Mais guias de Blaze
Este guia é montado pelo site com dados de partidas e do próprio jogo: ninguém o escreveu à mão. Se houver guias oficiais ou da comunidade, eles aparecem ao lado.
Introdução
Blaze is a ranged Tank in Heroes of the Storm. Its main role is Tank, but it is also played as Solo laner. In this guide you play it as Solo laner: your job is to hold a lane alone, win your matchup and free your team to rotate.
Pontos fortes
- Can hold a lane alone.
- Strong gank potential around the map.
- Crowd control: Jet Propulsion applies a stun.
Pontos fracos
- Off-role pick: expect less support from guides and teammates than on Tank.
- Mana-hungry: Blizzard flags its energy as important, so manage it early.
- Low damage by itself: it needs its team to finish kills.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
- Solo lane talentsDefensivoRecomendadaSurvivability early to hold a lane alone, then the balanced plan from level 10.
- Balanced talentsEquilibradoSituacionalAt each level, the talent that serves more than one plan. A safe default when you don't know the enemy team yet. Built by reading the talent texts; Blizzard publishes no pick rates.
Builds
Solo lane talents
Quando usar
Survivability early to hold a lane alone, then the balanced plan from level 10.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
Rota soloPrincipalHolds a lane alone so the rest of the team can rotate.- Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
- Com o timePrioridade 2Stays with the team: it wins fights, not lanes.
Talentos por nível
Adrenaline StimpackPassive: While over 80% Health, gain 20% bonus Attack Speed and 10% bonus Movement Speed. Activate to gain 85% Attack Speed and 25% Movement Speed for 5 seconds.Ativo
Endurance StimpackActivate to gain a Shield that absorbs 590 (+4% per level) damage over 5 seconds. When taking damage while below 30% maximum Health, Endurance Stimpack will automatically be cast if it is not on cooldown.Ativo
Neural StimpackActivate to gain 40 Mana and cause Basic Ability cooldowns to recharge 100% faster for 5 seconds.Ativo
New HabitsCollecting Regeneration Globes reduces the cooldown of Pyromania by 6 seconds. Quest: Collect 15 Regeneration Globes. Reward: Pyromania grants Unstoppable for 2 seconds.TraçoMissão
- 1Upgrades Pyromania for more survivability.
- 4The most damage-focused option at level 4.
- 7Upgrades Oil Spill.
- 10Fits more than one plan at level 10: utility and damage.
- 13Fits more than one plan at level 13: damage and utility.
- 16Upgrades Pyromania for more damage.
- 20The most damage-focused option at level 20.
Balanced talents
Quando usar
At each level, the talent that serves more than one plan. A safe default when you don't know the enemy team yet. Built by reading the talent texts; Blizzard publishes no pick rates.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
Rota soloPrincipalHolds a lane alone so the rest of the team can rotate.- Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
- Com o timePrioridade 2Stays with the team: it wins fights, not lanes.
Talentos por nível
Adrenaline StimpackPassive: While over 80% Health, gain 20% bonus Attack Speed and 10% bonus Movement Speed. Activate to gain 85% Attack Speed and 25% Movement Speed for 5 seconds.Ativo
Endurance StimpackActivate to gain a Shield that absorbs 590 (+4% per level) damage over 5 seconds. When taking damage while below 30% maximum Health, Endurance Stimpack will automatically be cast if it is not on cooldown.Ativo
Neural StimpackActivate to gain 40 Mana and cause Basic Ability cooldowns to recharge 100% faster for 5 seconds.Ativo
New HabitsCollecting Regeneration Globes reduces the cooldown of Pyromania by 6 seconds. Quest: Collect 15 Regeneration Globes. Reward: Pyromania grants Unstoppable for 2 seconds.TraçoMissão
- 1Fits more than one plan at level 1: damage and utility.
- 4The most damage-focused option at level 4.
- 7Upgrades Oil Spill.
- 10Fits more than one plan at level 10: utility and damage.
- 13Fits more than one plan at level 13: damage and utility.
- 16Upgrades Pyromania for more damage.
- 20The most damage-focused option at level 20.
Habilidades
QFlame Stream4s30 mpFire two streams that deal 76 (+4% per level) damage to enemies hit, and an additional 120 (+4% per level) damage to enemies hit by both streams. Flame Stream Ignites Oil Spills it comes in contact with.
WOil Spill12s50 mpVector Targeting Dispense a slick of oil that lasts for 5 seconds and Slows enemies that come in contact with it by 50%. Oil Spills are Ignited for 2.5 seconds when hit by Flame Stream. Ignited Oil Spills no longer Slow enemies, but instead deal 16 (+4% per level) damage to them every 0.3 seconds. Additionally, Blaze is healed for 49 (+4% per level) Health every 0.3 seconds while standing in Igni
EJet Propulsion10s45 mpAfter 0.375 seconds, charge forward. Colliding with an enemy Hero deals 52 (+4% per level) damage to all nearby enemy Heroes and Stuns them for 1.25 seconds.
RBunker DropHeroica70s70 mpAfter 0.5 seconds, deploy and enter a Bunker with 1435 (+4% per level) Health. Blaze and his allies can enter and exit the Bunker at will. While in the Bunker, occupants gain access to Flamethrower, dealing 170 (+4% per level) damage to enemies in a line. Exiting the Bunker grants 25 Armor for 2 seconds. Bunkers last 10 seconds, or until destroyed.Heroic — hits an area. Plan your fights around its cooldown.
RCombustionHeroica80s70 mpChannel for up to 2.6 seconds. Upon ending, Slow nearby enemies by 60% and deal 55 (+4% per level) damage to them every 0.5 seconds. Combustion's Slow and damage over time duration is extended the longer Blaze Channels, from 1 second up to 5 seconds. Blaze's Movement Speed is reduced by 40% while Channeling.Heroic — slows and hits an area. Plan your fights around its cooldown.
DPyromaniaTraço90sGain 40 Armor and deal 40 (+4% per level) damage to nearby enemies every 0.5 seconds for 4 seconds. Each Hero hit by Flame Stream reduces Pyromania's cooldown by 4 seconds.
Estratégia
1Early game
Early, hold the solo lane: soak every wave, win trades when the enemy misses abilities and take mercenary camps when your lane is pushed. Trade when the enemy uses their main ability on the wave; your sustain wins long trades.
2Mid game
From level 10 (Bunker Drop or Combustion), join fights at objectives and return to your lane afterwards: a lost side lane costs your team experience.
3Late game
Late, stay with your team: bruisers win late fights by standing in front for longer than the enemy can.
4Team fights
Pressure the enemy frontline, punish anyone who steps forward and use Jet Propulsion to peel for your team.
Dicas
- Your level 10 choice matters: Bunker Drop and Combustion give you different roles in fights.
- Take camps after pushing your lane: it's free pressure.
- Arrive at map objectives and mercenary camps before they start: the team that is there first chooses the fight.
- Soaking: stay in range of the minion waves to collect experience.
- Camps: a mercenary camp in the right lane is pressure your team doesn't have to create.
Mudanças
- Updated for patch 2.57.0.98304.
- Updated for patch 2.57.0.98297.
- Updated for patch 2.57.0.98285.
- Guide created for patch 2.55.17.98025.
Ele te ajudou?
Seu voto ajuda outros jogadores a encontrar os melhores guias.










