98304.
  2. Updated for patch 2.57.0.98297.
  3. Updated for patch 2.57.0.98285.
  4. Guide created for patch 2.55.17.98025.

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